Obenseuer Game Cover
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"Obenseur" is a single-player Role Playing game with an intriguing story and wonderful gameplay, despite its numerous bugs and grinding. Players are forced to relocate to a quarantined district and must create a new life for themselves as the landlord of a run-down tenement, growing turnips and building their dream apartment and workshop. As they progress, they'll meet Obenseuer's quirky inhabitants and navigate the challenges of depression, addiction, and possible disease.

  • PC
  • Windows

Reviews

93%
Audience ScoreBased on 798 reviews
gameplay40 positive mentions
grinding52 negative mentions
  • The game offers a unique blend of urban survival, management, and exploration, creating an engaging experience.
  • The atmosphere is captivating, with detailed environments and a rich soundscape that immerses players in the gritty world.
  • The crafting and renovation mechanics are satisfying, allowing players to feel a sense of accomplishment as they upgrade their tenement.
  • The game suffers from performance issues, including low frame rates and long loading times, which can hinder the experience.
  • Many mechanics are poorly explained, leading to confusion and frustration for players trying to navigate the game.
  • As an early access title, the game feels incomplete, with limited content and unfinished quests that can leave players feeling unsatisfied.
  • gameplay160 mentions

    The gameplay of "Obenseuer" is characterized by a deep and immersive experience that blends survival mechanics, property management, and exploration, offering a unique atmosphere and engaging gameplay loop. While players appreciate the intricate systems and the satisfaction of upgrading their tenements, many find the mechanics cryptic and the learning curve steep, leading to frustration. Despite some bugs and a slow progression, the game has a compelling charm that keeps players invested, especially those who enjoy urban survival and crafting elements.

    • “Incredible atmosphere and semi-challenging gameplay; 8 hours in and I'm still having an absolute blast while playing blindly with no guides.”
    • “The atmosphere of the game is captivating, and the scavenging mechanics add a deep layer of excitement and strategy to the gameplay.”
    • “This game is so good; the gameplay loop is so addicting I lose track of time.”
    • “You will be stuck on mechanics trying to understand why you cannot do the thing the game is telling you to do.”
    • “There are several ways to hard-lock yourself out of your save file, gameplay becomes very repetitive several hours in, and the progress you make in the game is so slow that even those few hours will only barely start you off.”
    • “It does a very bad job of explaining game mechanics and lacks many quality of life features.”
  • story144 mentions

    The game's story is a work in progress, featuring a unique blend of paranormal and psychedelic elements set in an immersive urban environment. While players appreciate the environmental storytelling and quirky characters, many quests remain unfinished, leading to a sense of stagnation in narrative progression. Overall, there is optimism for future updates to enhance the story and gameplay, as the foundation laid so far shows significant potential.

    • “The attention to detail in Obenseuer is really impressive, and there is a ton of environmental storytelling. Many of the characters you can interact with are really charming, and collecting cans and bottles is surprisingly fun.”
    • “I would have been truly satisfied if this game was nothing more than a survival-home renovation-immersive sim, but the sudden paranormal themes you encounter during the main story are so cool.”
    • “The visual and audio design, coupled with the intricate storytelling, create an atmosphere that's both immersive and captivating, drawing players deeper into the world of urban survival.”
    • “However, please be aware that in the regular version of the game you will be hardlocked from progressing the story at a certain time because it is still under development.”
    • “I reached the end of the current story content and kind of just had a 'now what?' moment.”
    • “Fifty hours in and it feels like I've barely scratched the surface of whatever plot there is.”
  • atmosphere64 mentions

    The game's atmosphere is widely praised for its immersive and captivating qualities, with players noting its unique blend of gritty, urban survival elements and intricate storytelling. The visual and audio design, along with the deep exploration and scavenging mechanics, contribute to a rich, engaging experience that keeps players hooked despite some initial challenges. Overall, the atmosphere is described as both charming and eerie, effectively drawing players into its world.

    • “The atmosphere of the game is captivating, and the scavenging mechanics add a deep layer of excitement and strategy to the gameplay.”
    • “The visual and audio design, coupled with the intricate storytelling, create an atmosphere that's both immersive and captivating, drawing players deeper into the world of urban survival.”
    • “Obenseuer's atmospheric setting is a standout feature, immersing players in the gritty, isolated, and mysterious quarantine district.”
    • “It's also not especially scary, but the atmosphere is a strange and creepy affair.”
    • “Obensuer is meant to be a quarantine for the poor and mushroom addicted; despite this, the atmosphere is pretty light, and besides one mushroom-infested corpse, there's no sense of danger or that the entire population is living with or infected with a spreadable biological weapon.”
    • “Damn, this is oozing with atmosphere and style; I was absolutely lost until I got into the groove of things, but you definitely feel tossed into some unwanted situation.”
  • grinding54 mentions

    The game is heavily grind-focused, requiring players to engage in various activities like farming, crafting, and scavenging to progress, which can feel tedious and slow down immersion. While some players find the grinding enjoyable and meditative, others criticize it for being overly punishing and lacking clear guidance, leading to frustration in upgrading and earning income. Overall, the grind is seen as a significant aspect of the gameplay, with potential for improvement in future updates.

    • “Currently runs out of game after about 20 hours, unless you really love grinding to buy decorations for your garbage dump, but what a 20 hours.”
    • “Each time this slows progress to a grinding halt, kills immersion, and forces an unnecessary amount of backtracking.”
    • “Very few of the mechanics as they currently exist are worth your time at all - crafting furniture can easily net you thousands of coins an hour, while farming for the kureharas, brewing, or scavenging for supplies out of bins might earn you 1% as much.”
  • graphics40 mentions

    The graphics of the game have received mixed reviews, with many praising the unique art style and immersive atmosphere, which effectively conveys a gritty, run-down aesthetic. However, some players noted issues with character animations and lighting optimization, suggesting that while the visuals are charming, they could benefit from further refinement. Overall, the graphics are considered a strong point, especially for fans of pixel art, but expectations for more advanced visuals akin to other titles like "Infra" remain.

    • “The atmosphere is cool and immersive, the survival and base-building is really in-depth and the big kicker for me is I generally don't like pixel graphic games, but this one looks so good and it fits the game.”
    • “The design and artwork is awesome and the team did an excellent job of making the area feel run-down and gritty.”
    • “Charming lofi graphics paired with a decently-sized open world and good RPG mechanics make something that's well worth the price.”
    • “For something that is made in the style of more old-school graphics, it has very poor optimization.”
    • “Graphics need some rework because the lighting system goes haywire when you enter lit areas or pass by a lamppost.”
    • “But I expected the graphics to be more like those in Infra.”
  • optimization26 mentions

    Overall, the game's optimization is currently rated very poorly, with users reporting significant performance issues, including framerate drops and resolution problems. While some minor bugs exist, many believe that these issues are expected in early development and hope for improvements in the future. Despite its potential, the current state of optimization has led to a lack of recommendations from players.

    • “It could also do with some better post-processing effects and optimization, but seeing how this is still in early access, I trust them to figure that out still.”
    • “Although there are minor bugs and performance issues, it works well.”
    • “Definitely needs some optimization.”
    • “0% optimization currently, not worth it yet.”
    • “For something that is made in the style of more old-school graphics, it has very poor optimization.”
    • “Is a very cool game that has lots of potential, but I cannot recommend it because of its poor performance.”
  • stability22 mentions

    The game's stability is a mixed bag, with many players noting significant bugs and glitches typical of early access titles. While some report improvements following recent updates, others still find it buggy and at times unplayable, particularly in terms of NPC behavior and crafting mechanics. Overall, the game shows potential but requires further refinement to enhance its stability.

    • “The game runs great and I didn't notice any bugs.”
    • “The game runs great and I didn't notice any bugs.”
    • “For a game trying to be difficult, you can't afford to be this buggy.”
    • “Buggy and unplayable.”
    • “It's still very buggy and leaves a lot to be desired in terms of mechanics, but the world has a charm to it that I don't get from a lot of similar survival games.”
  • humor16 mentions

    The humor in the game is widely praised, with players enjoying its dark comedic elements and quirky quest chains. Many find the characters and NPC interactions to be particularly funny, contributing to an engaging atmosphere that enhances the overall experience. Despite some gameplay frustrations, the humor remains a standout feature that keeps players entertained.

    • “Great game! I don't usually like these games, but the atmosphere is great and the characters are funny.”
    • “I really enjoy this game; even though it's grindy, it's still enjoyable. The quest chains are funny and very quirky. Some are not completed fully yet due to early access, but from what they have done so far, it's very good.”
    • “This game is relaxing, and finding the in-game lore to be cool. Some of the lines said by the NPCs when you try to lockpick or stand in front of them are hilarious.”
  • music4 mentions

    The music design is praised for its quality, featuring ambient sounds that play through radios and TVs, creating a unique atmosphere. While there is no traditional score, the simultaneous and often discordant music adds to the overall experience.

    • “The sound and music design is great.”
    • “There is no score, but music plays on radios and TVs, often simultaneous and discordant.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
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Play time

15hMedian play time
17hAverage play time
10-31hSpent by most gamers
*Based on 10 analyzed playthroughs

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