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Obenseuer is a single player open world role playing game with horror and mystery themes. It was developed by Loiste Interactive and was released on December 11, 2018. It received very positive reviews from players.

Obenseuer is an urban survival RPG game, where you become a property manager of a rundown unfinished tenement building, in an isolated quarantine district of Obenseuer. Maintain and upgrade your tenement for rent, uncover the secrets of this infamous district and grow your wealth with.

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94%Audience ScoreBased on 1,371 reviews
gameplay64 positive mentions
grinding94 negative mentions

  • Immersive and unique urban survival and landlord simulation with deep gameplay mechanics including addiction management and resource gathering.
  • Rich atmosphere and environmental storytelling that draw players into a detailed, grimy world with a strong sense of place.
  • Addictive gameplay loop combining exploration, crafting, upgrading a tenement building, and a compelling mysterious storyline.
  • Game suffers from long loading times, performance issues, and in-game bugs that affect gameplay experience.
  • Lack of clear tutorials and UI can make mechanics confusing and overwhelming for new players.
  • Grindy progression with slow income and expensive upgrades can make the game tedious and repetitive at times.
  • gameplay

    237 mentions Positive Neutral Negative

    The gameplay of Obenseuer offers a unique blend of survival, property management, and RPG mechanics set in a gritty, immersive world, with a highly addictive but often grind-heavy loop that rewards exploration, crafting, and strategic resource management. While praised for its depth, atmosphere, and compelling simulation of addiction and mental health, many players find the mechanics confusing and poorly explained, lacking sufficient tutorials and sometimes leading to frustrating gameplay loops or bugs. Despite early access limitations and some performance issues, the game’s rich systems and evolving content provide a deeply engaging experience for those who enjoy complex, challenging survival and management sims.

    • “The gameplay loop is addicting, combining loot, progression, and exploring mechanics that keep you engaged for many hours.”
    • “There is a deep and versatile mix of survival, adventure, and RPG mechanics, creating a fresh and immersive gameplay experience that rewards exploration and strategic planning.”
    • “Upgrading your tenement block feels very satisfying, with gameplay tying together property management, crafting, and survival elements in a compelling and realistic way.”
    • “The gameplay has a very good skeleton but is lacking major important things in order for it to be very good.”
    • “I had no idea how to create alcohol, how to start breeding animals, how to cook, how to process my ore, how to sell stolen items before unlocking passmore, how do I fight my addictions, just anything, it takes a lot of patience to learn this and most people will not give this game that much time; in order to maintain new players you guys must add tutorials for several key mechanics.”
    • “Some mechanics are badly thought out as they can get you stuck in infinite loops; this once again could be avoided with proper tutorials for the player.”
  • story

    221 mentions Positive Neutral Negative

    The story is widely praised for its unique, immersive, and atmospheric urban setting with dark, intriguing lore and strong environmental storytelling, often compared favorably to the developer's previous work, Infra. While the narrative and characters are engaging and offer numerous quests with multiple endings, many players note the story is incomplete and slow-paced due to the game's early access status, with unfinished quests and content updates eagerly awaited. Despite some grind and confusing quest markers, the evolving plot and rich world-building keep players invested and excited for future expansions.

    • “The devs are masters of atmosphere and environmental storytelling, I can't wait to see how it continues.”
    • “Obenseuer feels like it has everything — simulation, crafting, survival, story — all wrapped in a dark, thrilling atmosphere that pulls you in from the very start.”
    • “I absolutely adore this game, just reached the latest story progression and can't wait for more.”
    • “At its current version, the main storyline is non-existent.”
    • “Some quests are dead ends at the moment waiting for updates, worth checking guide sections before investing too much into them.”
    • “You even have a quest to pick up the key that unlocks the door to this place, the key does not exist.”
  • grinding

    96 mentions Positive Neutral Negative

    The game is highly grindy, requiring extensive time investment for skill leveling, upgrading apartments, and earning money through farming, crafting, and scavenging. While the grind can feel tedious and repetitive, it also fosters addictive routines and immersion for players who enjoy detailed resource management and survival mechanics. Some updates and difficulty customizers help mitigate the grind, but endgame progression remains especially demanding and slow.

    • “As it stands this game is a ginormous time investment for little return and there's nothing worse than spending entire days farming for upgrades to then realize you're gonna have to do it all over again someday.”
    • “Leveling up any given skill takes a lot of grinding...and that's not even accounting for the amount of time you need to spend finding the required raw materials.”
    • “Upgrading an apartment to get ready to rent out will take an obscene amount of money, the amount that at the start you can't reliably source or gain without grinding away at scavenging, stealing, and hoping you find valuables worth several hundred oc from free loot chests.”
  • atmosphere

    87 mentions Positive Neutral Negative

    Obenseuer delivers a richly immersive, grimy atmosphere that blends urban decay, bleakness, and dark humor with detailed environmental storytelling, creating a unique and captivating world. Players frequently praise its moody visuals, haunting sound design, and deep survival mechanics that reinforce the oppressive yet oddly cozy vibe of a rundown quarantine district. While some note repetitiveness and static NPCs, the overall atmosphere stands out as a core strength, drawing players into a compelling blend of survival, crafting, and exploration within a distinct, gritty setting.

    • “Obenseuer has an incredible grimy atmosphere, like a lost PS1 RPG made by people who spent too much time thinking about urban decay, fungal infections, and Eastern European survival games.”
    • “The atmosphere is peak “bleak but weirdly cozy.” You’re juggling addictions, survival, and your own questionable decision-making skills while the building itself feels like it’s judging you.”
    • “Obenseuer's atmospheric setting is a standout feature, immersing players in the gritty, isolated, and mysterious quarantine district.”
    • “I was at first weirded out, not amused, kinda bothered and depressed about the atmosphere.”
    • “Obensuer is meant to be a quarantine for the poor and mushroom addicted; despite this, the atmosphere is pretty light and, besides for one mushroom-infested corpse, there's no sense of danger or indication that the entire population is living with or infected by a spreadable biological weapon.”
    • “The atmosphere it creates is so overwhelming that I actually am stressed while exploring some of these rooms, and the devs know when they have you at a good tension because they always follow through with it.”
  • graphics

    51 mentions Positive Neutral Negative

    The game's graphics feature a distinctive dark, grim, and lo-fi art style that effectively creates a moody, immersive atmosphere reminiscent of post-war dystopian and gothic themes. While visually appealing and artistically unique, the graphics are not highly detailed and may cause motion sickness for some players; optimization issues and basic lighting glitches have been noted but can be mitigated with adjustable graphics settings. Overall, the aesthetic strongly supports the game's ambiance and narrative, earning praise for its charm despite not aiming for flashy or high-end visuals.

    • “Graphics and ambiance are top tier; I could spend hours staring at the dark and grimy environment.”
    • “The environments range from shadowy forests and ruined castles to eerie catacombs, each area meticulously designed to encourage exploration while reinforcing the game’s dark fantasy aesthetic.”
    • “Visually, Obenseuer combines dark, gothic art styles with smooth animations and detailed character models that bring the grim fantasy world to life.”
    • “I recommend having a decent PC (something above what I have) if you want to play it with average graphics.”
    • “For something that is made in the style of more old-school like graphics it has very poor optimization.”
    • “Graphics needs some rework because the lighting system does haywire when you enter lit areas or pass by a lamppost.”
  • optimization

    49 mentions Positive Neutral Negative

    The game currently suffers from significant optimization issues, including frequent frame rate drops, long loading times, and performance degradation in certain areas or with complex inventories, even on relatively powerful PCs. While some players report tolerable performance in less demanding situations, many find the game frustratingly laggy and unstable, particularly in advanced gameplay stages. The developers are aware and actively working on improvements, but at present, optimization remains a major drawback.

    • “If load times can get optimized (or if zones could get consolidated) I would gladly change the review to thumbs up.”
    • “Turns out that crops get quality too and if you have more than 16 items present in an inventory with quality (which is meat, meals, crops, alcohol, mushrooms, and some crafted items), the game starts to drop drastically in performance.”
    • “This wouldn't be so bad, but apparently, when the tenement gets to a high enough level, the game is calculating a bunch of objects and residents that performance in the tenement just tends to tank as a result (which is partly what caused me to start a new save with a new character to get some performance back).”
    • “There is a lot to love in this game, but the performance is awful for a game of this year, and the system requirements need to be updated. I have an RTX 2060 and a Ryzen 5 2600 running this game on an NVMe, and my weakest part of my PC might be only having 16 GB of DDR4 RAM, but if you look at the system requirements, that's 4x the minimum required RAM. I struggle to get decent performance in the game once I have actually gotten to the end of the current content, but it can tank in performance as early as the first hour.”
    • “Turns out that crops get quality too, and if you have more than 16 items present in an inventory with quality (which includes meat, meals, crops, alcohol, mushrooms, and some crafted items), the game starts to drop drastically in performance.”
    • “I understand wanting to split up the interiors and overworld for performance reasons, especially since the original incarnation of the game had trouble running without FPS drops, but I immediately found myself dreading going anywhere because the time it takes to load maps, especially the overworld, is way too long even on an SSD.”
  • humor

    33 mentions Positive Neutral Negative

    The humor in the game is widely praised for its quirky, dark, and often surreal style, blending macabre themes with absurd scenarios like brewing alcohol from infected waste or dealing with bizarre bureaucracy. Players appreciate the witty dialogue, hilarious character interactions, and unique comedic situations that add charm and engagement to the gameplay despite some grind and occasional irritations. Overall, the humor is seen as a key element that enhances the game's distinctive atmosphere and replayability.

    • “Seriously, 10/10 game, especially with the highly customizable difficulty options. The dialogue is beautiful and made me laugh multiple times.”
    • “The world is great, the characters and interactions are hilarious, and the tenant administration is addicting.”
    • “Dark humor abounds as you find yourself turning trash into treasure, becoming a slum lord by building up your revenue chains through bizarre and deranged methods such as mass-mailing forged bills to people, distilling smashed infected poop into alcohol and selling it, or simply breaking, entering, and stealing everything not nailed down.”
  • stability

    18 mentions Positive Neutral Negative

    The game exhibits frequent bugs, glitches, and occasional crashes, especially on certain platforms like the Steam Deck, leading to issues such as softlocks and slow menu navigation. While early access status accounts for these stability problems, recent updates have significantly improved performance, making the game more enjoyable and less prone to critical errors. Regular patches address many issues, but some bugs and exploits still affect gameplay balance and immersion.

    • “A great game with some great humor that runs great.”
    • “Game runs great and didn't notice any bugs.”
    • “The game is far from balanced and there is a fair share of bugs, glitches, and exploits.”
    • “In-game time still passes while you're in menus, and everything in menus takes about 10x as long to do on the Steam Deck, and there were a lot of glitches that prevented me from doing things entirely, so I would actually pretty much rate it as not compatible with the Deck.”
    • “Main downsides now are it can be a bit crashy, and buggy with things duping or vanishing all together.”
  • music

    10 mentions Positive Neutral Negative

    The music in the game is praised for its atmospheric and moody qualities, effectively enhancing the grim and suspenseful world. However, the soundtrack is noted as limited in length and variety, with some users desiring more tracks and immersive sounds to deepen the experience. Overall, the music fits the game's tone but could benefit from greater expansion.

    • “There is so much mystery and the soundtrack (though quite small and short) is simply amazing and brings so much life into this grimy, depressed and destitute world.”
    • “The game’s atmosphere—reinforced by a moody soundtrack and ambient sounds—creates a sense of isolation and suspense, making every new discovery feel significant.”
    • “I love the sound effects and the music; the lighting in certain areas is really nice.”
    • “There is no score, but music plays on radios and TVs, often simultaneous and discordant.”
    • “Graphics/music: it's there and it's enough, it fits the atmosphere, but don't expect too much.”
    • “The soundtrack, though quite small and short, is simply amazing and brings so much life into this grimy, depressed, and destitute world.”
  • emotional

    1 mentions Positive Neutral Negative

    The emotional experience of exploration remains deeply rewarding, capturing the same heartfelt impact as seen in Infra.

    • “Exploration is still as emotionally rewarding as it was in Infra.”
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35h Median play time
49h Average play time
25-90h Spent by most gamers
*Based on 15 analyzed playthroughs
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Frequently Asked Questions

Obenseuer is a open world role playing game with horror and mystery themes.

Obenseuer is available on PC and Windows.

On average players spend around 49 hours playing Obenseuer.

Obenseuer was released on December 11, 2018.

Obenseuer was developed by Loiste Interactive.

Obenseuer has received very positive reviews from players. Most players liked Obenseuer for its gameplay but disliked it for its grinding.

Obenseuer is a single player game.

Similar games include Obenseuer, Travellers Rest, Medieval Dynasty, Hobo: Tough Life, ALOFT and others.