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Oneiro Game Cover

About

Lucid Dream the 4 Layers of your Labyrinth; Each one gets progressively more difficult and is meant to test your knowledge of the games mechanics. Collect/duplicate items, find powerful weapons, and use gear to conquer your Labyrinth. -- Explore Your Labyrinth -- A round of Oneiro takes place within the player's mental Labyrinth; and within the Labyrinth, there's several Layers. Each Layer is …

Oneiro screenshot
Oneiro screenshot
Oneiro screenshot
Oneiro screenshot
Oneiro screenshot
Oneiro screenshot
Oneiro screenshot
Oneiro screenshot
Oneiro screenshot
Oneiro screenshot

98%
Audience ScoreBased on 48 reviews
gameplay11 positive mentions
replayability3 negative mentions

  • Oneiro offers a unique and engaging gameplay experience with a challenging yet rewarding combat system that encourages experimentation and skill development.
  • The game's procedural generation and item duplication mechanics provide high replay value, ensuring that no two runs are the same and allowing players to develop their own strategies.
  • The atmosphere and art style, while initially off-putting to some, ultimately contribute to a captivating and immersive experience that feels handcrafted and full of character.
  • The game's difficulty can be punishing, with many players experiencing quick deaths due to traps and environmental hazards that can be hard to spot.
  • Some players have noted that the lack of clear visual cues for certain attacks and traps can lead to frustrating and unexpected deaths.
  • The initial learning curve can be steep, as the game offers little guidance, which may deter some players from fully engaging with its mechanics.
  • gameplay
    29 mentions Positive Neutral Negative

    The gameplay of Oneiro is praised for its challenging yet rewarding mechanics, offering a tight and semi-freeform loop that keeps players engaged. With features like destructible terrain, a unique duplication system, and a focus on exploration and combat, the game encourages learning and adaptation without becoming grindy or repetitive. Overall, it delivers a polished experience with intuitive controls and dynamic level design, making it a standout in the roguelike genre.

    • “Gameplay is the perfect balance of challenging with enough reward to keep the player motivated to move forward.”
    • “Oneiro is a first-person roguelike action RPG featuring rock-solid gameplay, dead-serious challenge, and a shocking amount of extremely clever and effective design decisions.”
    • “The core gameplay loop is simple: explore procedurally generated stages, kill different types of monsters, get tons of loot, and kill a boss at the end of the stage.”
    • “It's a difficult, unforgiving game that rewards learning the enemies, traps, and mechanics.”
    • “The environment breaking mechanics can get a little wonky sometimes: for example, floors can't be broken even though you can break ceilings when standing on them.”
    • “I’ll sort them by degree of potential player dungeon delving disruption, as anything that meaningfully takes the player out of that core gameplay experience of Oneiro is something to be addressed.”
  • graphics
    11 mentions Positive Neutral Negative

    The graphics of the game have received mixed feedback, with some players initially finding the art style off-putting or simplistic, yet many noted that it ultimately grew on them and complemented the gameplay. While the surreal visuals are praised for their uniqueness, there are calls for improvements in clarity and detail to enhance the overall experience. Overall, the graphics may not be conventionally appealing, but they contribute to a fresh take on the roguelike genre.

    • “I definitely recommend it to anyone who wants to play an already known and loved game genre with a surreal and not-so-common art style in other games.”
    • “While the art style and overall presentation might be off-putting at first, Oneiro is a really fresh take on the roguelike genre.”
    • “While the presentation (art style, music, and sound effects) might seem very odd, it melds perfectly with the world of this game, as well as the gameplay.”
    • “I can't recommend this enough and it is my go-to example, right alongside Pseudoregalia, of why $70+ games are a scam, and fancy graphics are always bad.”
    • “At first, I was deterred a bit by the graphics and general map layout.”
    • “Better indication of when exactly your swings deal damage and a little improvement in visuals would be some of my minor complaints because sometimes I'd fall through the floor and have no idea why or walk into a trap because I couldn't see it.”
  • story
    6 mentions Positive Neutral Negative

    The story of Oneiro is described as unique and minimalist, effectively setting a metaphorical tone that enhances the gameplay experience. While the narrative elements provide interesting insights into the island's inhabitants and their fears, they are not central to the game, allowing players to focus on the dynamic gameplay. Overall, the story adds depth but can be easily overlooked without impacting the core experience.

    • “Oneiro is one of the most unique games concept and story-wise that I have personally played in a long while.”
    • “Overall the game is pretty good, it only takes a few runs to feel like you know what you're doing, the difficulty isn't too punishing and feels rewarding, and the story concept is pretty interesting.”
    • “The story is minimalist but sets a great tone for the experience by casting everything in a metaphorical light.”
    • “Also sometimes (if you reach a specific score) something happens on the island and you have a reason to go out of the house and talk to them, but sadly, even though it makes the feel of the game a bit cooler, they also feel kind of useless because you could skip all of that and would miss nothing besides some bonus story, which is a bit sad.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is highly praised, with many users highlighting the outstanding original soundtrack (OST) that enhances the overall atmosphere and complements the game's unique art style and gameplay. The soundtrack is considered a key element that contributes to the game's uncanny vibe, making it a standout feature for players.

    • “The game looks just fine, the OST is awesome, and seriously, one of my favorite games of all time.”
    • “Everything down to the last minute detail is well made and on point with the uncanny vibe I suppose the game tries to give off, which is also enhanced by the soundtrack!”
    • “While the presentation (art style, music, and SFX) might seem very odd, it melds perfectly with the world of this game, as well as the gameplay.”
    • “The music feels repetitive and lacks variety, making it hard to stay engaged during longer play sessions.”
    • “While the soundtrack attempts to create an atmosphere, it often falls flat and doesn't enhance the gameplay experience.”
    • “The audio design, particularly the music, feels disjointed and doesn't match the tone of the game, leading to a confusing experience.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's atmosphere is highly praised, with users noting its immersive quality that enhances the overall experience. The combination of a tight yet semi-freeform gameplay loop contributes significantly to this captivating atmosphere.

    • “Awesome game, drips with atmosphere and has a very tight but semi-freeform gameplay loop.”
    • “I really like this and it makes the atmosphere of the game so much better.”
  • replayability
    3 mentions Positive Neutral Negative

    The game offers high replay value due to its systemic design, keeping players engaged for extended periods. However, some users note that the current replayability is limited, despite its appealing simplicity.

    • “Very high replay value, and it has kept my attention for a good while.”
    • “The game has a small replay value but is beautifully simplistic.”
    • “As a game designer, I often hunt Steam for replayable systemic games.”
    • “The lack of meaningful choices makes replaying the game feel pointless.”
    • “Once you've completed the main story, there's little incentive to go back and play again.”
  • grinding
    2 mentions Positive Neutral Negative

    Players generally find the grinding aspect of the game to be minimal and engaging, avoiding repetitive tasks and boring gameplay. While some luck is involved in progressing, players must still farm items to prepare for boss fights, particularly due to the melee-focused combat.

    • “Not grindy, no repetitive BS, and no boring gameplay.”
    • “You need a bit of luck to really get a run going. Although you could skip straight to the boss, you literally can't beat it without going around and farming for items. It's all melee, and you wish you had ranged options, so you need to grind to get buff enough to handle the bosses without getting destroyed in the process.”
    • “The grinding is relentless and feels more like a chore than a challenge. It takes away from the enjoyment of the game when you have to spend hours just to be able to progress.”
    • “I find the grinding aspect to be tedious and repetitive. It feels like the game is forcing you to waste time instead of allowing you to enjoy the story and gameplay.”
  • emotional
    1 mentions Positive Neutral Negative

    Players express frustration with the emotional impact of the game's difficulty, noting that the challenge often leads to feelings of defeat as they frequently take significant damage. This struggle contributes to a heightened emotional experience, reflecting the game's demanding nature.

Buy Oneiro

8h Median play time
8h Average play time
8-8h Spent by most gamers
*Based on 1 analyzed playthroughs

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