- July 29, 2022
- PsychoRavens
Omitted
41%Game Brain Score
music
story, gameplay
54% User Score 28 reviews
Platforms
About
Omitted is a first-person psychological horror game. Experience being left alone in an old hospital, discover its secrets and try to survive.
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Audience ScoreBased on 28 reviews
music2 positive mentions
gameplay3 negative mentions
- The game features a genuinely creepy atmosphere with effective sound design and unsettling visuals.
- The story premise involving a mad scientist and WWII experimentation is intriguing and offers a unique horror angle.
- The game encourages exploration and puzzle-solving, providing a sense of satisfaction when piecing together the narrative.
- The game is very short, with most players completing it in under an hour, leaving many feeling unsatisfied.
- The story is often unclear and confusing, with many players struggling to understand the plot and its connections.
- Gameplay is primarily a walking simulator with minimal interaction, leading to a slow and sometimes boring experience.
story
9 mentions Positive Neutral NegativeThe story features an intriguing premise involving a mad British doctor during WWII and alien elements, but opinions are mixed on its execution. While some players appreciate the immersive narrative that requires piecing together details, others find the plot unclear and lacking depth, leading to confusion and a sense of dissatisfaction. Overall, the story is seen as a blend of potential and shortcomings, with a strong premise but inconsistent delivery.
“Good story premise... mad British doctor/scientist intent on creating super soldiers during WWII and the atrocities that entails with a mixture of alien involvement!”
“The story does make sense as you explore, with an ending that does make sense unlike some other reviews stated.”
“I really love how the narration was presented as well, where you have to put the pieces together to understand what's going on and pay attention to all the little details as you progress through the story rather than being spoon-fed the plot, which I found more immersive; while I didn't understand every single thing, the things I understood on my own gave me that great sense of satisfaction for linking the pieces together.”
“It's not really scary and the story, nor gameplay, are strong.”
“The story is subpar... without giving you a lot of information about what exactly is going on.”
“It was a short game with an unclear story.”