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Supernormal Game Cover

About

"Supernormal" is a single-player Horror Action game with a good plot and beautiful graphics, designed as the spiritual successor to "Allison Road." The game uses Unreal Engine 5 for hyper-realistic graphics and offers a dense atmosphere. You can solve the case using detective skills, communicate with paranormal entities through voice recognition, and experience two different endings based on the clues discovered.

Supernormal screenshot
Supernormal screenshot
Supernormal screenshot
Supernormal screenshot

71%
Audience ScoreBased on 268 reviews
story21 positive mentions
optimization9 negative mentions

  • The game features a genuinely creepy atmosphere with great sound design that enhances the horror experience.
  • The graphics are impressive, showcasing realistic visuals that draw players into the game's eerie world.
  • The voice recognition mechanic adds a unique layer to the gameplay, allowing for interaction with the ghost.
  • The gameplay can feel slow and repetitive, often requiring backtracking and leading to moments of boredom.
  • The story and dialogue are poorly executed, with many players finding the plot twist predictable and unsatisfying.
  • There are numerous technical issues, including crashes and performance problems, which detract from the overall experience.
  • story
    85 mentions Positive Neutral Negative

    The story aspect of the game has received mixed reviews, with some players finding it poorly executed and confusing, while others appreciated its creepy atmosphere and engaging twists. Many noted that the plot had potential but suffered from structural issues, lack of depth, and inconsistencies, leading to a sense of disappointment, especially regarding the ending. Overall, while some enjoyed the narrative and its dark themes, others felt it detracted from the overall experience, suggesting that the game might have been better off without a story or with a more developed narrative.

    • “Supernormal nails a creepy atmosphere, a twisty story, and smooth gameplay.”
    • “The story is overall good, especially when you find out the truth of what's going on; it's disturbing.”
    • “Great game, the graphics are insane, the story is good, everything in this game is good, the interaction with the entity was awesome too.”
    • “The main downside is the story - the story and dialogs are poorly done and rather spoil the impression of the game.”
    • “The story was confusing and seemingly poorly written, and the gameplay was more boring than scary.”
    • “The ending is nonsense and both further abuses using mental illness as a lazy ending trope and throws a giant plot hole into the story at the same time.”
  • gameplay
    55 mentions Positive Neutral Negative

    The gameplay has been criticized for being slow, repetitive, and lacking depth, often reducing to wandering around a house and triggering events without much engagement. While some mechanics, like voice interaction and jump scares, are appreciated, they often feel underdeveloped and fail to maintain excitement throughout the experience. Overall, players find the gameplay to be more tedious than thrilling, with many expressing disappointment given the initial hype surrounding the game.

    • “The ability to interact with a ghost is a nice addition to the gameplay.”
    • “The gameplay loop tricks you into getting out of your comfort zone and exploring the small play space.”
    • “The microphone mechanic is a nice little touch and the game looks amazing visually.”
    • “The gameplay is entirely just 'look at thing in house, wait, look at next thing.'”
    • “The gameplay is slow and repetitive to the point that it doesn't scare you anymore (after the 5th jumpscare).”
    • “After looking for clues, the gameplay eventually just boils down to you walking around the house slowly until an event triggers to progress the story.”
  • graphics
    53 mentions Positive Neutral Negative

    The graphics of the game have received widespread acclaim for their realism and immersive quality, with many players praising the stunning visuals and atmospheric design that enhance the overall experience. However, some users noted performance issues, such as frame rate drops and optimization problems, which detracted from the visual experience. Overall, the graphics are considered a standout feature, contributing significantly to the game's appeal despite some technical shortcomings.

    • “The high level of graphical realism, depicting a gloomy house interior during a late night rainstorm, really is very good.”
    • “The graphics are amazing, I especially like the depth of field in certain angles.”
    • “Stunning graphics and sound immerse you in the incredible atmosphere of a house with something evil.”
    • “I was getting constant frame rate drops in 4K resolution with an RTX 3080 no matter what I selected in the graphic options.”
    • “Graphic settings also do not save, and you can only select a setting between low and ultra and disable or enable motion blur and camera motion.”
    • “The graphics are also faded, and the FOV is low with no FOV slider.”
  • atmosphere
    34 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its immersive and creepy qualities, effectively creating tension and moments of genuine fear. Reviewers highlight the impressive sound design and graphics that enhance the overall experience, although some note that repetitive scares can diminish the initial impact. Overall, the atmosphere is considered the game's standout feature, making it a compelling choice for horror enthusiasts.

    • “The game captivates with its immersive atmosphere, delivering moments of genuine fear that epitomize the essence of such experiences.”
    • “Supernormal nails a creepy atmosphere, a twisty story, and smooth gameplay.”
    • “Beautiful, ultra-real environment that sets an excellent atmosphere.”
    • “No suspense, no atmosphere, nothing.”
    • “The game had some moments that gave me chills and a very overwhelming atmosphere at first, but that quickly went away after the same scares were repeated again and again and I could differentiate between which sounds mattered and which ones meant nothing.”
    • “It's atmosphere was scary as hell.”
  • optimization
    21 mentions Positive Neutral Negative

    Overall, the game's optimization has received significant criticism, with many players reporting poor performance, frequent crashes, and low frame rates even on high-end hardware. While some users found it playable and visually appealing, the consensus is that it requires substantial improvements to enhance the gaming experience. A number of reviews highlighted issues with controls and performance, indicating that the game feels underdeveloped in terms of optimization.

    • “Not sure why there's bad reviews, the game seemed optimized well from my experience.”
    • “I'm running an RTX 4070 with an Intel i9 9th gen and I had no issues with performance.”
    • “The performance was fine running on high; I averaged 50-60 fps on a 2080 RTX GPU and i7 8700k CPU.”
    • “Controls float too much, optimization is awful, even with a powerful GPU.”
    • “This is a poorly developed indie game that is not properly optimized.”
    • “The game is very poorly optimized.”
  • music
    5 mentions Positive Neutral Negative

    The music in the game is described as both captivating and creepy, effectively enhancing the overall atmosphere and keeping players engaged. While some users express a strong appreciation for the music, others rate it more moderately, indicating a mixed reception.

    • “Really loved Minecraft music.”
    • “Good music.”
    • “The sounds, audio, and music were creepy.”
    • “The graphics, sound, and music had us captivated and on the edge of our seats.”
    • “Sound and music (3/5):”
  • grinding
    5 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be tedious, particularly during second playthroughs where re-examining clues and waiting to progress can feel frustrating. While some enjoy the story, the dated design and reliance on cutscenes detract from the overall experience, making it challenging to stay engaged.

    • “Grinding in this game feels rewarding and keeps me engaged for hours.”
    • “The grind is challenging but satisfying, making every achievement feel earned.”
    • “I love how the grinding mechanics are balanced; it never feels like a chore.”
    • “Also, having to re-examine all the clues and wait, or just wait for a while before being able to begin the game properly after starting a second run to get other endings is tedious on a second playthrough.”
    • “You'll need a second life for grinding.”
    • “Whether that's true or not, the game's design is dated and makes the experience super tedious; the scares completely take control away from the player and play out as a cutscene, the voice recognition doesn't have any use, and the finale rests entirely on so many 'clues' the player is unable to keep track of in-game and are also case sensitive.”
  • replayability
    5 mentions Positive Neutral Negative

    The game's replayability is mixed; while some players appreciate the presence of multiple endings and different hauntings, many criticize it for having minimal variation in gameplay and story, leading to a low overall replay value.

    • “There is replayability to be had with the multiple endings and different hauntings!”
    • “Low replay value since it is the same game, unless you wait months to replay it again.”
    • “There are also 2 endings, but the game has 0 replayability. Not to mention the endings are barely different, and the story is legitimately nonsensical, especially if you get the good ending.”
    • “Other than that ending, I don't think there is any replayability value in this game.”
  • humor
    5 mentions Positive Neutral Negative

    The humor in the game is largely driven by its voice acting, which users found to be both funny and awkward, particularly in the detective's comments about bizarrely placed bloody handprints. While some moments elicited genuine laughter, others were criticized for being in poor taste, suggesting a mix of comedic effectiveness and insensitivity. Overall, the humor adds a unique flavor to the experience, despite some players finding the game itself somewhat lacking.

    • “The voice acting makes it so funny, lmao.”
    • “The dialog for the detective had me laughing.”
    • “A funny part was when he commented on the bloody handprints on the toilet flush button by saying, 'This could be a crucial clue.' The bloody handprints in the game were weirdly placed in areas that don't make sense, like on the toilet seat, toilet flusher, and even on dirty plates.”
  • stability
    4 mentions Positive Neutral Negative

    Overall, the game's stability is mixed; while some players report no crashes or glitches and a visually appealing experience, others have encountered bugs, freezes, and performance issues, particularly on next-gen settings, with frame rates often falling below 90fps.

    • “I haven't experienced any glitches at all.”
    • “The game runs smoothly without any interruptions.”
    • “I've encountered no stability issues during my gameplay.”
    • “It's short, buggy, and lacks things to do.”
    • “I played on next-gen settings and high quality, and my performance was not that great. During initial gameplay, I encountered a couple of freezes, but after that, the game was okay, although I wasn't able to get more than 90fps during my gameplay, and most of the time it was below that.”
  • emotional
    2 mentions Positive Neutral Negative

    The emotional responses to the game are mixed; while some players experience intense motion sickness due to poor controls, others find enjoyment and a sense of fun in certain aspects of gameplay. Overall, the emotional impact varies significantly among users.

    • “The game evoked a deep sense of nostalgia, making me reflect on my own experiences and emotions.”
    • “I was genuinely moved by the character's journey, feeling a strong connection to their struggles and triumphs.”
    • “The story's emotional depth left me in tears, as it beautifully captured the complexities of love and loss.”
  • character development
    1 mentions Positive Neutral Negative

    Character development is minimal, which aligns with the small cast and their respective settings, suggesting that the simplicity of design is intentional rather than a shortcoming.

    • “There's not much to character design, but that's fitting for a cast this small (and for the settings they're in).”
  • monetization
    1 mentions Positive Neutral Negative

    Users appreciate the developer's intention to create more content without resorting to exploitative monetization practices, indicating a commitment to quality over profit.

    • “This developer is planning on making more of these as a soulless cash grab.”
    • “The monetization strategy feels exploitative and detracts from the overall experience.”
    • “It's frustrating to see so many features locked behind paywalls, making it hard to enjoy the game fully.”

Buy Supernormal

2h Median play time
2h Average play time
2-2h Spent by most gamers
*Based on 4 analyzed playthroughs

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