OESE
- June 14, 2016
- Dane Winn
"OESE is a turn-based space exploration game focused on decision making and consequences. Travel through space, encountering various beings and making choices that affect your journey. Customize your ship, form alliances, and avoid the Nox Cubes in this pixel art game with a relaxing atmosphere and original soundtrack."
Reviews
- The game offers a simple yet engaging gameplay experience, making it easy to pick up and play.
- It features charming pixel art graphics and a relaxing soundtrack that enhances the atmosphere.
- The game provides a unique narrative about exploring space and making difficult choices, which many players found enjoyable.
- There is a lack of replayability, as players quickly learn the optimal responses to encounters, leading to a repetitive experience.
- The game lacks a tutorial or clear explanations, making it difficult for new players to understand the mechanics and objectives.
- Some players found the game ultimately boring, with limited content and not enough strategic depth to keep them engaged.
- gameplay12 mentions
- 17 % positive mentions
- 58 % neutral mentions
- 25 % negative mentions
The gameplay is characterized by simple mechanics that facilitate quick engagement, reminiscent of a smartphone game. Set in a rich fantasy universe, it offers around five hours of enjoyable playtime, drawing comparisons to FTL but with a lighter approach and fewer complex systems. Overall, players appreciate the imaginative worlds and accessible gameplay.
“Strong 5 hours worth of gameplay here.”
“Simple game mechanics allow for quickly getting into the game (looks like a smartphone game).”
“It's similar to FTL, but a bit lighter because it doesn't have as many different systems and mechanics.”
“Simple game mechanics allow for quickly getting into it (looks like a smartphone game).”
“That's basically the gameplay.”
- replayability12 mentions
- 25 % positive mentions
- 42 % neutral mentions
- 33 % negative mentions
Overall, the game has limited replayability, with players noting that while there are moments of anticipation and decision-making, the lack of depth and variety diminishes long-term engagement. Although a hardcore mode may provide some additional challenge, many reviewers feel it does not significantly enhance replay value compared to similar titles like FTL.
“The replayability comes from the anticipation and gambles of what is coming next; should you have blown up that ship to get some power, you now have 10% left and the next encounter has not provided anything that would give you power at all.”
“There's a hardcore mode which would probably offer a chunk of replayability, but I'm short on gaming time and this is exactly what I wanted.”
“If you liked FTL, then you will enjoy this, but maybe only briefly as I don't see anything near the replay value and depth of FTL.”
“I'm sad to say that this game has pretty much no replay value at all.”
“If you liked FTL then you will enjoy this, but maybe only briefly as I don't see anything near the replay value and depth of FTL.”
“Considering this, there's no replayability for me.”
- atmosphere6 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's atmosphere is highly praised for its charming pixel-art graphics and a well-composed soundtrack that enhances the mood of various encounters. Players appreciate the thoughtful sound design and the overall immersive experience, which contributes to a fun and engaging gameplay environment.
“It is a fun game. The pixel art is really nice, and there's a constant background music that follows the mood of the encounter types. It's very atmospheric and pleasant to listen to, with little sound touches that hit the right spot.”
“Nice atmospheric soundtrack.”
“I paid four quid for two to three hours of atmospheric, intelligent entertainment with tight game design, charming graphics, and basically no filler.”
- music6 mentions
- 67 % positive mentions
- 33 % neutral mentions
- 0 % negative mentions
The music in the game is consistently praised for its atmospheric quality, effectively complementing the mood of various encounters. Reviewers highlight the pleasant and engaging soundtrack, along with subtle sound effects that enhance the overall experience, making it a memorable aspect of the game.
“It is a fun game. The pixel art is really nice, and there's a constant background music that follows the mood of the encounter types. It's very atmospheric and pleasant to listen to, with little sound touches that hit the right spot.”
“Nice atmospheric soundtrack.”
“Smart and engaging with nice pixel style graphics and a mesmerising soundtrack.”
- graphics6 mentions
- 67 % positive mentions
- 33 % neutral mentions
- 0 % negative mentions
The graphics are praised for their charming old-school retro style, featuring engaging pixel art that enhances the atmospheric experience of the game. Reviewers appreciate the combination of visual appeal and a captivating soundtrack, contributing to a well-designed and immersive gameplay experience.
“Smart and engaging with nice pixel style graphics and a mesmerising soundtrack.”
“I paid four quid for two to three hours of atmospheric, intelligent entertainment with tight game design, charming graphics, and basically no filler.”
“Nice old-school/retro-style graphics.”
- story4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
The story is minimal and lacks depth, primarily revolving around an unknown mission in space where players engage in random encounters and make choices that affect item collection.
“The game offers a little background story that sets the stage for your journey.”
“Your mission seems to be shrouded in mystery as you travel through space, encountering random events where you can choose from three options that affect the items you collect.”
“The narrative unfolds through your choices, adding depth to the gameplay experience.”
“Your mission seems to be unknown other than you are traveling through space and having random encounters where you can select one of three options that results in the items you collect.”
“A little background story.”
“Your mission seems to be unknown other than you are traveling through space and having random encounters where you can select one of three options that results in the items you collect.”