OESE
- June 14, 2016
- Dane Winn
"OESE is a turn-based space exploration game focused on decision making and consequences. Travel through space, encountering various beings and making choices that affect your journey. Customize your ship, form alliances, and avoid the Nox Cubes in this pixel art game with a relaxing atmosphere and original soundtrack."
Reviews
- The game offers a simple and engaging gameplay experience, making it easy to pick up and play.
- It features charming pixel-art graphics and a relaxing atmospheric soundtrack that enhances the overall experience.
- The game provides a unique narrative about survival and exploration in space, which many players found enjoyable and immersive.
- The lack of a tutorial and clear explanations can lead to confusion, making it difficult for players to understand the mechanics and make informed choices.
- Replayability is limited, as players quickly learn the optimal responses to encounters, reducing the game's long-term appeal.
- Some players found the game ultimately boring, with repetitive encounters and a lack of depth compared to similar titles like FTL.
- gameplay6 mentions
- 33 % positive mentions
- 17 % neutral mentions
- 50 % negative mentions
The gameplay is characterized by simple mechanics that facilitate quick engagement, reminiscent of a lighter version of FTL, with a focus on imaginative fantasy worlds. Players can expect around five hours of enjoyable gameplay, making it accessible and appealing for those seeking a straightforward experience.
“Strong 5 hours worth of gameplay here.”
“Simple game mechanics allow for quickly getting into the game (looks like a smartphone game).”
“It's similar to FTL, but a bit lighter because it doesn't have as many different systems and mechanics.”
“Simple game mechanics allow for quickly getting into it (looks like a smartphone game).”
“That's basically the gameplay.”
- replayability6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The game offers limited replayability, primarily due to a lack of depth and variety in encounters, with players expressing disappointment in its overall value compared to similar titles like FTL. While a hardcore mode exists that may enhance replayability for some, many users feel that the game does not provide enough incentive to revisit after the initial playthrough.
“The replayability comes from the anticipation and gambles of what is coming next. Should you have blown up that ship to get some power, you now have 10% left, and the next encounter has not provided anything that would give you power at all.”
“There's a hardcore mode which would probably offer a chunk of replayability, but I'm short on gaming time, and this is exactly what I wanted.”
“If you liked FTL, then you will enjoy this, but maybe only briefly, as I don't see anything near the replay value and depth of FTL.”
“I'm sad to say that this game has pretty much no replay value at all.”
“Not much of replayability.”
“If you liked FTL then you will enjoy this, but maybe only briefly as I don't see anything near the replay value and depth of FTL.”
- atmosphere3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The game's atmosphere is highly praised for its charming pixel-art visuals and a well-crafted soundtrack that enhances the mood of various encounters. Players appreciate the thoughtful sound design and the overall immersive experience, making it a delightful and engaging environment for gameplay.
“It is a fun game. The pixel art is really nice, and there's a constant background music that follows the mood of the encounter types. It's very atmospheric and pleasant to listen to, with little sound touches that hit the right spot.”
“Nice atmospheric soundtrack.”
“I paid four quid for two to three hours of atmospheric, intelligent entertainment with tight game design, charming graphics, and basically no filler.”
- music3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The music in the game is consistently praised for its atmospheric quality, effectively complementing the mood of various encounters. Reviewers highlight the pleasant and engaging soundtrack, along with subtle sound effects that enhance the overall experience.
“It is a fun game. The pixel art is really nice, and there's a constant background music that follows the mood of the encounter types. It's very atmospheric and pleasant to listen to, with little sound touches that hit the right spot.”
“Nice atmospheric soundtrack.”
“Smart and engaging with nice pixel style graphics and a mesmerizing soundtrack.”
- graphics3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics are praised for their charming old-school retro style, featuring engaging pixel art that enhances the atmospheric experience of the game. Users appreciate the combination of visual appeal and intelligent design, making it a worthwhile investment for its price.
“Smart and engaging with nice pixel-style graphics and a mesmerizing soundtrack.”
“I paid four quid for two to three hours of atmospheric, intelligent entertainment with tight game design, charming graphics, and basically no filler.”
“Nice old-school/retro-style graphics.”
- story2 mentions
- 100 % positive mentions
- -150 % neutral mentions
- 150 % negative mentions
The story is minimal and lacks depth, primarily revolving around an unknown mission as players travel through space and engage in random encounters, where choices lead to item collection.
“The game offers a captivating background story that draws you in.”
“Your mission unfolds gradually as you travel through space, encountering random events where you can choose from three options, influencing the items you collect.”
“The background story is minimal and lacks depth.”
“Your mission is unclear; all you do is travel through space and face random encounters with limited choices that only affect item collection.”
“The narrative feels disjointed and fails to engage the player.”