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Weird Worlds: Return to Infinite Space Game Cover

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Weird Worlds: Return to Infinite Space is a single player casual role playing game with a science fiction theme. It was developed by Digital Eel and was released on March 18, 2013. It received mostly positive reviews from both critics and players.

"Weird Worlds: Return to Infinite Space" is a sci-fi, roguelike strategy game that takes you on randomly generated space adventures. Explore, battle, and survive in a procedurally generated galaxy filled with strange planets, alien species, and dangerous space creatures. Every playthrough is unique, offering a fresh and unpredictable experience with each journey. Make quick decisions as you manage your resources and navigate the unknown depths of outer space.

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70%
Audience ScoreBased on 452 reviews
gameplay12 positive mentions
optimization3 negative mentions

  • The game offers a fresh take on the genre with unique concepts and bold ideas.
  • It's a great game for short play sessions, perfect for killing time during breaks.
  • The nostalgic factor is strong, making it enjoyable for those who played it in their childhood.
  • The gameplay can feel repetitive and lacks depth, leading to boredom after a few sessions.
  • Combat is simplistic and often frustrating, with little strategy involved.
  • There is a lack of long-term motivation and content, making it hard to justify replaying after a few runs.
  • gameplay
    58 mentions Positive Neutral Negative

    The gameplay of the game is a mixed bag, with some players enjoying its quick, casual exploration and combat mechanics, while others criticize its repetitiveness, simplistic interface, and lack of depth compared to similar titles. Although it offers a light-hearted experience with some interesting mechanics and random events, many find the graphics unappealing and the overall gameplay unbalanced or lacking in richness. Ultimately, it serves as a decent option for those seeking short, engaging sessions, but may not satisfy players looking for more complex or visually appealing experiences.

    • “This game is better than its sequel, as it allows for relatively relaxing yet exciting gameplay where you're wandering around picking up cargo, fending off the hostile races while finding various ways to ally with the friendly ones.”
    • “However, if you're looking for a game that's got hours of replayability with rounds that don't last for hours, with easy to understand controls and gameplay, and intriguing events, randomized maps, and a good degree of exploration and challenging encounters, this is the game for you!”
    • “The graphics aren't what truly matters though, and the gameplay mechanics are simple but work well in the context of the game.”
    • “The gameplay is boring and repetitive, and the graphics are just awful.”
    • “The interface is terrible, looks that actually hurt my eyes, and gameplay is as stiff and lifeless as a corpse floating in space.”
    • “While the general idea is nice, the gameplay is very repetitive with various items found hardly making a difference.”
  • story
    41 mentions Positive Neutral Negative

    The game's story is largely fragmented and lacks a cohesive narrative, with players primarily engaging in randomized quests and events that contribute to a high score rather than a meaningful plot. While the atmosphere and quirky lore create a unique experience, many reviewers express disappointment over the absence of an overarching storyline or campaign, suggesting that the game would benefit from deeper narrative elements and extended gameplay. Overall, the experience is characterized by a series of individual stories generated through exploration, but it often feels aimless and repetitive.

    • “I love how the various random items and their lore interconnect, and how exciting the storylines have the potential to be, in what appears on the surface to be an aimless journey.”
    • “Each time you play the game, a new and different 'instant space opera' is generated at random; from locations of stars and nebulae to plot-twisting quest events, nothing stays the same.”
    • “The game is charming in the way that only older PC titles can be, an emphasis has been placed on the writing making each run an interesting experience as you come across all manners of weird and wonderful random events as you complete your mission.”
    • “There is no overarching story or metagame (no permabonuses or unlocks for successful runs), just stories you make as you go, and some random campaign events (which can result in bad endings).”
    • “There is no good story or event; the only point of doing anything is to get a big score.”
    • “No backstory, only very rarely is there something resembling a mission or a quest, and your final objective is to get a high score.”
  • graphics
    32 mentions Positive Neutral Negative

    The graphics of the game receive mixed reviews, with many users noting that they are dated and simplistic, yet some appreciate their charm and the unique art style. Several players express a desire for HD graphics support and better modding tools, while others mention technical issues such as incorrect display on modern systems. Overall, while the graphics may not be visually impressive, they are often described as functional and fitting within the game's context.

    • “It is a fun little game with lower graphics.”
    • “This game was released in 2005, I believe, but despite being nearly 10 years old, it has a clean interface and the graphics actually look pretty good!”
    • “The graphics are a bit dated but they have their charm.”
    • “The graphics and UI are passable, but a bit dated.”
    • “The graphics seemed to get a downgrade for the most part, even the pictures of cats that were used as stand-in images for things that hadn't been completed yet were better than some of the final art we got.”
  • replayability
    21 mentions Positive Neutral Negative

    The reviews on replayability are mixed, with some players praising the game for its infinite replayability and procedural generation that keeps the experience fresh, while others criticize it for lacking substantial content and replay value after the initial playthrough. Many highlight the enjoyment derived from randomized elements and exploration, suggesting that the game can offer hours of fun, but some feel it ultimately falls short compared to similar titles. Overall, the game seems to provide decent replayability for casual play, but may not sustain long-term engagement for all players.

    • “Infinitely replayable and tons of fun.”
    • “Procedural generation keeps the game fresh and adds a great deal of replayability.”
    • “Very enjoyable with great replay value.”
    • “Don't expect a lot of replayability after beating it once.”
    • “It's decently made and there's a lot of attention to detail, just there isn't much content or replayability.”
    • “The randomness makes it fun from an exploratory perspective, but it's not really a game that captivates for replayability.”
  • humor
    11 mentions Positive Neutral Negative

    The game is praised for its quirky and offbeat humor, featuring humorous encounters and a tongue-in-cheek tone that enhances its casual gameplay. Players enjoy the blend of funny elements, strange space adventures, and a charming art style, making it an entertaining experience for short play sessions. Overall, the humor is a standout aspect that contributes significantly to the game's appeal.

    • “It's a fun little game with a surprisingly deep package of lore and content, with quirky but lovely art and sound, and a very diverse set of often humorous elements.”
    • “You will save and doom the galaxy, you will fail hilariously and retire rich, you will encounter new and weird life.”
    • “The exploration is fun, due to the game's sense of humor and cartoon art style, and it's a joy getting high tier items.”
  • music
    9 mentions Positive Neutral Negative

    The music in the game is described as dynamic and fitting, with a mix of quirky and memorable elements that enhance the overall atmosphere. While some players find the in-game music limited to short clips, others appreciate its unique style and the way it complements the game's lore and gameplay experience. Overall, the soundtrack is seen as enjoyable, contributing positively to the game's ambiance.

    • “It has an excellent atmosphere; from the quirky bits of backstory to the memorable snippets of country music you sometimes pick up while drifting through the void, it does a great job of creating a unique 'feel'.”
    • “This game has great music, really enjoyable lore, a great battle system, not too difficult and not too fast-moving like FTL; just relax and enjoy.”
    • “The sounds and music are intentionally weird and a bit jarring at times, yet they do feel appropriate for the overall feel of the game.”
    • “Music: 5/10”
    • “Sound, music, and graphics are just okay with no major flaws.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The game's atmosphere is widely praised for its addictive quality and unique charm, blending quirky backstories with memorable country music to create an engaging and immersive experience. However, it is noted that the atmosphere may appeal more to casual players.

    • “The atmosphere is addictive.”
    • “Atmosphere of the game is great.”
    • “It has an excellent atmosphere; from the quirky bits of backstory to the memorable snippets of country music you sometimes pick up while drifting through the void, it does a great job of creating a unique 'feel'.”
  • optimization
    3 mentions Positive Neutral Negative

    Users report that the game struggles with smooth performance on Windows 10 and does not seem well-optimized for high-resolution settings.

    • “The game didn't feel optimized for high resolutions.”
    • “Performance issues make it hard to enjoy the experience.”
    • “The frame rate drops significantly during intense scenes.”
  • grinding
    3 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be unnecessarily tedious, particularly criticizing the lengthy tutorial that complicates the outfitting process for ships. This leads to frustration as players discover that higher-rated items may not always align with effective battle strategies.

    • “The tutorial is unnecessarily tedious.”
    • “It is unnecessarily tedious and long.”
    • “That information is now gone, making outfitting your ship rather tedious when you realize that, though something had a better rating in coins, it ended up hurting your strategy pretty significantly when you tried it in battle.”
  • stability
    2 mentions Positive Neutral Negative

    Users report significant stability issues, including buggy controls and performance drops, particularly when playing in full screen mode, which can lead to single-digit frame rates. Switching to windowed mode is suggested as a workaround, but overall, the game's stability remains a concern.

    • “Controls are buggy.”
    • “Cannot play in full screen; the mouse glitches out and the FPS drops to single digits. Playing in windowed mode fixes this, but resolution does not matter.”
  • emotional
    2 mentions Positive Neutral Negative

    Players find the emotional aspect of the game to be highly rewarding, particularly during skill-based challenges that evoke a sense of empowerment and achievement. The game successfully creates engaging situations that enhance the overall emotional experience.

    • “The parts of the game that require skill are equally emotionally rewarding.”
    • “It created some interesting situations and sometimes made me feel like the lord of the freakin' universe.”
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80%Critics’ scoreBased on 1 critic reviews
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3h Median play time
3h Average play time
2-7h Spent by most gamers
*Based on 4 analyzed playthroughs
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Frequently Asked Questions

Weird Worlds: Return to Infinite Space is a casual role playing game with science fiction theme.

Weird Worlds: Return to Infinite Space is available on PC, Mac OS, Windows and Linux.

On average players spend around 3 hours playing Weird Worlds: Return to Infinite Space.

Weird Worlds: Return to Infinite Space was released on March 18, 2013.

Weird Worlds: Return to Infinite Space was developed by Digital Eel.

Weird Worlds: Return to Infinite Space has received mostly positive reviews from both players and critics. Most players liked this game for its gameplay but disliked it for its optimization.

Weird Worlds: Return to Infinite Space is a single player game.

Similar games include Battlevoid: Harbinger, Kingsway, Infinite Space III: Sea of Stars, Convoy, FTL: Faster Than Light and others.