Make the balls jump, upgrade and change the world! Drop the balls to generate energy with each bounce. Upgrade available balls and buy new ones to generate even more energy. Sell your balls empire to get meta-energy to change the world!
The game is simple and addictive, making it a great time-waster while watching films or YouTube.
It features a unique concept with bouncing balls that generate energy, providing a satisfying gameplay loop.
The game is free to play and offers a variety of upgrades, keeping players engaged.
Progression is incredibly slow, especially in the long-term, making it feel tedious and unrewarding.
The game heavily relies on microtransactions, which can hinder free-to-play progress and create a pay-to-win environment.
Many players find the gameplay repetitive and lacking depth, especially after the initial excitement wears off.
gameplay
48 mentions Positive Neutral Negative
29%
65%
6%
Gameplay reviews are mixed, with some players finding the mechanics engaging and addictive, praising the graphics and upgrade systems, while others criticize the gameplay loop as tedious and frustrating, particularly due to the slow progression and absurd achievement requirements. The game features simple mechanics typical of idle games, but opinions vary on whether these elements create a satisfying experience or lead to a lack of depth and enjoyment. Overall, the gameplay is described as both simple and potentially rewarding, depending on player investment.
“Solid mechanics and a nice, satisfying gameplay loop.”
“The graphics were stunning, the gameplay mechanics were engaging, and the world-building was nothing short of impressive.”
“Unique concept, addictive gameplay!”
“The mechanics of this game are inverted - the longer you play, the harder it gets to earn basic currency.”
“You can get gems from achievements, but it's only 1 gem per achievement. The achievements are absurd; you can earn 14 to 16 gems total within 42 hours of gameplay if you're playing everything right, but you can't step away or go AFK during that time.”
“The simplest idler game with very few mechanics or concepts that surround its only goal: bouncing.”
music
30 mentions Positive Neutral Negative
27%
46%
27%
The music in the game receives mixed reviews, with some players appreciating its upbeat and pleasant nature, while others criticize it for being repetitive and lacking variety. Many suggest that the soundtrack can become grating after a short period, leading to a preference for personal music instead. Overall, while the music adds a fun element to the gameplay, its repetitiveness may detract from the experience for some players.
“Who knew a game about balls could have such pleasant music?”
“The graphics and music are gorgeous, and the gameplay is simple but fun.”
“Amazing time waster with good music.”
“There are really no graphics here and the repetitive soundtrack will have you muting after the first 5 minutes.”
“The only thing that I don't like about the game is this trash non-copyright music crap.”
“You basically just bounce a ball for energy with earraping music in the background with bad graphics.”
graphics
28 mentions Positive Neutral Negative
29%
50%
21%
The graphics of the game received mixed reviews, with some players praising the stunning visuals and impressive aesthetics, while others criticized the simplicity and lack of detail, particularly in idle game contexts. Despite some initial crudeness at release, many found the graphics to be solid and engaging, though a few noted that the repetitive soundtrack detracted from the overall experience. Overall, the graphics are seen as either a highlight or a drawback, depending on individual expectations and the game's genre.
“The graphics were stunning, the gameplay mechanics were engaging, and the world-building was nothing short of impressive.”
“The graphics and music are gorgeous, and the gameplay is simple but fun.”
“Best environment game ever, graphics are outstanding!”
“The visuals are ridiculously simple, but hey, who needs eye candy in an idle game, right?”
“There are really no graphics here and the repetitive soundtrack will have you muting after the first 5 minutes.”
“You basically just bounce a ball for energy with earraping music in the background with bad graphics.”
story
24 mentions Positive Neutral Negative
8%
79%
13%
The game's story has received mixed reviews, with some praising its solid plot and surprising twists, while others criticize the lack of depth in character relationships and intimacy, leading to a feeling of one-dimensionality. Despite the absence of a strong narrative, there is potential for more engaging storytelling within the game's context. Overall, the reception of the story varies significantly among players.
“The storyline was amazing, meeting all the new characters such as yellow ball, green ball, cyan ball, blue ball, and all the rest.”
“Storyline is solid, tube 6 plot twist was wild.”
“The lack of intimacy and romance in the story left characters feeling one-dimensional and unrelatable.”
“There's not really a story, but really, under the context of this title, it'd be really impressive to see what kind of craziness they could come up with.”
“Let me be clear, I don't play games solely for the explicit content, but it's essential to acknowledge the role of adult themes and relationships in storytelling and character development.”
monetization
10 mentions Positive Neutral Negative
10%
60%
30%
The monetization strategy of the game heavily relies on microtransactions, which many players find to be predatory and essential for progression. While the game is enjoyable, the presence of costly microtransactions and frequent ads has led to disillusionment among fans of the idle genre, with some reviewers expressing frustration over the perceived pay-wall scheme.
“It feels like it's balanced around a healthy dose of microtransactions.”
“Certainly sitting in a grey area for microtransactions being pretty much required, in my opinion... and they're not especially cheap either.”
“It's an enjoyable idle game but gets a negative review for predatory microtransactions.”
“I'm a fan of idle games, have been for years - but I've become disillusioned with them in recent months because they all seem to be a pay-wall scheme or wanting you to watch constant ads to get ahead.”
grinding
10 mentions Positive Neutral Negative
40%
60%
Players find the grinding aspect of the game to be tedious, especially when trying to regain progress after a prestige. While some enjoy the hands-on gameplay, many feel that the grinding can be overwhelming, suggesting that it may require significant time investment. Overall, the experience is mixed, with some players appreciating the challenge while others find it burdensome.
“As many other people have pointed out, it's tedious to get back to your personal best after a prestige.”
“You'll need a second life for grinding.”
“At first it is a bit tedious and can't really be called an 'idle game' (not a bad thing), but as of writing this I have just over 17 hours into the game, and I'd say that a good 15 hours of that has been hands-on time (by choice, not by requirement) because it is that entertaining!”
character development
4 mentions Positive Neutral Negative
25%
50%
25%
Reviewers express disappointment in the character development, noting that while adult themes and relationships are important for storytelling, the game fails to fully utilize these elements, resulting in a lack of emotional engagement and missed potential for deeper character growth.
“Let me be clear, I don't play games solely for the explicit content, but it's essential to acknowledge the role of adult themes and relationships in storytelling and character development.”
“The potential for character development and emotional engagement was squandered in this game.”
humor
2 mentions Positive Neutral Negative
150%
The humor in the game is characterized by its playful and whimsical nature, with a focus on the amusing antics of a bouncing ball. This lighthearted approach adds a fun and entertaining element to the gameplay experience.
“The humor in the game is delightful, with funny moments that keep you laughing as the ball goes up and down.”
“I love how the game incorporates humor; the funny ball mechanics add a lighthearted touch to the gameplay.”
“The comedic elements, especially the funny ball bouncing up and down, make the experience enjoyable and entertaining.”
emotional
2 mentions Positive Neutral Negative
100%
Reviewers express disappointment in the game's failure to capitalize on opportunities for character development and emotional engagement, suggesting that these elements were underutilized and left players feeling disconnected.
replayability
2 mentions Positive Neutral Negative
100%
The reviews indicate that the game's replayability is high, with players appreciating the variety of choices and outcomes that encourage multiple playthroughs. Additionally, the presence of unlockable content and different character paths adds to the incentive to revisit the game. Overall, players find that each playthrough offers a fresh experience, enhancing its longevity.
stability
2 mentions Positive Neutral Negative
150%
The stability of the game is generally positive, with users reporting only minor glitches. Overall, these issues do not significantly impact the gameplay experience.
“There are little glitches that disrupt the gameplay experience.”
“I encountered little glitches that made the game feel unstable.”
“The game suffers from little glitches that can be quite frustrating.”