- March 29, 2020
- Nude Maker
NightCry
Any good they might have had are quickly swallowed up by a plethora of issues. The desperate or the gullible may find a glimmer of fun hidden somewhere in the pit.
Platforms
About
NightCry is a single-player horror point-and-click game with good music, but it may also make you laugh due to bugs. The game takes place on a luxurious cruise liner, where a murder and the presence of a terrifying being called the Scissor Walker turn a calm cruise into a nightmare. Players explore the ship, search for clues, and interact with objects in an attempt to save themselves and others from the terror.
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- The game successfully captures the nostalgic feel of classic horror games, particularly the Clock Tower series, providing a familiar experience for fans.
- The atmosphere is effectively creepy, with some memorable and gruesome death scenes that add to the horror experience.
- The branching paths and multiple endings encourage replayability, allowing players to explore different outcomes based on their choices.
- The controls are often unresponsive and frustrating, making navigation and escape sequences difficult, especially during chase scenes.
- The game suffers from numerous technical issues, including bugs, awkward animations, and a lack of polish that detracts from the overall experience.
- The story is vague and contains plot holes, leaving players confused about character motivations and the overall narrative.
story
89 mentions Positive Neutral NegativeThe game's story is a mixed bag, with some players finding it interesting and unique, particularly due to its branching paths and multiple endings, while others criticize it for being clichéd, disjointed, and filled with plot holes. Although the supernatural elements and character connections are appreciated, many reviewers feel that the overall narrative lacks depth and coherence, making it difficult to fully engage with the experience. Ultimately, while there are moments of intrigue, the execution leaves much to be desired, leading to frustration for some players.
“The story is decent enough, and there are several endings to obtain through the game's multiple pathways.”
“In the beginning, it slowly feeds you hints about the other characters and then finally the whole scenario and who the good guys and bad guys are all unveiled in a manner in which I’ve never seen a game tell a story before – never mind a survival horror story.”
“The story is extravagant (as Clock Tower stories usually go), but told in a hushed, more mannered way.”
“The story is cliched, messy, and not well structured, much like this review.”
“Very little of the story makes sense, and it plays out through what seems like a random string of unrelated events.”
“The game is full of cheap instadeath traps, poorly explained mechanics, and the story is complete gibberish.”