Remothered: Broken Porcelain
- October 13, 2020
- Stormind Games
- 5h median play time
Remothered: Broken Porcelain is a cat-and-mouse horror game with a love story sprinkled in. It looks and sounds great, but is rather short, and bugs can mar the experience.
"Remothered: Broken Porcelain" is a survival horror game that continues the story from "Remothered: Tormented Fathers." You play as Jennifer, a new character with a mysterious past, as you navigate a cursed hotel and uncover dark secrets. Gameplay features stealth-based evasion of deadly enemies and atmospheric storytelling enhanced by environmental puzzles.
Reviews
- The game features a captivating story that expands on the lore from the first installment, providing closure to character arcs.
- The graphics and sound design are significantly improved, creating an immersive atmosphere that enhances the horror experience.
- The addition of new gameplay mechanics, such as crafting and skill upgrades, adds depth to the gameplay.
- The game is plagued by numerous bugs and glitches that hinder gameplay, including issues with controls and AI behavior.
- The storytelling is convoluted and poorly executed, making it difficult for players to follow the plot without prior knowledge of the first game.
- The stealth mechanics are frustrating, with enemies often detecting players in unrealistic ways, leading to a lack of tension and immersion.
- story376 mentions
- 29 % positive mentions
- 61 % neutral mentions
- 10 % negative mentions
The story of "Remothered: Broken Porcelain" is ambitious and attempts to weave a complex narrative involving themes of trauma, obsession, and revenge, but it often suffers from convoluted storytelling and pacing issues. While some players appreciate the depth and emotional weight of the plot, many find it difficult to follow due to its non-linear structure and frequent perspective shifts, leading to a mixed reception overall. Despite its flaws, the game is noted for its intriguing characters and dark atmosphere, making it a worthwhile experience for fans of psychological horror, provided they are familiar with the previous installment.
“The story of 'Broken Porcelain' is intricate, weaving together timelines and characters to create a multi-layered narrative that delves into themes of trauma, obsession, and revenge.”
“Its themes of trauma and revenge give the story a dark emotional edge, and the protagonist’s vulnerability enhances the game’s horror factor.”
“I really wanted to learn the rest of the story and it delivers in that respect.”
“The story and gameplay just felt empty for some reason.”
“The storytelling is uneven, with some moments being pretty good, but others not so much.”
“The plot is poorly told and just convoluted as hell, especially for someone who hasn’t played the first game.”
- gameplay181 mentions
- 20 % positive mentions
- 63 % neutral mentions
- 17 % negative mentions
The gameplay of "Remothered: Broken Porcelain" has received mixed reviews, with many players noting its ambitious blend of stealth, exploration, and puzzle-solving elements. However, it is often criticized for technical issues, clunky mechanics, and a lack of clear tutorials, which detract from the overall experience. While some appreciate the atmosphere and story, the gameplay is frequently described as frustrating and underwhelming, leading to a general sentiment that it falls short of its predecessor.
“Gameplay in 'Broken Porcelain' combines exploration, stealth, and puzzle-solving, with an emphasis on evading hostile enemies rather than direct combat.”
“The stealth mechanics are tense, especially in dimly lit areas where enemies lurk around every corner, creating a constant sense of vulnerability.”
“While the core stealth mechanics hold potential, they’re often undercut by clunky interactions that detract from the tension the game seeks to build.”
“The story and gameplay just felt empty for some reason.”
“The gameplay is so buggy that it needs to be optimized or reworked.”
“Unfortunately on the gameplay side it is noticeably worse but still enjoyable.”
- graphics64 mentions
- 50 % positive mentions
- 45 % neutral mentions
- 5 % negative mentions
The graphics in "Remothered: Broken Porcelain" are generally praised for their improved visuals, atmospheric design, and detailed character models, with many reviewers noting a significant upgrade from the previous game. However, some players experienced issues with optimization, frame rates, and minor graphical glitches, which detracted from the overall experience. While the visuals effectively capture the horror aesthetic, they are sometimes marred by poor lighting and animation inconsistencies, leading to mixed feelings about their overall quality.
“Visually speaking, 'Remothered: Broken Porcelain' captures the horror aesthetic effectively, with dimly lit corridors, shadowy figures, and unsettling decor that create a foreboding atmosphere within the Ashmann Inn.”
“The graphics and design of the models and environments are very good, with great details, and the lighting and visual effects are also well done.”
“The graphics are nice, but the atmosphere is not as nightmarish as the first game.”
“Optimization is not so much tho, with graphics like this I can't even run this game at 60fps smoothly, still dropping to 40 fps even on low settings.”
“Hiccuping frame rates, missing animations, object clipping, downgrade visuals... yeah, it'll run but half of its parts will fall off all along the marathon trail.”
“The graphics feel really dated for a game that isn't even a year old.”
- stability50 mentions
- 4 % positive mentions
- 0 % neutral mentions
- 96 % negative mentions
The stability of "Broken Porcelain" has been widely criticized, with players reporting numerous bugs, glitches, and performance issues that severely impact gameplay. While some updates have improved the experience, many users still encounter soft locks, graphical errors, and AI malfunctions, leading to a consensus that the game remains a frustrating and unfinished product. Overall, the game's stability issues overshadow its potential, leaving it largely unplayable for many.
“First of all, version 2.0 seems bug-free: I haven't encountered a single bug while playing.”
“It's too bad this game got bombarded with negative reviews when it was released due to bad performance, as it runs great now but the damage has already been done.”
“Upon launch, 'Broken Porcelain' faced numerous bugs and glitches, ranging from frame rate drops and stuttering to clipping and AI malfunctions that impacted gameplay.”
“Unfinished buggy mess, disappointing since the first game was really promising.”
“I don't usually write reviews, but after playing this game, I feel I need to warn potential buyers. This game is not an improvement from the last; it's clunky, it's buggy, story-wise it's promising but impossible to play. I question how anyone beta tested this game and let it be put up for a price tag of $30.”
- atmosphere49 mentions
- 39 % positive mentions
- 55 % neutral mentions
- 6 % negative mentions
The atmosphere in "Remothered: Broken Porcelain" is widely praised for its eerie and immersive qualities, effectively capturing a dark and unsettling horror aesthetic through dimly lit environments, haunting music, and a gripping narrative. While some players find the atmosphere compelling and reminiscent of classic survival horror, others note that disjointed gameplay and technical issues can detract from the overall experience. Despite its flaws, the game offers a rich atmospheric setting that appeals to fans of psychological horror.
“Visually speaking, 'Remothered: Broken Porcelain' captures the horror aesthetic effectively, with dimly lit corridors, shadowy figures, and unsettling decor that create a foreboding atmosphere within the Ashmann Inn.”
“The game's atmosphere is masterfully crafted, with its eerie soundtrack, detailed environments, and a gripping narrative that keeps you on edge from start to finish.”
“The atmosphere and hauntingly depressing yet charming music fit the theme of the game well, and the survival horror elements are straight out of the early 2000s golden age of horror, though more refined.”
“For a game heavily reliant on atmosphere and tension, such disruptions significantly impact the overall experience, making it difficult for players to stay fully engaged with the horror elements.”
“They create almost the entire atmosphere and it's really bad when ambient noise shows a clear sign of unpolished looping, sound effects completely missing at certain points of gameplay and cutscenes, and almost all sound missing entirely at certain points as well.”
“The atmosphere is totally different in this game; 'Tormented Fathers' was a lot scarier than this one, probably because of the music and color palette.”
- music48 mentions
- 50 % positive mentions
- 42 % neutral mentions
- 8 % negative mentions
The music in "Broken Porcelain" has received widespread acclaim for its haunting and atmospheric qualities, effectively enhancing the game's suspense and emotional depth. While many players praised the soundtrack as both beautiful and terrifying, some noted instances of repetitiveness and a lack of musical support in certain scenes. Overall, the sound design, including ambient effects and musical cues, significantly contributes to the game's immersive experience, despite some criticisms regarding its integration with gameplay.
“Overall, Broken Porcelain looks great and has an amazing soundtrack, offering a really decent story that expands a lot on the Remothered lore.”
“The atmosphere of the game and the whistling main theme music are delightful.”
“The atmosphere and hauntingly depressing yet charming music fits the theme of the game well, and the survival horror elements are straight out of the early 2000s golden age of horror, though more refined.”
“I couldn't really get into the story because it liked to switch between perspectives, the enemies felt kind of random at points, and the environments were often quiet... like, there was no music to support the scene.”
“Cut scenes will jarringly start or stop with no rhyme or reason, every leaden scene devoid of careful touches like appropriate music, fade-outs or fade-ins, their mouths moving when talking or even good voice-acting.”
“I just started playing and I like the game but it is so quiet, there is a lack of musical environment.”
- emotional15 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is highlighted by its dark themes of trauma and revenge, which resonate deeply with players, often leading to tears and a profound impact. Many reviewers praise the touching and dramatic storytelling, particularly the use of flashbacks and the exploration of complex relationships, including a tragic queer romance that serves as the emotional core. Overall, the game is regarded as one of the most emotionally engaging experiences in the horror genre, with moments that evoke strong feelings of vulnerability and frustration.
“Its themes of trauma and revenge give the story a dark emotional edge, and the protagonist’s vulnerability enhances the game’s horror factor.”
“This game left a deep impact on me. I cried a lot at the end.”
“Most importantly, the story is very touching and immensely dramatic.”
- optimization14 mentions
- 21 % positive mentions
- 57 % neutral mentions
- 21 % negative mentions
The optimization of "broken porcelain" has been a major point of contention among players, with many reporting significant technical issues such as frame rate drops, glitches, and control problems at launch. While some users have noted improvements in performance over time, others still experience inconsistent gameplay and subpar optimization, leading to a mixed reception overall. Despite its compelling atmosphere and sound design, the game's initial performance issues have overshadowed its potential, resulting in a polarized response from the community.
“The game runs smoothly even on modest PCs; controls are still a bit clunky but no major bugs.”
“Perfect performance, without any frame drops or stutters.”
“Yeah, the game feels kind of not properly optimized at times, but I haven't experienced any glitches and the movement and actions are easy to understand.”
“One of the game’s most significant issues is its technical performance.”
“Upon launch, 'Broken Porcelain' faced numerous bugs and glitches, ranging from frame rate drops and stuttering to clipping and AI malfunctions that impacted gameplay.”
“Optimization is not so good; with graphics like this, I can't even run this game at 60fps smoothly, still dropping to 40fps even on low settings.”
- humor12 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is largely derived from its unintentional absurdity, with players finding amusement in the poor voice acting, broken mechanics, and melodramatic dialogue. While the game attempts serious storytelling, it often falls flat, leading to moments that are more laughable than engaging. Overall, players report that the experience is more enjoyable when viewed as a comedic spectacle rather than a serious horror game.
“Jennifer's voice acting was hilarious; I couldn't take her seriously, same with Andrea, Elisa, Gloria, and Lindsay.”
“At one point, a scientist said a line that was probably written by a 12-year-old, completely out of character, and I burst out laughing while the character I was looking at was tied up on a chair crying.”
“Most of my playthrough consisted of laughing at the melodrama and running circles around the enemy until I figured out what to do...”
- grinding7 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious, with unclear objectives and repetitive mechanics detracting from the overall experience. While some improvements have been made, such as a skill tree and easier crafting, many feel that the gameplay remains inconsistent and lacks the engaging horror elements of the first installment. Boss battles are particularly criticized for being monotonous and frustrating.
“It's a pity that the production of the title isn't up to the task and that the gameplay is so tedious — not to mention the inconsistency of the game.”
“Even with the route with Andrea and just looping her with the TV and her office, it's such a tedious process.”
“However, it felt like the horror aspect of the game that the first one had was left out; this one did not feel scary at all and gameplay was rather tedious, mechanics are just too simple and unnecessary, it felt like they are there so you are not just walking around doing nothing.”
- character development5 mentions
- 60 % positive mentions
- 20 % neutral mentions
- 20 % negative mentions
Character development in the game receives mixed reviews; while the character design is praised for its realism and creativity, the storytelling is criticized for being disjointed and lacking depth. Overall, the visual aspects are highlighted as a strong point, but the narrative and character arcs leave much to be desired.
“One of the standout aspects of the game is its character design.”
“The character design is so much better this time; they look more realistic and less cartoonish.”
“Great character designs and outfits, including the pretty scary enemies.”
“Story is a mess, disjointed and very poor character development.”
- replayability5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
The game offers some replayability through a new perk system that allows for passive skill upgrades and the inclusion of multiple playable characters and enemies, enhancing gameplay variety. However, some players feel that these additions are not sufficient to elevate the overall experience compared to the original game.
“Last but not least, there seems to be a perk system where you can upgrade passive skill effects. Although I didn't find it necessary to use this perk system, it's a nice little addition that gives some slight replayability.”
“There are more playable characters and enemies, which makes the gameplay more versatile and interesting.”
“Last but not least, there seems to be a 'perk' system where you can upgrade passive skill effects. Although I didn't find it necessary to use this perk system, it's a nice little addition that gives some slight replayability.”
“❌ New pickups location item for replay value.”
“Edit: The game has been fixed and is more playable, but it still isn't as good as the original and they really dropped the ball.”
Critic Reviews
Remothered: Broken Porcelain Review (PS4)
Remothered: Broken Porcelain should have not been released in its current state, since any resemblance with a finished game is pure coincidence. You can barely finish it, and only if you have iron patience to try until you get lucky with some of the bugs that can be game-breaking. It is a shame because the atmosphere of the game is so on spot, feeling creepy and scary, constantly wondering what horror awaits you after the corner. Even though it would still be very short, if the technical aspects would have been fixed, the artistic part and atmosphere would have compensated for the length by offering an intense and memorable experience. Unfortunately in its actual form, even the most basic gameplay mechanics from Remothered: Broken Porcelain are broken, and as such, no one should waste time with it.
50%Remothered: Broken Porcelain Review – Tell Your Children Not to Walk My Way
Remothered: Broken Porcelain is a textbook example of a bad horror sequel that mostly sticks to its predecessor’s formula, without really understanding what made it work. Between a jumbled story, shortage of tension, annoying new mechanics, and a flagrant lack of polish, Broken Porcelain in a follow up only a mother could love.
40%Remothered: Broken Porcelain PS4 Review
Remothered: Broken Porcelain's many issues hold it back from being a proper playable experience, let alone the quality game it could have been.
50%