- October 31, 2002
- MC2
Post Mortem
Platforms
About
Post Mortem is a single-player mystery point-and-click game with an engaging plot, where players investigate grisly murders in 1920s New Orleans. Despite its atmospheric setting, the game is marred by lame graphics and numerous bugs. It is the first entry in the Still Life series, followed by Still Life and Still Life 2.











- The game features a compelling story with intriguing twists and a dark atmosphere that keeps players engaged.
- Cinematics and voice acting are well done, adding to the overall immersive experience.
- The game allows for multiple dialogue choices and paths, providing a sense of agency in the investigation.
- The gameplay is marred by frustrating puzzles, pixel hunting, and a cumbersome inventory system that makes item management tedious.
- Technical issues abound, including crashes, unskippable dialogues, and compatibility problems on modern systems.
- The narrative can feel disjointed, with dialogue options that sometimes lead to confusion and a lack of coherence in character interactions.
story
111 mentions Positive Neutral NegativeThe game's story is described as engaging and intriguing, with a mix of interesting plot twists and a classic detective narrative set in 1920s France. However, many players noted that the execution suffers from clichés, confusing progression, and bugs that hinder the overall experience. While some appreciated the non-linear storytelling and character development, others found the narrative disjointed and the gameplay mechanics outdated, leading to frustration rather than immersion.
“An underrated game with an interesting story.”
“Interesting story with a good choice of dialogue that makes the story less linear.”
“The story really manages to attract your attention from the beginning to the end.”
“It really is a contender for the most bad puzzles and agonizing amounts of pixel hunting to be placed in just one game, and with a story that is about as clichéd as they come in the adventure genre.”
“The story does not always make sense in its puzzle solving and I had to eventually rely on a walkthrough.”
“The story and characters are so predictable and shallow, the so-called puzzles are so dull, that I can't even be bothered to consult a walkthrough.”