- October 26, 2023
- Shift Games
NecroCity
Platforms
About
Welcome to NecroCity, a place that does not bustle with life. Take on the role of the governor of this dark city - manage your resources and develop your NecroCity. NecroCity is a city-building economic strategy game, with a defense and combat system. The world of the dead is just in front of you!











- The game features a captivating and quirky story that immerses players in a dark and intriguing world.
- Gameplay mechanics, including resource management and unit recruitment, are engaging and provide a strategic challenge.
- The graphics and art style are visually appealing, enhancing the overall atmosphere of the game.
- Gameplay becomes repetitive quickly, with limited variety in missions and enemy waves, leading to a lack of long-term engagement.
- The user interface is clunky and lacks essential tooltips, making it difficult to navigate and understand game mechanics.
- Many features are underdeveloped or buggy, resulting in frustrating gameplay experiences and a feeling that the game is incomplete.
story
21 mentions Positive Neutral NegativeThe story aspect of the game receives mixed reviews, with some players appreciating its quirky and engaging narrative that unfolds throughout the missions, while others find it lacking depth and originality. Critics note that the dialogue can be amusing yet forgettable, and the overall plot feels simplistic and aimed at a younger audience. Despite the potential for a captivating storyline, many feel that the repetitive gameplay detracts from the enjoyment of the narrative experience.
“First and foremost, the storytelling in Necrocity is nothing short of remarkable.”
“The way the game weaves its story into the gameplay is masterful, and it adds a layer of immersion that is genuinely praiseworthy.”
“It's a great strategy game with a funny background story that keeps on unfolding through each chapter of the story; this game will give you everything in little doses, then it will keep on increasing it with each chapter, and just when you think you have seen everything, surprise surprise, it's just getting started.”
“The storyline is a bit childish and it seems this is the market they are aiming at. I can't see the game getting much harder even in later levels. If the game is aimed at the tween market, you have misjudged it badly; most 10-15 year olds are playing COD, Civilization, Fortnite, PUBG and playing them well. This game will appeal to under 10s graphic-wise but might be tricky to play on the later levels, so it's really aimed at no one in particular.”
“In between and during missions, these undead heroes ironically add some life to the game’s campaign, but they’re nothing noteworthy and neither are their silly, typo-ridden text-based conversations, which I found mildly amusing if forgettable.”
“As far as content is concerned, I’d like to see more in-game objectives and game modes added—as is, there are only wave-based campaign missions, and they currently all feel indistinguishable due in part to the game’s copy/paste level design.”