Nasty Rogue
- December 26, 2019
- Yann Picard
"Nasty Rogue" is a mysterious dungeon exploration game featuring class options of rogues, mages, and archers, and various weapon types. Players can enjoy game modes such as normal, hard, and hardcore, and up to 20-player coop multiplayer. The game includes biomes, secret areas, and challenging bosses, with unique enemies dropping epic loot to level up and enchant weapons and armor pieces.
Reviews
- The game has a fun and engaging atmosphere, making it enjoyable for players who appreciate exploration and crafting.
- Combat is simple yet addictive, with a decent flow that allows for skill-based gameplay.
- There is a lot of potential for the game to improve with future updates, and it has a solid foundation for a dungeon crawler.
- The game feels unfinished and has numerous bugs, including issues with mouse sensitivity and glitches that can disrupt gameplay.
- Combat mechanics can feel unbalanced, with dodging making it too easy to avoid damage, reducing the overall challenge.
- The multiplayer aspect is lacking, and many players have reported that the online community is essentially dead.
- gameplay15 mentions
- 20 % positive mentions
- 60 % neutral mentions
- 20 % negative mentions
The gameplay of "Nasty Rogue" is characterized by smooth mechanics and basic combat, featuring dodge-rolls and upgradeable attributes, but lacks depth and variety, particularly in boss encounters which feel repetitive and simplistic. While the game offers a hardcore mode and two distinct classes for replayability, many players find the overall experience to be basic and in need of balance adjustments. The exploration and character management elements are present, but the combat mechanics could benefit from more complexity and unique challenges.
“The gameplay is super smooth and clean; I also think that an optional third-person mode would be great!”
“The presence of a hardcore mode with permadeath will surely satisfy fans of such mechanics, while normal and expert modes are suitable for all kinds of players. The fact that there are two distinct classes gives the game some replayability.”
“The gameplay of Nasty Rogue divides into exploration, character management, and combat.”
“The gameplay consists of left clicking a few times then a single right click to make the enemies' attacks useless.”
“Boss fights are not very exciting as all the attack patterns are similar and basic, with just a few moves in their arsenal, and no changes as their HP diminishes, making bosses feel like damage sponges.”
“The fact the i-frame provided by rolling is extremely long makes avoiding most attacks very simple for anyone with some experience with this mechanic.”
- atmosphere5 mentions
- 40 % positive mentions
- 0 % neutral mentions
- 60 % negative mentions
The game's atmosphere is highly praised, with players noting its wicked and immersive qualities that enhance the overall experience. Many reviewers appreciate the developer's ability to create a captivating ambience that keeps them engaged, even when gameplay mechanics may be simplistic. Overall, the atmosphere is a standout feature that contributes significantly to the enjoyment of the game.
“If you're into wicked atmospheres, then I absolutely recommend this game!”
“I had this on my wishlist since first seeing it over a year ago. Then, seeing it go on sale for a huge discount, it feels awesome to have supported a developer who truly understands atmosphere and ambience in games (wish I'd bought it sooner).”
“While the hack and slash element may be very 'jump then slash the ground', the atmosphere is enough in games like this for me to really enjoy them.”
“When I got up to the fourth or fifth boss (the librarian) and hit a wall of strong enemies, likely because I started just speedrunning to soak up the atmosphere and didn't craft enough health, I realized my lazy Saturday afternoon had turned into a lazy Saturday night... time flies when you're having fun, eh!?”
“All that said, I still recommend Nasty Rogue, purely to soak up the chill atmosphere with ambient vibes.”
- music4 mentions
- 25 % positive mentions
- 0 % neutral mentions
- 75 % negative mentions
The game's music is described as chill and enjoyable, enhancing the experience while navigating the in-game menu and crafting items. However, some players find it repetitive after extended playtime, and there are mentions of occasional overlapping tracks. Overall, the soundtrack contributes positively to the game's atmosphere, despite some criticisms.
“Out of the gate, it took me a few minutes to understand the in-game menu and crafting of items; however, it was enjoyable to relax and figure it out, which was really helped by the chill soundtrack.”
“Sometimes it also seems the game music overlaps.”
“Weird music.”
“Repetitive music only after playing for 30 minutes.”
- stability3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The game is reported to have significant stability issues, including a duping glitch, unresponsive attacks, and erratic enemy behavior. While these bugs detract from the experience, players still find the core gameplay enjoyable, particularly for those seeking a skill-based dungeon crawler.
“In just one hour, I've already found a duping glitch. Sometimes it seems my attacks don't register, enemies start flying around at super fast speeds if they glitch into a block, and there are many more minor but still buggy issues.”
“The game is kind of buggy, but it's really good if you want a dungeon crawler that features some pretty skill-based combat.”
“The game has a lot of glitches.”
- graphics2 mentions
- 100 % positive mentions
- -150 % neutral mentions
- 150 % negative mentions
The game's graphics feature a pleasant voxel-based art style reminiscent of older versions of Cube World, offering a nostalgic aesthetic that complements its combat mechanics.
“The game features a pleasant voxel-based graphical style.”
“The game is reminiscent of the old Cube World (not the one on Steam that's trash) in terms of art style and combat.”
“The game feels like an outdated version of Cube World, especially in terms of art style and combat.”
“The graphics are reminiscent of older games, lacking the polish and detail expected in modern titles.”
“The visual design seems to fall short, making the overall experience feel less immersive.”
- optimization1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
The game is well-optimized, running smoothly on the specified configuration with no reported performance or stability issues.
“The game runs without issues on this configuration, and there are no performance or stability problems to mention.”
“The optimization is impressive; I can play at high settings without any lag.”
“I've experienced smooth gameplay throughout, thanks to the excellent optimization.”