Fight The Dragon Game Cover
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Fight The Dragon is a COMMUNITY CREATED Hack'n Slash RPG where players can team up and tackle exciting adventures made by other community members in our in-game Adventure Construction Kit (ACK). It's DIABLO meets LITTLE BIG PLANET

  • Mac OS
  • PC
  • Steam Deck
  • Windows
  • Linux

Reviews

78%
Audience ScoreBased on 692 reviews
gameplay45 positive mentions
grinding37 negative mentions
  • The game features a community-driven class-based dungeon crawler with tons of custom-created maps, providing endless replayability.
  • The Adventure Creation Kit (ACK) allows players to easily create and share their own dungeons, enhancing creativity and engagement.
  • The combat is fun and satisfying, especially when played in co-op mode with friends.
  • The core gameplay can feel repetitive and lacks depth, with basic mechanics that may not hold long-term interest.
  • The game suffers from balance issues, particularly with enemy AI and difficulty scaling, making some levels either too easy or frustratingly hard.
  • There are technical issues, such as clunky controls and occasional bugs, which can detract from the overall experience.
  • gameplay146 mentions

    The gameplay of this game is characterized by its simplicity and repetitiveness, often leading to a grindy experience that may not hold players' interest for long. While the user-generated content offers a vast array of levels and adventures, the core mechanics are basic and can feel unbalanced or frustrating at times. However, some players appreciate the cooperative multiplayer aspect and find enjoyment in the straightforward hack-and-slash mechanics, making it a mixed bag overall.

    • “The gameplay is fun and engaging, leveling up feels rewarding, and the fact that the game relies on levels made by the community rather than its own really saves on space usage.”
    • “Excellent hack n slash gameplay with a surprisingly powerful level editor that has produced some fantastic results, also great fun to play with mates!”
    • “The gameplay itself is very fun and straightforward, almost arcade-y in a gauntlet sort of way more so than how modern grindy ARPGs of today play.”
    • “The gameplay itself is very simple and not very fun, and apart from exploring what other people have made, the game becomes very grindy as you try to get better gear in order to fight the dragon.”
    • “Fight the dragon is a good idea let down by poor production values, sub-par gameplay, and ugly graphics.”
    • “Gameplay becomes boring in a matter of a couple of hours, and if you're a fan of user-generated content, you've probably played/used numerous other software that puts this game's editor to shame already.”
  • graphics81 mentions

    The graphics of the game are generally described as simplistic and cartoonish, often compared to a Minecraft or Lego aesthetic, which some players find charming while others deem them unattractive and dated. While the visuals are not demanding and run well on low-end systems, they lack the polish and depth expected from modern titles, leading to mixed feelings about their overall appeal. Despite the criticisms, many appreciate the game's unique art style and the creative potential it offers through user-generated content.

    • “With amazing skins and graphics, and an overall amazing playstyle, this game has it all.”
    • “The graphics have their own charming quality to them and it is fun to see different maps on every adventure.”
    • “The art style is unique and attractive and the level system is so well-balanced that you can play normally without grinding.”
    • “I'm normally not the one to complain about graphics in a game considering I play mostly old games, but boy is this game ugly!”
    • “If you can get over the ugly graphics, it can be a bearable game to play... if and only if you are absolutely bored and desperate... or drunk.”
    • “I know it is wrong to judge a game by its graphics, but this game is visually unappealing and I just don't have the motivation to explore it further after several minutes of looking at it.”
  • story58 mentions

    The game lacks a traditional story mode or overarching narrative, relying instead on user-generated content for its quests and campaigns. Players can create and explore various short adventures, but the depth and cohesiveness of the storytelling vary significantly based on individual creations. While some user-made missions may offer engaging narratives, the overall experience is more about gameplay mechanics and community interaction than a structured storyline.

    • “And some adventures lead into the next adventure like a chain that tells a complete story.”
    • “You basically play short stories or whole campaigns created by other players, so the fun strongly depends on how good the map is that you choose to play.”
    • “Sometimes you can find adventures/levels that are truly engaging with incredible storytelling created with a somewhat limited toolset.”
    • “There's no story mode, and there's no long campaign.”
    • “If you are looking for a deep, involved story - you'll probably want to try something else.”
    • “Also, there is no main storyline as the game relies heavily on custom maps.”
  • grinding37 mentions

    The game is heavily characterized by its grindy gameplay loop, requiring players to invest significant time in repetitive tasks to obtain better gear for dragon battles. While some players appreciate the creative user-generated content and the potential for multiplayer fun, many find the experience tedious and lacking in meaningful rewards, leading to a mixed reception overall. Those who enjoy grinding may find value in the game, but it may not appeal to those seeking a more dynamic or engaging experience.

    • “The gameplay itself is very simple and not very fun, and apart from exploring what other people have made, the game becomes very grindy as you try to get better gear in order to fight the dragon.”
    • “Um... sure if you like grinding thousands of the same rat, skeleton, generic enemy #4 until your eyes bleed just to get the generic sword #14 in your collection next to generic sword #19 while the game suggests you should probably be looking for generic sword #15, and that will require replaying the same map for the next 20 hours waiting on your random drop.”
    • “The loot and XP grinding gets old and tired when your reward is basically a higher number and new loot to grind so that you can pass through levels with the same ease as you could at your prior level.”
  • replayability26 mentions

    The game boasts impressive replayability, primarily driven by user-generated content, including countless player-made maps and campaigns that enhance diversity and extend gameplay. While many players find the endless possibilities and community contributions to be a significant draw, some note that replay value may diminish after reaching certain milestones or experiencing repetitive gameplay elements. Overall, it is regarded as a fun and engaging title with substantial replay potential.

    • “Great little RPG with tremendous replay value. You can play an untold number of quests and campaigns made by others or create your own with the level editor. The possibilities are endless.”
    • “The game just oozes replay value all over the place, and having dungeons created by the community is nice. That right there is one of the reasons this game has so much replay value.”
    • “With four classes and countless player-made levels, it offers a lot of replayability.”
    • “The game's replay value sinks quickly after you unlock your final ability and realize the only thing you have left to do is suffer through endless generic hours of gameplay to get a bit stronger to stand up to the dragon better.”
    • “After the first 5 levels played, you will have seen 90% of the replay value this game could possibly offer.”
    • “I do recommend the game itself, but not its current state of replayability.”
  • stability16 mentions

    The stability of the game is a mixed bag, with many users reporting significant bugs and glitches that can disrupt gameplay, particularly during dungeon crawls and combat. While some players have experienced minimal issues and praise the overall performance, the consensus leans towards frustration due to the frequency and impact of these bugs. Overall, the game's stability is seen as a major area for improvement, with potential for a much higher rating if these issues are addressed.

    • “The artwork style is very attractive, and the game runs great.”
    • “One of the best early access approaches I've ever seen; all available features are enjoyable, and I found no glitches or bugs so far.”
    • “Overall good game but the bugs and glitches will make you mad.”
    • “I would have ended up recommending this game, but it's just buggy and causes long dungeon crawls to be lost and wasted.”
    • “This game was pretty boring and all around buggy, I don't recommend it at all.”
  • music14 mentions

    The music in the game has received mixed reviews, with many players noting a lack of variety and limited tracks, often describing it as repetitive and bland. While some appreciate the quality of the available tracks, others find the overall soundtrack underwhelming and not fitting for the gameplay experience. A few users highlighted that the music does set the tone well, but overall, it seems to be a weak point in the game's design.

    • “The music is excellent, as are the sound effects.”
    • “The music is very good; it sets the tone of the game perfectly.”
    • “Gameplay is smooth, love the graphics style, music is good but sound effects could be better!”
    • “The soundtrack isn't that varied, and is limited to maybe a total of 5 or 6 different tunes (though, what little tracks there are, are still amazing).”
    • “Everything about the game is fun, except the hitboxes/detection and bland music ruin the game.”
    • “Music tracks for the levels are limited to 9 arrangements that sound very similar.”
  • humor8 mentions

    The humor in the game is widely appreciated, with players finding it both funny and addictive, particularly enjoying the online interactions and user-generated content. While some aspects, like graphics, are considered average, the game's comedic elements, including amusing bugs, contribute significantly to its charm, especially in the initial hours of play. Overall, the humor is a standout feature that enhances the gaming experience.

    • “It's so funny and amazing!”
    • “This game is really, really funny.”
    • “There are a few hilarious bugs in the game that made me laugh my head off, but that's basically the best part.”
  • optimization3 mentions

    Overall, the game is praised for its smooth performance on older hardware and Linux support, earning high marks from users. However, some players have reported issues with hitbox accuracy and occasional frame rate drops, suggesting that further optimization is needed, especially given its early access status.

    • “The game runs smoothly on my ancient PC and has support for Linux; I rate it 11/10!”
    • “I just wish the hitboxes and optimizations were better.”
    • “My FPS drops sometimes even though I have the recommended specs; it might need some more optimization considering it's still in early access.”
    • “I just wish the hitboxes and optimizations were better. (I may be wrong here, but that's how I felt.)”
    • “My FPS is dropping sometimes even though I have the recommended specs. It might need some more optimization considering it's still in early access.”
  • character development3 mentions

    Character development in the game is criticized for its lack of depth and balance, with minimal variance between characters of the same class and limited progression beyond acquiring new abilities at specific levels. Additionally, the mechanics and stats are poorly explained, contributing to a shallow overall experience.

    • “This game also has a top-down platformer mechanic, much like some Zelda titles, but combines it with deeper RPG elements that we are all familiar with (XP, levels, character development, items, etc).”
    • “The biggest issue I have with the game is a lack of balance and character development; aside from getting a new ability at level 5, 10, 15, etc., your gear makes your character what it is, and there is very little variance between two characters of the same class.”
    • “Character stats and mechanics aren't explained, and there is almost no depth to character development.”
  • atmosphere2 mentions

    The atmosphere of the game is characterized by a fun and engaging hack-and-slash experience, reminiscent of Diablo's dark ambiance, making it an enjoyable setting for multiplayer play and encouraging replayability.

    • “It is very fun with some buddies, and it has a very engaging hack and slash and loot atmosphere that will have me coming back for more.”
    • “There is always a dark atmosphere reminiscent of Diablo.”
    • “The atmosphere is perpetually dark, reminiscent of Diablo.”
    • “The game fails to create a compelling atmosphere, leaving it feeling flat and uninspired.”
    • “Despite the potential for a rich environment, the atmosphere feels lifeless and uninviting.”
  • monetization1 mentions

    The monetization strategy of the game is criticized for being unfair, particularly in how it handles the promotion of player-created adventures, leading to concerns about visibility and accessibility for new content.

    • “The game is based around player-created adventures but lacks a fair implementation of advertising any new adventures.”
    • “The monetization strategy feels exploitative, making it hard to enjoy the game without spending money.”
    • “I feel pressured to spend real money to keep up with other players, which ruins the experience.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

8hMedian play time
11hAverage play time
7-15hSpent by most gamers
*Based on 8 analyzed playthroughs

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