- June 12, 2021
- studiogamebit
Naau: The Lost Eye
Platforms
About
Game Description: "Naau : The Lost Eye is an adventure and exploration oriented VR puzzle game. There is a heavy focus on physics-based puzzles and environment interactions. Naau: The Lost Eye is developed from the ground up for the HTC Vive and Oculus Rift. Immerse yourself in the mystic world of Naau and explore the strange tale of The Lost Eye. Explore new worlds and dimensions, all while inte…
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- The game features great bosses and mini-bosses, providing an engaging challenge.
- The art style and graphics are visually appealing, creating an immersive fantasy world.
- The game offers a long campaign with interesting mechanics and exploration elements.
- The game is plagued by numerous bugs, including game-breaking issues and clunky controls.
- The inventory system is poorly designed, leading to frustrating gameplay experiences.
- The story is underdeveloped and lacks depth, making it feel less engaging.
story
15 mentions Positive Neutral NegativeThe game's story has potential but is largely underdeveloped, with much of it introduced early on and then largely ignored throughout the gameplay. While there are moments of environmental storytelling, such as interactions with creatures, the overall narrative lacks coherence and depth, leaving players wanting more context and engagement. Additionally, the introductory storytelling experience is hindered by distracting audio effects, making it difficult for players to focus on the plot.
“It's an interesting game, with some cool mechanics and story.”
“The story has potential.”
“The story is quite simple, which oddly fits for this type of game.”
“But for the most part, the story is wound up in the beginning, set loose, and not referenced again - it almost doesn't have a story.”
“There is some slight environmental storytelling, such as when you meet cute creatures that reveal menacing expressions as they run away from you, but the enemies in the game don't add up to a coherent reflection of the story; they seem to be just a random smattering of kinda-weird aliens.”
“The storytelling in the intro hurt my head since the voice was going from left to right like a binaural beat, which made it hard to concentrate on the story.”