Skip to main content
Soulmask Game Cover

About Soulmask

Soulmask is a single player and multiplayer open world role playing game. It was developed by CampFire Studio and was released on April 9, 2026. It received mostly positive reviews from players.

Roadmap Soulmask 1.0 & EGPYT OUT NOW New Egypt DLC Soulmask: Shifting Sands A vast Ancient Egyptian open world: Explore a brand-new desert world as large as the base game, with direct access for new players from day one. Build your city in the sky: Use 100+ Airships parts and 6 distinct ship weapons to create your own Sky Base. Harness the power of the gods: Unlock 4 all-new evolved Ma…

Skip Games Like Soulmask

Games Like Soulmask

Looking for games like Soulmask? Here are top open world role playing recommendations, selected from player-similarity data — start with Guardians of the Wild Sky, Settletopia or Highreach.

Skip User Reviews

Reviews

76%Audience ScoreBased on 8,584 reviews
gameplay455 positive mentions
grinding673 negative mentions

  • Deep and unique tribe management and automation system that allows players to delegate tasks and manage a living village.
  • Beautiful and immersive world with distinct biomes and aesthetics, especially the Egyptian-inspired Shifting Sands DLC.
  • Multiple ways to play with customizable difficulty settings and extensive options for base-building, crafting, and combat.
  • The user interface and menus are cluttered, unintuitive, and need significant improvements, including lack of UI scaling and poor tutorials.
  • Combat is janky, with awkward animations, inconsistent enemy AI, unbalanced mechanics, and occasional frustration in boss fights.
  • Bugs and glitches that affect gameplay, including NPC pathfinding issues, gear disappearing on death, respawn problems, and incomplete DLC content.
  • gameplay

    1,469 mentions Positive Neutral Negative
    31% positive mentions, 61% neutral mentions, 8% negative mentions

    Soulmask features an ambitious and complex gameplay loop combining survival, base-building, and deep tribe management mechanics, highlighted by a unique mask possession system that adds strategic depth. While the combat is engaging with satisfying skill-based mechanics, it can feel clunky and unrewarding at times due to bugs and AI issues. The steep learning curve and occasionally overwhelming interface deter some players, but the game offers extensive content and customization that rewards perseverance, especially for fans of survival and strategy genres.

    • “Thus far my experience with this game has been overly positive, it has absolutely beautiful graphics, and the game mechanics though take time to learn are well worth it once you do. This game is a truly unique piece of art much like how Atlas once was before it was sadly abandoned. I sincerely hope this project does not. It has so much potential and great ideas implemented. I'm also a major Conan player and I adore Egypt especially its mythology, so this game is an absolute jewel among the common RPG, FPS, RTS.”
    • “Hours and hours of gameplay in this game and you are always discovering something new. It's even fun in solo play as you can have digital friends to play with. Great game, highly recommend if you are looking for an in-depth game!”
    • “The gameplay loop is incredibly satisfying, whether you’re gathering resources, expanding your base, or exploring the world. Many things I love about this game – from the base building (expanding out and up), hunting recruits with varied stats, to seeing the gameplay loop come together.”
    • “The tribe mechanic is also pretty fiddly, and the tutorial doesn't help much, though it does get better once you get past three tribesmen.”
    • “Farming needs support buildings, worker “position” and “quest” systems are unclear, masks have important mechanics that are easy to miss, boss summon requirements are poorly communicated, and a lot of progression information feels like something you learn from forums after already wasting hours.”
    • “Managing a large tribe and base can easily turn into hours of what feels like spreadsheet work rather than gameplay.”
  • grinding

    687 mentions Positive Neutral Negative
    1% positive mentions, 1% neutral mentions, 98% negative mentions

    Grinding in this game is widely regarded as very grindy and often tedious, especially in mid-to-late game and on default or official server settings. While initial farming and crafting can be manageable and the tribe automation system alleviates much of the manual grind, progression often demands extensive repetitive resource gathering, leveling, and tribesman management that some players find overwhelming or monotonous. However, customization options and server mods can mitigate the grind, and many appreciate the depth and system complexity if they enjoy grind-heavy survival games.

    • “An expansive and not too grindy crafting system, villager work methods and everything is great.”
    • “It has a good progression and it's not too grindy once you figure things out.”
    • “Most of leveling is just AFK crafting, but it's not too tedious and there are certainly other ways to level.”
    • “The game is a very beautifully crafted world that can be extremely challenging and grindy if you're a builder, but it's good to be challenged and have goals.”
    • “Grinding seems tedious unless you set every possible multiplier to the absolute maximum (which they seem to even do for official servers, why isn't this the baseline then?).”
    • “Even after I turned the settings down to max, at some point a game gets far too grindy to be fun anymore and becomes frustrating.”
  • graphics

    526 mentions Positive Neutral Negative
    60% positive mentions, 37% neutral mentions, 3% negative mentions

    The game's graphics receive widespread praise for their beauty, detailed environments, and immersive aesthetics, especially notable biomes like jungles and deserts with cultural influences such as Aztec and Egyptian themes. While the visuals are generally well-optimized and run smoothly on a range of systems, some users highlight occasional graphical glitches, dated or blurry textures, and stiff animations that detract from the overall polish. Nonetheless, the graphics are considered a strong point that enhances the survival and exploration experience despite some early-access imperfections.

    • “This game's graphics are absolutely stunning, with attention to detail that brings every character and environment to life, creating an immersive and beautiful world.”
    • “The graphics are phenomenal, running fantastic with no bugs, and very polished for an early access game—truly some of the best visuals I've seen.”
    • “Graphically, the various biomes—jungle, beach, plains, and rocky areas—look great in different weather conditions and times of day, adding to the immersion and experience.”
    • “Graphics feel generic, character movement is UE5 default.”
    • “Even the graphics feel clunky; with everything maxed and no DLSS the game runs very smoothly for me with high framerates, but still feels like vaseline is rubbed all over the monitor and just blurry.”
    • “Graphics: the cinematics look like Diablo 2, and the regular graphics look like 2012 gameplay, like Dungeon Lords.”
  • story

    281 mentions Positive Neutral Negative
    21% positive mentions, 72% neutral mentions, 7% negative mentions

    The story in Soulmask is described as mysterious and immersive, with a unique tribal and mystical theme centered around a cursed mask and ancient civilizations. While some players find the narrative engaging and appreciate the blend of lore, environmental storytelling, and quest-driven progression, others note the story can be sparse, disjointed, or difficult to follow due to unclear quests and lack of direct exposition. Overall, the game combines a developing storyline with extensive survival and management systems, appealing mostly to players who enjoy emergent storytelling and deep world exploration rather than a straightforward, linear plot.

    • “But what I'm most excited about with Soulmask is the story actually being front and center, instead of having to devote hours at a time to hunting down a tiny scrap of paper in the deepest reaches of a cave to maybe get a little snippet of the backstory from the perspective of someone long dead before the events of the game even begin.”
    • “Soulmask is the first to grab me uncompromisingly, and to be honest, the way it is written, I find the story makes the game more compelling than I did with Conan Exiles.”
    • “The storyline is captivating, with well-developed characters and intricate world-building that keep you engaged from start to finish.”
    • “The story is pretty much non-existent and it's just a reskin of Conan Exiles.”
    • “What masquerades as a storyline in Soulmask is an incoherent jumble of vague, disconnected events.”
    • “At this current point in time I cannot recommend the game due to the fact I can no longer progress through the story without getting kicked.”
  • optimization

    256 mentions Positive Neutral Negative
    37% positive mentions, 46% neutral mentions, 17% negative mentions

    Optimization for the game is mixed, with many users praising smooth performance, solid frame rates, and efficient use of resources on mid-range to high-end PCs, especially for an early access title. However, significant issues remain, including server instability, lag during multiplayer, inconsistent frame rates in crowded or complex scenes, and occasional bugs causing stuttering and crashes. Ongoing updates suggest improvements are being made, but performance and optimization, particularly in online environments and certain DLC areas, still need refinement to reach a polished state.

    • “On a positive note, this is easily one of the best-optimized UE5 games I have encountered to date.”
    • “This game, even in early access, feels incredibly well optimized and polished.”
    • “I've had 120fps constantly on a 4070ti super, 14700k which is to be expected but has blown me out of the water with how flawless the performance has been.”
    • “Clunky, buggy, grindy, and poorly optimized.”
    • “Just a simple edit to this review, I've noticed in the last couple of days with the devs updates the optimization is getting worse. When Shifting Sands first launched, I played it just fine and built a large shark-class ship with no lag. Now I have to have my settings to the minimum and when I try to add boat-related items the lag is extreme no matter the settings. I can't fix the lag no matter what I try now, and when it first launched the game ran fine.”
    • “You'd think after this many patches they'd optimize something, but nope – constant stuttering, asset pop-in, and lag spikes worse than a free-to-play mobile game from 2010.”
  • stability

    231 mentions Positive Neutral Negative
    12% positive mentions, 0% neutral mentions, 88% negative mentions

    The game’s stability is widely criticized for pervasive bugs, glitches, and AI issues affecting combat, NPC behavior, and core mechanics, resulting in crashes, desyncs, and frustrating gameplay. While some players report stable performance and minimal issues, the consensus is that the game remains overly buggy and unpolished, with many feeling it was released prematurely and would benefit from further polishing and optimization.

    • “It's a largely bug free and fun game with a long and varied gameplay loop that ticks all the needed boxes.”
    • “Best early access game ever - bug free after 450 hours of play.”
    • “The game looks excellent on the highest settings, but it runs great and still looks good even on a dated system (I play on both a GTX1080 with an old CPU as well as a high-end gamer PC at home).”
    • “Buggy mess of a game that should stay in early access for quite some time yet.”
    • “The developers should be ashamed they took this to 1.0 when it clearly is not ready, and I am disgusted I spent money on such a good, but buggy, game.”
    • “The game gets unplayably buggy and laggy as you progress; this game had a ton of promise, 1.0 has missed the mark for sure.”
  • music

    61 mentions Positive Neutral Negative
    34% positive mentions, 61% neutral mentions, 5% negative mentions

    The game's music is generally praised for its fitting, atmospheric, and immersive qualities, enhancing exploration and combat with a haunting orchestral soundtrack. However, some users find it repetitive or forgettable, noting a lack of variation and occasional copyright issues due to AI-generated tracks. Overall, the soundtrack effectively supports the game's mood but could benefit from more diversity and dynamic integration.

    • “The hauntingly beautiful soundtrack perfectly complements the game's atmosphere, enhancing every moment of exploration and combat.”
    • “The orchestral soundtrack is haunting and memorable, with themes that adapt to the on-screen action, heightening the emotional impact of key moments.”
    • “The music and ambient sound design deserve special recognition.”
    • “The music soundtrack was apparently designed to keep people from playing too long.”
    • “It's an endless loop of the same two songs and I've muted it in the first 10 minutes.”
    • “And the survival aspect is peak but the soundtracks are so lacking and the atmospheric sounds are bad, needs work but overall it seems that it'll be one of the best survival games ever when it full releases.”
  • humor

    60 mentions Positive Neutral Negative
    97% positive mentions, 1% neutral mentions, 2% negative mentions

    The game's humor largely stems from its janky mechanics, buggy AI, and quirky glitches, which many players find endearingly funny and entertaining despite some frustrating moments. Tribal commentary, unusual character animations, and silly in-game sounds add to the comedic charm, creating a lighthearted multiplayer experience. However, a few find certain jokes childish or annoying, and the humor is often linked to the game's early-access quirks rather than deliberate comedic design.

    • “It's been less than two hours and I'm laughing my ass off.”
    • “I have never laughed so much in my life over all the jank in this game; it's so atrocious it's funny and endearing in a way. It feels and looks like those mobile game ads especially with all the in-game systems.”
    • “Some weird glitches here and there but honestly have led to some really funny moments (getting launched into orbit by an anaconda and surviving).”
    • “Is this supposed to be funny?”
  • atmosphere

    51 mentions Positive Neutral Negative
    65% positive mentions, 29% neutral mentions, 6% negative mentions

    The game's atmosphere is widely praised for its immersive, richly detailed world featuring diverse biomes, striking visuals, and atmospheric sound design that enhance exploration and tension. While some comparisons favor titles like Conan Exiles or Valheim for specific atmospheric qualities, many users appreciate the unique blend of primitive, mystical, and technological elements that create a captivating, sometimes oppressive environment. Minor critiques include visibility issues in weather effects and occasional pacing challenges, but overall the atmosphere strongly engages players and complements the gameplay experience.

    • “The attention to detail is evident in the character designs and atmospheric effects, which enhance the immersive experience.”
    • “With dark, atmospheric environments that range from crumbling castles to twisted forests and shadowy dungeons, the game creates a rich, immersive world that feels both ancient and oppressive.”
    • “Ancient ruins and mysterious machinery also give the setting a distinctive atmosphere, blending primitive survival with supernatural and technological elements.”
    • “Conan had a better grim atmosphere, but after around 14 hours it felt empty solo, clunky in combat, unclear in progression, and too dependent on mods/settings to become enjoyable.”
    • “Characters lose morale incredibly fast when you are in sandstorms, radioactive zones, poison atmospheres, etc., and then you're stuck walking at the slowest speed for 20-30 minutes to recover morale.”
    • “At first, the tropical rainforest atmosphere frustrated me.”
  • monetization

    31 mentions Positive Neutral Negative
    0% positive mentions, 10% neutral mentions, 90% negative mentions

    The monetization aspect is widely criticized as feeling like a cash grab, with misleading advertising and unfinished paid DLC released during early access. Time gates and restrictive mechanics punish solo play, and despite some free content attempts, players perceive heavy emphasis on monetization over meaningful updates. Overall, the game's monetization strategy damages trust and alienates many players.

    • “It’s a lazy cash grab that ignores core fixes in favor of reskinned content and greedy hosting requirements.”
    • “Advertising a major feature to the entire community and revealing the PvE-only limitation afterward feels extremely misleading.”
    • “Dev support is not there and the game is a blatant cash grab; the lead dev is linked to some pretty racist things, which might explain why they added a whip to a game where you enslave people into your tribe.”
  • replayability

    27 mentions Positive Neutral Negative
    22% positive mentions, 67% neutral mentions, 11% negative mentions

    Replayability in the game is generally praised due to multiple maps, varied progression paths, and modes like new game+, offering substantial long-term value. However, some players find replayability limited by repetitive content, endgame balance issues, and technical problems like lag and bugs that hinder consistent enjoyment. Ongoing updates have improved playability, but further refinements—especially in biome variety and dynamic events—are needed to fully realize the game's replay potential.

    • “With multiple maps and varied progression paths, Soulmask has strong replay value.”
    • “Soulmask offers substantial replay value through its multiple difficulty levels, new game+ mode, and numerous secrets scattered throughout the game world.”
    • “Lots of replayability, sensible survival game but can also be a 'build your army' and fight type game as well.”
    • “Yes, the amount of content in this game is the highest of any survival/crafting but sadly it has zero replayability.”
    • “This game is fun, but after mastering everything together in our shared game, I probably won't see much replayability in it.”
    • “Replayability is poor and redundant.”
  • emotional

    17 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Players experience a strong emotional connection through deep character customization and immersive storytelling, with the game's haunting orchestral soundtrack enhancing this impact. However, some find the gameplay clunky and punishing, which can detract from the overall emotional engagement. Despite its rough edges, Soulmask offers a unique, memorable emotional journey that resonates beyond typical survival game experiences.

    • “You spend 30+ minutes customizing a face, choosing a body type, and forming an emotional attachment to "you" (your digital avatar).”
    • “"Soulmask" is more than just a game; it's an emotional journey that stays with you long after you've finished playing.”
    • “The orchestral soundtrack is haunting and memorable, with themes that adapt to the on-screen action, heightening the emotional impact of key moments.”
  • character development

    15 mentions Positive Neutral Negative
    27% positive mentions, 53% neutral mentions, 20% negative mentions

    Character development in the game receives mixed feedback, with praise for its meaningful progression, emotional impact, and integration with gameplay mechanics like mask use. However, some users criticize the limited customization options and occasional design choices that detract from immersion. Overall, character growth is noted as a strong point, though customization and leveling systems can feel restrictive or underdeveloped.

    • “Excellent survival game with a lot of variety and options for building, character development, and combat.”
    • “The mask mechanics add a layer to the game that makes character development more interesting.”
    • “The character development is truly remarkable, with each interaction leaving a lasting impact and making you care deeply about their fates.”
    • “Too few options for character design, hair styles, hair colors, and individual tribe hairstyles.”
    • “The leveling and character development is currently soft locked at 50 for all skills, which is a massive disappointment.”
    • “Lack of character development.”
Skip Game Offers

Buy Soulmask

Play Times

65h Median play time
207h Average play time
24-300h Spent by most gamers
*Based on 104 analyzed playthroughs
Skip Videos

Videos

Skip FAQs

Frequently Asked Questions

Soulmask is a open world role playing game. Common tags for Soulmask include indie, colony sim, exploration, mythology, building and others.

Soulmask is available on PC and Windows.

On average players spend around 207 hours playing Soulmask.

Soulmask was released on April 9, 2026.

Soulmask was developed by CampFire Studio.

Soulmask has received mostly positive reviews from players. Most players liked Soulmask for its gameplay but disliked it for its grinding.

Soulmask is a single player game with multiplayer and local co-op support.

Similar games include Guardians of the Wild Sky, Settletopia, Highreach, TFM: The First Men, Rasek and others.