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Dune: Awakening

Explore the world of Arrakis also known as Dune! Avoid the worm and keep hydrated!
Dune: Awakening Game Cover
76%Game Brain Score
story, gameplay
grinding, stability
71% User Score Based on 47,273 reviews
Critic Score 80%Based on 27 reviews

Platforms

Xbox Series X|SPCPlaystation 5XboxSteam DeckWindowsPlayStation
Dune: Awakening Game Cover

About

Dune: Awakening is a single player and multiplayer role playing game. It was developed by Funcom and was released on June 10, 2025. It received positive reviews from critics and mostly positive reviews from players.

Dune: Awakening is an open-world survival RPG set on the desert planet Arrakis, where you play as a Bene Gesserit agent investigating the disappearance of the Fremen. Explore iconic locations, encounter notable characters, and uncover a unique story while mastering survival skills and building your base. Survive harsh environments, evade sandworms, and harness mysterious powers in a vast, immersive world.

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71%
Audience ScoreBased on 47,273 reviews
story2.7k positive mentions
grinding3.6k negative mentions

  • The story in 'Dune: Awakening' is engaging and well-connected to the Dune universe, with many players appreciating its depth and immersive narrative.
  • The graphics and atmosphere are stunning, effectively capturing the essence of Arrakis and enhancing the overall gameplay experience.
  • The character development system is rich and offers unique build paths, allowing for a personalized gameplay experience.
  • The story is criticized for being incomplete and relying on repetitive fetch quests, leading to frustration among players.
  • The late-game content is seen as dull and grind-heavy, often forcing players into PvP zones that detract from the experience.
  • The game suffers from significant optimization issues, with frequent bugs and server instability impacting gameplay and player enjoyment.
  • story
    8,970 mentions Positive Neutral Negative

    The story in "Dune: Awakening" is generally well-received, with many players appreciating its engaging narrative and connection to the Dune universe. However, the story is criticized for being incomplete, with players expressing frustration over the abrupt ending and the reliance on repetitive fetch quests. While the initial gameplay and quests are immersive and enjoyable, the endgame content is seen as lacking, often forcing players into PvP zones, which detracts from the overall experience for those who prefer PvE gameplay.

    • “The story is engaging and surprisingly long for a game labeled as an MMO (though to be honest, I mostly play it in co-op mode, and it feels more like that than a true MMO).”
    • “The story is captivating and the active and passive skills have a lot of combinations.”
    • “The story is great, and the added aspects of other genres makes for an engaging and entertaining experience.”
    • “The story part only took about an hour to complete, and I was done with the game.”
    • “The bland storyline does nothing to draw the player in.”
    • “The story is completely unfinished, and why Paul's alternate dune universe dream leads to us as the player makes no sense whatsoever.”
  • gameplay
    6,353 mentions Positive Neutral Negative

    The gameplay in "Dune: Awakening" is a mixed bag, with players praising its immersive world, engaging survival mechanics, and satisfying base-building systems, particularly in the early game. However, many reviews highlight significant issues with repetitive gameplay loops, particularly in the late game, where the experience shifts to a grind-heavy focus on PvP and resource gathering, often leading to frustration due to bugs and unbalanced mechanics. The game's reliance on maintenance mechanics, such as base decay and resource management, has also drawn criticism for punishing players who take breaks, detracting from the overall enjoyment of the experience.

    • “The gameplay loop is engaging and you always find yourself drawn to do something to progress in something, be it your skill trees, building your base, progressing the story, upgrading gear etc. you go from sprinting and climbing to making bikes, buggys.”
    • “The survival mechanics are engaging without feeling punishing, and the world feels alive and reactive.”
    • “The core gameplay loop is rewarding.”
    • “Late game, however, is incredibly dull and repetitive; this repetitive gameplay loop keeps you sucked in and constantly grinding for useless things for the majority of your playtime, and you keep doing it because you fear your base disappearing.”
    • “Don't mind survival games, however, being required to abandon your base and anything you achieved in ~10 hours of gameplay immediately displays how poor this gameplay is.”
    • “The gameplay loop is stale.”
  • grinding
    3,659 mentions Positive Neutral Negative

    The grinding aspect of "Dune: Awakening" has received mixed feedback from players. Many find the early and mid-game enjoyable, with a satisfying balance of resource gathering and crafting, but the late-game experience often devolves into tedious and repetitive farming, particularly in the deep desert where PvP elements can exacerbate frustrations. Players express concern over losing hard-earned resources and gear due to bugs or PvP encounters, leading to a sense of burnout and dissatisfaction with the overall progression system. While some appreciate the game's immersive world and mechanics, the grind-heavy nature and lack of meaningful endgame content have left many feeling that the experience is more of a chore than a rewarding adventure.

    • “It feels super organic and not too grindy, which is a major win.”
    • “Resource gathering feels natural and not grindy at all.”
    • “The gameplay is fun, rock solid, and has somehow defined reasoning by not being tedious.”
    • “The game turned into a drudge; you have to keep logging on and grinding just to make enough money to pay your taxes.”
    • “Late game, however, is incredibly dull and repetitive; this repetitive gameplay loop keeps you sucked in and constantly grinding for useless things for the majority of your playtime.”
    • “I got fed up with having to log in every week just to fuel my base so the shields didn't go down; it just got tedious.”
  • stability
    2,331 mentions Positive Neutral Negative

    The stability of "Dune: Awakening" has been widely criticized, with players reporting numerous bugs, glitches, and server issues that significantly impact gameplay. Many have experienced frustrating losses of progress, including entire inventories and vehicles, often due to game crashes or unexpected glitches, particularly in the endgame areas. While some players find enjoyment in the core mechanics and visuals, the overall consensus is that the game feels unfinished and requires substantial fixes to improve stability and player experience.

    • “The game runs great on high-end hardware — no issues at all with frame rate or stability on my system.”
    • “Incredibly fun, looks great and runs great!”
    • “Game is fun, runs great when you use the graphics settings the game was designed to use (weird, I know).”
    • “I've lost everything twice due to glitches or server crashes, and there's no way to get your stuff back outside of farming it up again.”
    • “The game is a broken, terrible, buggy mess.”
    • “Due to the glitches or bugs, my game would crash nonstop to the point I had to leave the game behind.”
  • graphics
    2,273 mentions Positive Neutral Negative

    The graphics of "Dune: Awakening" have received widespread acclaim for their stunning visuals and immersive atmosphere, effectively capturing the essence of the Dune universe. Players have praised the game's ability to run smoothly even on mid-range hardware, although some have reported graphical glitches and performance issues, particularly during intense gameplay moments. Overall, the game's aesthetic, sound design, and world-building contribute to a captivating experience, making it a visually impressive title in the survival genre.

    • “The graphics are stunning, the world feels incredibly real and lived-in, and the sound design is top-notch.”
    • “The game nails the atmosphere of Arrakis with stunning visuals and immersive survival mechanics that make you feel like you're scraping by on a harsh desert planet.”
    • “The visuals are breathtaking, capturing both the stark beauty and the deadly hostility of the dune universe with cinematic detail.”
    • “The graphics feel a generation old, lifeless and dull—hardly worthy of the dune legacy.”
    • “The graphics are sub par and possibly worse than the dated Conan Exiles.”
    • “The graphics are straight out of 2010.”
  • optimization
    1,313 mentions Positive Neutral Negative

    The optimization of "Dune: Awakening" has received overwhelmingly negative feedback from players, with many citing severe performance issues such as frequent stuttering, frame drops, and server instability. Despite some players experiencing smooth gameplay on high-end rigs, the general consensus is that the game is poorly optimized, particularly for mid-range and lower-end systems, making it difficult to recommend until significant improvements are made. Overall, while the game shows potential, its current state is marred by technical shortcomings that detract from the overall experience.

    • “The game is beautifully optimized, some annoying bugs but not game breaking.”
    • “Performance has been smooth, temperatures stay under control, and the visuals are stunning even at higher settings.”
    • “The optimization and stability got much better, and for the first time, it actually felt like a functioning survival MMO.”
    • “The game also leaves something to be desired technically: frequent bugs, stuttering, and poor server stability massively detract from the gaming experience.”
    • “The performance has gone to crap and their new DLC has been a complete disaster.”
    • “The optimization is terrible and I mean really bad; the game runs sometimes like a turd with proper hardware.”
  • atmosphere
    991 mentions Positive Neutral Negative

    The atmosphere in *Dune: Awakening* is widely praised for its stunning visuals, immersive sound design, and faithful representation of the Dune universe, effectively capturing the harsh and beautiful essence of Arrakis. Players appreciate the tension created by environmental hazards, such as sandstorms and the looming threat of sandworms, which enhance the survival experience. However, some critiques mention a lack of variety in landscapes and repetitive gameplay, which can detract from the overall atmospheric immersion over time.

    • “The atmosphere of Dune: Awakening is stunning; the threat of the sandworms feels real, and the sense of survival on Arrakis is genuinely atmospheric.”
    • “The atmosphere is incredible — every journey across the desert feels dangerous, beautiful, and rewarding.”
    • “Dune: Awakening nails the atmosphere of Arrakis with stunning visuals and immersive survival mechanics that make you feel like you're scraping by on a harsh desert planet.”
    • “Dune: Awakening starts strong, with beginnings of lore and atmosphere, but fades into grind-heavy shallows.”
    • “The atmosphere feels very dune, and while the worms are far more common and a bit smaller than you see in other depictions, that is kind of to be expected; more often than not depictions are all about majesty and scale, and that is hard to deliver in a format like this when it is also one of the major antagonists.”
    • “Even the atmosphere — which should have been an easy win — falls flat.”
  • music
    522 mentions Positive Neutral Negative

    The music in "Dune: Awakening" has received widespread acclaim for its atmospheric and immersive qualities, effectively enhancing the game's overall experience. Many players appreciate the soundtrack's ability to evoke the essence of the Dune universe, with some noting its resemblance to Hans Zimmer's compositions from the recent films. While the sound design and ambient effects are praised for their depth and integration with gameplay, a few players expressed disappointment over the absence of iconic tracks from the original Dune films, suggesting that the music could benefit from a more diverse selection. Overall, the soundtrack is considered a standout feature that significantly contributes to the game's captivating atmosphere.

    • “The music, the atmosphere... gosh, if Funcom stopped trying to force frustrating mechanics on us to make it more MMO, the game would be amazing.”
    • “The soundtrack complements the atmosphere perfectly, with hauntingly beautiful melodies and intense battle themes.”
    • “The music is phenomenal, atmospheric and fits the setting perfectly, there's really nothing else to be said.”
    • “Maybe they're latching onto an older experience, but it seems strange to me that music and sound effects are somewhat neglected/diminished compared to the graphic quality.”
    • “And, while the music is okay, they don't seem to even have permission to use the actual Dune soundtrack, which was amazing and would add a lot to the game.”
    • “The only big complaint I have is the music is lackluster and could use the movieverse soundtrack (use Spotify and the official OST for more immersion).”
  • humor
    237 mentions Positive Neutral Negative

    The humor in the game is a mixed bag, with players finding amusement in both the chaotic gameplay and the quirky interactions with the environment and other players. Many reviews highlight the hilarity of unexpected deaths, such as being eaten by sandworms or losing gear to glitches, while others appreciate the lighthearted banter and absurd situations that arise during gameplay. However, some players also express frustration with the game's mechanics and the behavior of others, suggesting that the humor can sometimes turn into annoyance, especially in the endgame. Overall, the game offers a blend of funny moments and frustrating experiences, making it a unique but polarizing experience for players.

    • “When the game first launched, there were tons of people running around, guild advertisements in the public channels, assault ornithopter taxis transporting newbies around, people asking questions and laughing.”
    • “It’s punishing, immersive, and strangely hilarious when you realize how many times you’ve died of thirst because you forgot to bring a second flask.”
    • “The interactions with the players are also pretty fun; no one really talks in voice chat, but I've still had some funny interactions.”
    • “Funcom pulled a bait and switch and it's not funny.”
    • “It's not funny and it's not cool to do it to make people rage.”
    • “The end game is just broken in so many ways it's not funny.”
  • monetization
    170 mentions Positive Neutral Negative

    The monetization aspect of the game has drawn significant criticism, with many players labeling it a "cash grab" due to perceived aggressive DLC strategies, misleading advertising, and the introduction of microtransactions. While some reviews note a lack of intrusive monetization at launch, the overall sentiment suggests that the developers prioritize profit over delivering a polished and enjoyable gaming experience, leading to frustration among the player base. Despite a few positive remarks about the absence of microtransactions, the overwhelming consensus is that the game feels incomplete and exploitative, capitalizing on its franchise's popularity.

    • “So far, Funcom has wisely avoided heavy-handed monetization.”
    • “There is no microtransactions (which is amazing!) and the game is totally worth it.”
    • “Incredible value for the amount of content here, especially considering there’s no subscription fee or microtransactions!”
    • “Just another unfinished cash grab game, focused on selling DLCs and game passes to extend the game.”
    • “It honestly feels like a cash grab wrapped in broken promises.”
    • “You’re not a player to them — you’re a quick cash grab.”
  • emotional
    117 mentions Positive Neutral Negative

    The emotional aspect of the game elicits a wide range of responses, from heartbreak over lost progress and assets to moments of joy and nostalgia reminiscent of childhood gaming experiences. Players express frustration with the game's mechanics that can lead to significant emotional investment followed by devastating losses, while others appreciate the emotional depth in quests and community interactions. Overall, the game seems to evoke strong feelings, both positive and negative, highlighting its potential to deeply affect players' emotional states.

    • “This game makes me want to cry.”
    • “It is pulling emotional responses out of me as I play.”
    • “The story is great, it's emotional, it gives you different dialogue options that could end a quest early or take you on a crazy side quest.”
    • “I would have forgiven the game for its poor audio design, bad voice acting, and horrendously boring story if the game weren't such a hot, steaming pile, buggy mess.”
    • “It's best to wait a few months and see how the game is doing after that; with this new update, they added more bugs and extremely boring story missions.”
  • replayability
    96 mentions Positive Neutral Negative

    Overall, the game's replayability is a contentious topic among players. While some enjoy the initial hours and find potential in its mechanics and faction systems, many express disappointment with the lack of long-term content, tedious endgame loops, and the absence of meaningful challenges that could enhance replay value. Suggestions for improvement include adding diverse PvE content, better resource management, and more engaging endgame activities to sustain player interest beyond the first few dozen hours.

    • “After 80 hours of playing the game, I can confidently say that it is the best way to represent the Dune universe in a game. It has great replayability and way too many options for choosing your own path and skills during the game.”
    • “The game has tons of replayability, the survival loop is really fun, and the combat mechanics are pretty cool.”
    • “What sets Dune: Awakening apart is its high replayability, with a wide range of unique gear and items to collect.”
    • “Again, fun for the first 50 hours or so, but beyond that, there's nothing to do and no replayability.”
    • “30 hours of content for £60 with next to no replayability... no thanks.”
    • “That's secondary, however, to the game's largest flaw: as an MMO, it has no replayability or reason to continue playing once the story is over.”
  • character development
    29 mentions Positive Neutral Negative

    Character development in this game is praised for its depth and personalization, featuring complex skill trees and unique build paths that enhance gameplay. While some players find the character design and movement lacking, others appreciate the immersive experience and the integration of character development with the game's lore and mechanics. Overall, the character development system is seen as a strong aspect, though some players desire more RPG elements and impactful story choices.

    • “With fantastic base-building mechanics, deeply immersive and uniquely crafted character development, and a seamless open world that invites exploration at every turn, this game sets a new standard.”
    • “Rich character development: the characters are well-developed and each brings something unique to the table.”
    • “Great progression, challenging gameplay, and interesting character development make this a worthwhile game to play.”
    • “Was good at first, but as a solo player, it's really hard to play. It becomes a job after a while, logging in to pay taxes and guard your place until you just stop doing that. There's no point in coming back since all your stuff will be gone anyway. The character design and movement are the worst I've seen in almost any game, especially the climbing. I wish I never purchased this game.”
    • “Carbon copy weapons with bigger numbers are the only upgrades I saw beyond the very limited character development.”
    • “A bare-bones storyline stretched out between the most tedious fetch quests, with poor NPC and character design unworthy of a triple-A studio delivering a game in 2025.”
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90h Median play time
150h Average play time
30-200h Spent by most gamers
*Based on 824 analyzed playthroughs
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Frequently Asked Questions

Dune: Awakening is a role playing game.

Dune: Awakening is available on Xbox Series X|S, PC, PlayStation 5, Steam Deck and others.

On average players spend around 150 hours playing Dune: Awakening.

Dune: Awakening was released on June 10, 2025.

Dune: Awakening was developed by Funcom.

Dune: Awakening has received positive reviews from players and positive reviews from critics. Most players liked this game for its story but disliked it for its grinding.

Dune: Awakening is a single player game with multiplayer and local co-op support.

Similar games include Conan Exiles, New World, Last Oasis, MEMORIES OF MARS, Soulmask and others.