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Aska

I really enjoyed my time in ASKA and will continue to adventure there. The development team is active, releasing regular updates/fixes, and I see much more potential in the future, so I would recommend checking it out.
Aska Game Cover
78%Game Brain Score
Most mentioned positive aspects:gameplay, graphics
Most mentioned negative aspects:grinding, stability
80% User Score Based on 6,376 reviews
Critic Score 70%Based on 1 reviews

Platforms

PCWindows
Aska Game Cover

About Aska

Aska is a single player and multiplayer open world role playing game with fantasy and historical themes. It was developed by Sand Sailor Studio and was released on June 20, 2024. It received mostly positive reviews from critics and positive reviews from players.

Lay claim to unspoiled lands and pave the way for a fierce Viking tribe. Craft the ultimate settlement solo or together with up to x3 friends. Trust in the Gods and the power of the Eye of Odin and summon intelligent NPC villagers to provide camaraderie and relief from the toils of survival. In ASKA, strive to build a self-sustaining Viking tribe, working, crafting, hunting and fighting together.…

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Games Like Aska

Looking for games like Aska? Here are top open world role playing recommendations with a fantasy and historical focus, selected from player-similarity data — start with Medieval Dynasty, Bellwright or Sengoku Dynasty.

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Reviews

80%Audience ScoreBased on 6,376 reviews
gameplay271 positive mentions
grinding680 negative mentions

  • Unique and engaging blend of survival, colony sim, and Viking themes with great village building and management mechanics.
  • Natural and rewarding progression from a small camp to a thriving Viking settlement with automation and NPC helpers.
  • Constant updates and active development by engaged devs show dedication and improve gameplay.
  • Immersive atmosphere with seasonal changes, weather effects, and challenging survival elements like brutal winters and blood moons.
  • Sailing and exploration elements adding depth and excitement beyond base building.
  • Highly addictive gameplay loop with meaningful decisions and a sense of accomplishment watching your village grow and defend itself.
  • Villager AI is buggy and inefficient, requiring excessive micromanagement and occasionally causing frustrating behaviors like hoarding, idling, and poor pathfinding.
  • Combat is clunky, simplistic, and can be frustrating with inconsistent enemy behaviors and awkward controls.
  • Gameplay is very grind-heavy, with slow resource gathering, crafting, and building progression often feeling tedious and time-consuming.
  • User interface and menus are unintuitive, cluttered, and require a steep learning curve to understand complex systems.
  • Save file corruption and crashes are reported, sometimes causing loss of significant progress, especially in multiplayer.
  • Sailing mechanics can be frustrating and slow due to wind mechanics and lack of crew rowing functionality.
  • Early access state includes bugs like NPCs starving next to food, storage and logistics inefficiencies, and some incoherent systems needing polish.
  • gameplay

    934 mentions Positive Neutral Negative
    29% positive mentions, 63% neutral mentions, 8% negative mentions

    Gameplay in the game combines survival, colony simulation, and base-building mechanics to create a unique and immersive experience, praised for its depth and satisfying progression. However, many players find the mechanics clunky or tedious, with steep learning curves, inconsistent AI behavior, and some poorly explained systems that can lead to frustration. Despite some balance and polish issues, the evolving gameplay loop, especially with engaged villagers and co-op play, offers a rewarding challenge for players who enjoy micromanagement and strategic planning.

    • “Combining survival, combat, base building and villager automation is incredibly satisfying and while individually all of these aspects could be far better implemented, it's their combination that makes the gameplay very satisfying.”
    • “The gameplay expertly blends exploration, combat, resource gathering, pet taming, and building together better than a lot of others in this genre.”
    • “The core gameplay loop is fun, the mechanics are well thought out, and the aesthetic and atmosphere do a great job of immersing you in its harsh, mystic world.”
    • “Your gameplay loop is a difficulty curve to receive next to nothing yields unless you cheat.”
    • “Significant inefficiency – great potential, but flawed NPC AI and clunky mechanics ruin the experience.”
    • “The gameplay is just tedious.”
  • grinding

    692 mentions Positive Neutral Negative
    0% positive mentions, 2% neutral mentions, 98% negative mentions

    Reviews consistently describe the game as highly grindy and often tedious, especially in the early stages and solo play. While villagers can automate many repetitive tasks, managing them can also become a time-consuming micromanagement chore. Despite the grind and slow progression, some players find the process rewarding and enjoy the survival and colony management aspects, though others feel the pacing and resource gathering drag down the overall experience.

    • “Another cool feature about harvesting that I liked was how many minor resources that could become a pain to farm en masse could be harvested directly through other materials that aren't as tedious to get (something like harvesting fiber from bark).”
    • “It is grindy but not too grindy, because you can get villagers doing most things for you and focus on things you want to do.”
    • “Once you learn how to manage your village, the game is not grindy at all in my opinion.”
    • “It's a resource management game and the management is tedious and frustrating.”
    • “The game thus has a lot of features, all of which - and I mean every single feature - are tedious and annoying, or even require tons of manual involvement and micromanagement to work throughout most of the game.”
    • “Played solo and this game felt like a never ending chore, grinding for hours on end to never really feel rewarded for any improvement I'd make to the village.”
  • graphics

    482 mentions Positive Neutral Negative
    46% positive mentions, 50% neutral mentions, 4% negative mentions

    The game's graphics are generally praised for their beautiful, stylized Viking aesthetic, realistic environments, and immersive seasonal effects, often described as an upgrade over Valheim’s visuals. However, many users report performance issues, limited graphics settings, occasional visual bugs, and uneven quality in character models and animations. Overall, while the graphics effectively enhance atmosphere and immersion, optimization and polish are areas needing improvement.

    • “The graphics, the atmosphere, but mostly the difficulty.”
    • “The graphics and sound design are top-notch, immersing you in the viking world with stunning visuals and atmospheric audio.”
    • “Stunning visuals: the game world is beautifully crafted, with detailed environments that invite exploration and discovery.”
    • “Graphics settings are locked on Steam Deck, what if I want lower FPS but better graphics?”
    • “Graphics ingame look nothing like in the trailers despite max settings and tweaking them; awful UI and constant freezes.”
    • “Graphics are barely passable with textures looking grainy all over, even on ultra settings like a deep-fried PS2 game; visual effects are either nonexistent or over-the-top flashbangs.”
  • optimization

    202 mentions Positive Neutral Negative
    20% positive mentions, 61% neutral mentions, 19% negative mentions

    Optimization in the game is a major concern, with frequent reports of poor performance, severe frame drops, stuttering, and lack of effective graphical settings even on high-end PCs. While some find the game runs smoothly, especially at smaller village sizes or on powerful hardware, scaling up populations or expanding settlements often results in significant slowdowns, requiring better optimization and performance improvements. Developers are urged to address these issues to enhance gameplay stability and enable smoother management of larger villages.

    • “The developers have done a great job with nearly every aspect of the game: UI, AI, graphics (at least in terms of style), sound, world generation, and optimization — it's all very well done.”
    • “And despite the large number of AI entities and all the resources to manage, including hundreds of resources on the ground, the performance doesn't drop down like many games, even with large numbers of workers.”
    • “I asked for some optimization to allow me to keep playing on Steam Deck, and within two months, those updates came, and the major stutters and lag were gone.”
    • “The game keeps stuttering even in low graphics settings, making it frustrating to play.”
    • “Optimization is abysmal; some graphical effects look bad and cook your GPU at the same time, like the fog and night causing everything to glow excessively.”
    • “After 50 villagers, the game starts stuttering horribly in the center of my village, severely impacting playability.”
  • story

    123 mentions Positive Neutral Negative
    18% positive mentions, 75% neutral mentions, 7% negative mentions

    The story aspect of the game is widely seen as weak or nearly absent, with many players noting a lack of meaningful narrative, character depth, and questlines, leaving the gameplay feeling like a repetitive sandbox or survival simulator. While some enjoy the survival and village-building mechanics, the general consensus is that the story is minimal, underdeveloped, or missing key elements that would provide motivation and immersion, though there is hope it may improve with future updates. A few reviews praise the game's potential and setting but emphasize the need for clearer objectives, richer lore, and engaging story content to enhance player investment.

    • “A great survival game that has a very interesting story.”
    • “Great opening story.”
    • “Immersive storytelling: the narrative of Aska is rich and engaging, drawing players into a mystical world filled with secrets and ancient lore.”
    • “There is little to no story progression, and it feels like an endless gathering quest with little to no reward.”
    • “With no backstory or story line to follow, the game is just a city builder.”
    • “What still bothers me, however, is that once you've mastered everything, the story doesn't progress.”
  • stability

    110 mentions Positive Neutral Negative
    13% positive mentions, 1% neutral mentions, 86% negative mentions

    The game’s stability is mixed, with many players encountering frequent crashes, freezes, and numerous AI bugs that impact gameplay, especially in village management and pathfinding. However, some users report relatively stable experiences with minor glitches, attributing many issues to it being an early access title and hopeful that ongoing updates will improve performance. Overall, the buggy AI and occasional technical problems currently limit the game’s smoothness and can lead to frustration.

    • “It was stable, bug free and fun.”
    • “The game is perfectly stable, performant and bug free.”
    • “There are no glitches so far through two seasons.”
    • “I am not exaggerating, the AI is buggy as hell and your village cannot work autonomously without you having to fix things the AI doesn't every 10 minutes.”
    • “The game freezes after the two logo screens (Sand Sailor and Thunderful) and will sit blank indefinitely.”
    • “Had a few crashes and freezes which resulted in losing inventory items as character saves are only done daily and appears to be local.”
  • music

    97 mentions Positive Neutral Negative
    53% positive mentions, 44% neutral mentions, 3% negative mentions

    The music in the game is widely praised for its relaxing, atmospheric, and immersive qualities that complement the Viking theme and enhance the overall experience. While many find the soundtrack beautiful and fitting, some criticize it for being repetitive, limited in variety, or occasionally mismatched with gameplay moments. Overall, the soundtrack is seen as a strong asset that enriches exploration and combat, though a desire for more tracks and better audio options was noted.

    • “The soundtrack and visuals add a lot to the immersion too, especially during storms or while exploring forests and mountains.”
    • “Soundtrack and atmosphere: the hauntingly beautiful soundtrack perfectly complements the game's atmosphere, enhancing immersion and creating a memorable experience.”
    • “The crafting system is super fun, with a lot of attention to detail from the devs, the buildings are beautiful, and the music is amazing and puts you in the right mood at the right time.”
    • “Many sound effects are longstanding and melodic, playing on top of the background music (which is mediocre and very repetitive, with what seems like one or two tracks). This is not only annoying when played so often, but cringe-worthy because they use a different key than the background music.”
    • “The music is very basic and repetitive to the point of being irritating.”
    • “I got attacked by a big skeleton with a huge sword and baby music started playing... literally baby music, wtf.”
  • atmosphere

    76 mentions Positive Neutral Negative
    68% positive mentions, 28% neutral mentions, 4% negative mentions

    The game excels in creating a rich, immersive Viking atmosphere characterized by detailed environments, dynamic weather, and a haunting soundtrack that enhances the sense of a harsh but beautiful world. While many praise its atmospheric lighting, music, and seasonal effects, some users find it lacking tension or moment-to-moment impact, noting occasional areas for improvement in visual and audio polish. Overall, the atmosphere is a standout feature that deeply engages players, especially those drawn to survival and colony-building in a Norse-themed setting.

    • “Aska has honestly become one of my favorite survival games because it combines two things I really enjoy: deep base building and a strong Viking atmosphere.”
    • “The atmosphere is rich — storms roll in, forests feel alive, and the changing seasons make the world both beautiful and brutal.”
    • “The environments are atmospheric and detailed — snowy forests, raging seas, and beautiful sunsets help create a world that actually feels lived in.”
    • “The game on paper is exactly what I've been looking for and so I was excited to see how it played compared to how I hoped it played, but I'm quite picky with one thing in particular and this game unfortunately fell very far short in that respect - what I'm referring to is atmosphere, and I hoped that a colony sim being third-person and 3D with modern graphics would excel far better in atmosphere than any other colony sim I'd played.”
    • “There's no atmosphere, no creativity, no tension.”
    • “Atmosphere – honestly, it's meh.”
  • replayability

    29 mentions Positive Neutral Negative
    28% positive mentions, 62% neutral mentions, 10% negative mentions

    The game offers high replayability largely due to its procedurally generated islands, customizable settings, cooperative play, and a variety of challenges and secrets to discover. However, some players feel that after a few playthroughs, especially in multiplayer, the experience can become repetitive and lack long-term motivation. Ongoing updates and content additions are seen as key to sustaining and enhancing replay value.

    • “Between the procedural generation of the island itself along with the ability to tweak most settings, this game has a lot of replay value.”
    • “Since each game has a new map, the replayability is endless.”
    • “The random map seeds, randomly generated villagers, ability to play in coop, as well as there being so many things to do and learn in the game, gives it a lot of replay value.”
    • “After 3-4 attempts, I pretty much got to the point where you only wait for new invasions, making replayability really meh.”
    • “To make this system work, I need to use warehouses in a very specific way to be able to even do any kind of logistics; which is massively damaging to the concept and replayability of the game.”
    • “I'm a bit worried about long-term gameplay and replay value.”
  • humor

    28 mentions Positive Neutral Negative
    96% positive mentions, 0% neutral mentions, 4% negative mentions

    The game's humor is a highlight, often stemming from quirky NPC behaviors, funny sound effects, and amusing glitches that create unexpected comedic moments. Players enjoy shared chaotic fun with friends, humorous character models, and lighthearted animations, though some repetitive sounds and bugs can become annoying over time. Overall, the humor enhances the game's charm and entertainment, balancing playful silliness with engaging gameplay.

    • “Gathering a group of friends and diving into the chaos together turns the game into a hilariously fun derp-fest.”
    • “Very nice limitations on storage for carrying weight, weather limitations, food limitations and some funny little quirks, like the outhouse for composting and taking literal dumps in with loud warcries.”
    • “I've seen in other games, but still brings a lot of laughs when your villagers make hilarious blunders in their day to day menial tasks.”
  • emotional

    12 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The game evokes strong emotional investment through its heartfelt narrative, immersive moments, and the satisfying growth of a settlement, creating a wholesome and engaging experience. However, technical issues like frequent crashes and lost progress can lead to frustration and heartbreak, dampening the overall emotional impact. Despite this, players appreciate the blend of challenge and meaningful storytelling that resonates deeply.

    • “You start off chopping a tree, then suddenly you’ve founded a functioning village, assigned jobs, solved a food crisis, and emotionally invested in a guy who refuses to cook meat before eating it.”
    • “It’s beautifully composed, enhancing the emotional weight of key moments and adding an immersive layer to the overall experience.”
    • “Seeing your settlement grow from a few shelters in the wilds to a fully walled in community is a pretty cool and wholesome feeling.”
  • monetization

    10 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game's monetization is criticized for excessive ads and concerns about being a cash grab, with some users wary due to server security issues allowing disruptive players. However, others believe it is a genuine labor of love rather than a money-focused project. Overall, opinions are mixed, with frustration over ads and concerns about unfinished early access practices.

    • “One step away from a screenshot generator/asset flop/cash grab.”
    • “Hopefully it's not a well put together cash grab, but if it isn't fixed, I'll have to assume so.”
    • “This game is an obvious cash grab aimed at Valheim fans looking for sharper graphics.”
  • character development

    4 mentions Positive Neutral Negative
    25% positive mentions, 0% neutral mentions, 75% negative mentions

    Character development includes skill leveling and managing villagers, adding depth to gameplay, but the character designs have been widely criticized as unattractive and unappealing.

    • “It's definitely more of a 'niche' type game with base building, character development, leveling of skills, and managing village 'idiots' quite literally.”
    • “Terrible character design.”
    • “One of the ugliest female character designs I have ever seen.”
    • “Character design is meh.”
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Play Times

32h Median play time
87h Average play time
10-100h Spent by most gamers
*Based on 98 analyzed playthroughs
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Frequently Asked Questions

Aska is a open world role playing game with fantasy and historical themes. Common tags for Aska include indie, colony sim, exploration, early access, building and others.

Aska is available on PC and Windows.

On average players spend around 87 hours playing Aska.

Aska was released on June 20, 2024.

Aska was developed by Sand Sailor Studio.

Aska has received mostly positive reviews from players and mostly positive reviews from critics. Most players liked Aska for its gameplay but disliked it for its grinding.

Aska is a single player game with multiplayer and local co-op support.

Similar games include Medieval Dynasty, Bellwright, Sengoku Dynasty, Romestead, The Infected and others.