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Myriads: Renaissance Game Cover

About

Myriads: Renaissance is a turn-based strategy game with city-building and 4X mechanics, set in a floating island fantasy world. As a lite city-builder, you must grow your capital and manage resources while exploring, ruling, and surviving waves of corsairs. With easy-to-learn gameplay and multiple game modes, each run takes 3-4 hours and offers a challenging experience.

Myriads: Renaissance screenshot
Myriads: Renaissance screenshot
Myriads: Renaissance screenshot
Myriads: Renaissance screenshot
Myriads: Renaissance screenshot
Myriads: Renaissance screenshot
Myriads: Renaissance screenshot
Myriads: Renaissance screenshot
Myriads: Renaissance screenshot
Myriads: Renaissance screenshot
Myriads: Renaissance screenshot
+6

71%
Audience ScoreBased on 21 reviews
music1 positive mentions
gameplay3 negative mentions

  • The game has a charming concept with interesting city-building mechanics that can be enjoyable for short play sessions.
  • The demo allows players to try the game before purchasing, which is a great feature for those uncertain about it.
  • The game offers a fun and relaxing experience, making it a good option for casual gamers looking for a break from more complex titles.
  • The game suffers from a lack of content and replayability, with many players feeling they have seen everything it has to offer within a few hours.
  • There are significant pacing issues, with some players finding the gameplay too fast and the mechanics repetitive.
  • The game requires a lot of grinding and has limited options for city building and strategy, leading to frustration and a feeling of being stuck.
  • gameplay
    5 mentions Positive Neutral Negative

    The gameplay is visually appealing and features an engaging city-building mechanic, but players may exhaust its content quickly, leading to limited replayability. While the core mechanics have charm, there are concerns about the combat and overall balance, suggesting that improvements in user experience and bug fixes are needed. Many feel the game is enjoyable but not worth its full price, recommending a lower price point for the experience offered.

    • “The game is gorgeous, the city builder is exciting, and there's a certain charm to its no-frills mechanics.”
    • “You're going to end up seeing pretty much everything the game has to offer in the first few hours, and there honestly isn't all that much replayability value once you've gotten the gameplay loop down enough.”
    • “Though a lot could possibly be fixed with tweaking mechanics and rebalancing the early game, I'm not yet convinced the core combat is any fun.”
    • “Fun, but not worth a full price - $5-10 would be adequate for the amount of gameplay.”
  • replayability
    4 mentions Positive Neutral Negative

    Overall, the game has limited replayability, with many players noting that most content can be experienced within the first few hours. While some express a desire for additional depth to enhance replay value, the current gameplay loop does not encourage multiple playthroughs.

    • “After the first playthrough (about 3 hours), I think I'm going to go for a second campaign, but I hope the developers add more depth to improve replayability.”
    • “The game offers a variety of choices that can lead to different outcomes, making each playthrough feel unique and encouraging multiple runs.”
    • “With different character builds and strategies to explore, the replayability factor is high, allowing players to experience the game in new ways.”
    • “However, I've found that there is not much replayability.”
    • “You're going to end up seeing pretty much everything the game has to offer in the first few hours, and there honestly isn't all that much replayability value once you've gotten the gameplay loop down enough.”
    • “After the first playthrough (about 3 hours), I think I'm going to go for a second campaign, but I hope the devs add more depth to improve replayability.”
  • story
    4 mentions Positive Neutral Negative

    The story aspect of the game is criticized for its slow pacing, which discourages players from completing the story mode to unlock additional content. While there are references to external lore, such as Arcane Mini's D&D setting, the main narrative fails to engage players sufficiently, leading to frustration over locked modes.

    • “With the painfully slow pace of the game, I just can't bring myself to finish the story mode and unlock the other two modes. If those end up being surprisingly great, they shouldn't be locked behind the story.”
    • “Don't be alarmed by the Facebook-like quests at the beginning.”
    • “If you're looking for more lore or backstory, there is a company called Arcane Mini's that has a D&D 5E fantasy airship setting.”
  • grinding
    1 mentions Positive Neutral Negative

    Players express frustration with the excessive grinding required in Myriads: Renaissance, particularly due to high upkeep costs in the early to mid-game, which they feel detracts from the overall experience. They suggest that adding more factions and features like a map editor and mod support could enhance gameplay.

    • “I do wish Myriads: Renaissance didn't force such an insane amount of grinding, primarily due to early to mid-game upkeep costs, to extend the playtime.”
    • “The grinding in this game feels excessive and detracts from the overall enjoyment.”
    • “It's frustrating how much time is spent grinding instead of actually enjoying the gameplay.”
  • music
    1 mentions Positive Neutral Negative

    The music in the game is generally well-received, with many players enjoying its quality; however, some feel that the limited number of tracks leads to a repetitive experience over time.

    • “The music is pretty nice, but I feel like there aren't many tracks, so the OST gets repetitive quite quickly.”
  • graphics
    1 mentions Positive Neutral Negative

    Users feel that the graphics in the game have significant room for improvement, alongside other areas such as user experience and city building mechanics.

    • “Besides that, there's a lot of room for improvement in graphics, user experience, city building mechanics, and a couple of bug fixes.”

Buy Myriads: Renaissance

8h Median play time
8h Average play time
8-8h Spent by most gamers
*Based on 1 analyzed playthroughs

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