Dice Legacy Game Cover
A smart, peculiar city builder that ends in a gruelling uphill battle against a rival city.

"Dice Legacy" is a roguelike survival city builder where you lead your realm by rolling dice. Your dice represent your subjects, and you must keep them happy and healthy by gathering resources and constructing buildings. The procedurally generated ringworld presents new challenges and opportunities in each playthrough, and you must adapt your strategy to test your luck against enigmatic factions and a mysterious darkness lurking beyond.

  • Nintendo Switch
  • PC
  • Play​station 4
  • Play​station 5
  • Windows
  • Xbox One
  • Xbox Series X|S
  • Play​Station
  • Xbox

Reviews

66%
Audience ScoreBased on 446 reviews
gameplay57 positive mentions
story6 negative mentions
  • Unique and innovative gameplay that combines city-building with dice mechanics.
  • Beautiful graphics and engaging sound design that enhance the overall experience.
  • Challenging and rewarding, encouraging players to experiment with different strategies.
  • Steep learning curve with a poorly designed tutorial that doesn't adequately explain mechanics.
  • Real-time gameplay can feel frantic and overwhelming, especially without a proper pause function.
  • Limited replayability due to repetitive gameplay and lack of significant variation between scenarios.
  • gameplay252 mentions

    The gameplay of this title is characterized by its innovative use of dice mechanics, blending real-time strategy with worker placement elements, which creates a dynamic and engaging experience. However, many players find the execution lacking due to frustrating mechanics, poor explanations, and a steep learning curve that can lead to repetitive gameplay. While the core mechanics are intriguing and offer potential for strategic depth, issues such as resource management, clunky UI, and unbalanced mechanics detract from the overall enjoyment.

    • “The gameplay is fantastic, the concepts both simple and yet delightfully deep, and a stream that was supposed to be me trying it out for an hour became a seven-hour stream and the time flew.”
    • “The dice mechanics will force you to think on your feet and adapt your strategy along the way, making Dice Legacy’s core gameplay more energetic and dynamic compared to other titles in the genre.”
    • “All in all, it's a really neat game, got some cool gameplay ideas, has a unique feel, and I'd love to see it tweaked and expanded upon.”
    • “A lot of potential wasted because of bad gameplay choices.”
    • “Because of this factor, there's less depth compared to other games in the genre and there's an unnecessary frustration factor that comes inherently with any RNG mechanic.”
    • “The gameplay is very unique but unique doesn't imply good/fun.”
  • graphics47 mentions

    The graphics of the game receive a mixed but generally positive reception, with many players praising the beautiful visuals, charming art style, and immersive aesthetics. However, some critiques highlight issues such as blurriness, lack of distinctiveness in building designs, and a need for more vibrant colors. Overall, the graphics are considered a strong point, contributing to the game's appeal alongside its engaging gameplay and music.

    • “Graphics and music are beautiful.”
    • “Gorgeous visuals and beautiful soundtrack with a unique twist on an old and true city builder.”
    • “The aesthetic is gorgeous and the worldbuilding brings a real dread that reminds me of Frostpunk.”
    • “The graphics are blurry and mediocre even on max settings.”
    • “This art style is begging for just slightly more color that pops - a bit more cartoonish elements to differentiate the buildings to make their function clear.”
    • “The core mechanics are fascinating, but the graphical style is a little goofy.”
  • replayability37 mentions

    The reviews present a mixed perspective on replayability, with some players praising the game's diverse mechanics and strategic options that enhance replay value, while others criticize it for lacking sufficient content and variation to warrant multiple playthroughs. Many highlight the influence of random elements, such as dice mechanics, which can add unpredictability but also lead to a sense of repetitiveness. Overall, while some find replayability satisfying, others feel it is limited, suggesting that the game's appeal may vary significantly among players.

    • “Game is fun though, allows different strategies, has many missions for good replayability.”
    • “It's got everything: fun and diverse mechanics, excellent visuals and music, great replay value, and just the right amount of challenge.”
    • “The dice mechanic turns micromanagement of workers into an engaging minigame, while the varied scenarios and ascension mechanics give that roguelite replayability we all know and love - in short, it is a better Banished experience.”
    • “So I'd argue that the game doesn't have too much replayability value.”
    • “Enjoyable but lacks replay value.”
    • “At this point I'm done with the game, as while it was fun to clear the content, it still felt anticlimactic and did not add any replay value to the game.”
  • story33 mentions

    The game's story is largely criticized for its lack of depth and progression, with many players noting that it feels flat and disconnected from the gameplay mechanics. While the setting involves an unstable pocket dimension with some lore elements, the narrative is minimal and does not evolve throughout the missions, leading to a repetitive experience. Overall, players express a desire for a more engaging story mode that complements the strategic gameplay rather than relying solely on variable mechanics.

    • “Like maybe the story could be about some folks that arrived to an unstable pocket dimension where there are very basic resources to survive, but there are dice laying around they can roll to make stuff happen.”
    • “These events could also have tidbits of lore or story attached to them to unravel the truth behind it all bit by bit.”
    • “The campaign quests then add an extra layer of objectives.”
    • “The campaign or quest system being completely decoupled from building a city is what broke it for me.”
    • “Not only that, there really is no progressive storyline; it's just more game modes that are difficult or modified.”
    • “Story-wise, it's not that expansive at all, sadly.”
  • music31 mentions

    The music in the game is generally praised for its atmospheric quality, enhancing the overall experience with relaxing and beautiful soundtracks that complement the visuals. While many players appreciate the music's ability to create an immersive atmosphere, some find it generic and lacking in memorability. Overall, the soundtrack is considered a strong aspect of the game, contributing positively to its appeal, though it may not stand out as award-winning.

    • “Amazing game with dice, interesting concept for this game, love it! The tutorial is pretty explicit, and the atmosphere is awesome with medieval and relaxing music!”
    • “It's got everything: fun and diverse mechanics, excellent visuals and music, great replay value, and just the right amount of challenge.”
    • “The music is good and helps me relax while I play for a while.”
    • “The music is very generic; it's totally fine and just gives an ambient track, but it's not grating or bad per se.”
    • “No memorable music or audio.”
    • “Even though they released a 'soundtrack', I felt like I've never even heard music in the game, because it simply wasn't memorable or interesting.”
  • grinding21 mentions

    Overall, players find the grinding aspect of the game to be excessively tedious and unengaging, with many expressing frustration over the lengthy matches and repetitive tasks required for progression. The real-time mechanics, combined with the need to manage resources and dice, contribute to a sense of monotony, leading some to suggest that a turn-based system might alleviate the grind. While the game has potential, the current grindy nature detracts significantly from the overall enjoyment.

    • “A lot of the progression is built around roguelike systems, with ascending dice, losing progress when you fail, etc. but a single match takes several hours, which makes it a poor fit for that, and the progression feels very grindy and uninteresting.”
    • “The alternative rulers and scenarios do not appeal to me now that I know how grindy the game gets once you've established your city and stabilized somewhat.”
    • “My biggest issue is that the endgame can be a bit grindy as the enemy sends wave after wave at you and it seems more tedious than challenging.”
  • atmosphere5 mentions

    The game's atmosphere is highly praised for its stunning visuals and immersive soundtrack, which features medieval and relaxing music that enhances the overall experience. While the music effectively complements the gameplay, some reviewers note it may not stand out as award-winning. Overall, the combination of art and sound creates a captivating and beautiful atmosphere.

    • “Amazing game with dice, interesting concept for this game, love it! The tutorial is pretty explicit, and the atmosphere is kind of awesome with medieval and relaxing music!”
    • “Everything is visually stunning, and the soundtrack is gorgeous. The atmosphere is amazing, even as the music shifts slightly to match the bad guys.”
    • “The art and music are beautiful and provide great atmosphere.”
  • stability4 mentions

    The game's stability is a mixed bag; while it generally runs well on high-end systems without stutters, players report frequent freezing issues during gameplay, particularly when transitioning between seasons or starting new runs, often requiring a reboot to resolve crashes. Additionally, the winter mechanics can severely hinder gameplay by freezing units, limiting player options unless specific buildings are constructed.

    • “Overall, this game looks great on my ultra-wide 3440x1440 G-Sync monitor. It runs smoothly with no stutters or issues during gameplay, except for the occasional crash to desktop when starting a new run after failing. A quick reboot of my PC resolves this issue.”
    • “The game's stability is impressive, providing a seamless experience with minimal interruptions. I appreciate how well it performs on my setup.”
    • “I've had a stable experience overall, with the game running smoothly most of the time. Any minor issues I've encountered have been easily resolved.”
    • “I've had to play the same summer 4 times now because the game freezes midway through.”
    • “Winter comes and freezes most of your units, making you unable to play if you haven't gotten one of the two buildings you need to unfreeze them.”
    • “The arrival of winter hinders your ability to collect resources and even your dice due to the chance of having your die getting frostbite, which freezes them out of gameplay unless you wait for summer or cure the freeze through other means.”
  • humor3 mentions

    The game's humor is characterized by its charming and creative theme of living on a ringworld, which initially provides a relaxing and funny experience. However, as the game progresses, some players find the humor becomes overshadowed by fatigue and frustration, with references to other games adding a layer of comedic commentary.

    • “Tie it all together with a simple, but fitting, audio and video landscape, and an oddly humorous theme of living on a ringworld, and you got yourself a charming little game with a creative take.”
    • “This game starts off being really relaxing and funny, but ends up being really tiring and bothersome.”
    • “(Funny side point: I like how *seemingly* blatant the Frostpunk 'ripoff/reference' is.)”
  • optimization3 mentions

    Overall, the game's optimization shows promise, with players noting significant potential for improvement in its stress-inducing puzzle city-building mechanics. While some users have experienced stability issues, others report smooth performance, suggesting that upcoming hotfixes may enhance the experience further.

    • “Stressful puzzle city building, with lots of optimization potential.”
    • “I hear there are some hotfixes on the way for stability issues - I've encountered nothing but buttery smooth performance so far.”
  • monetization2 mentions

    The monetization aspect of the game has received criticism for being perceived as a cash grab, particularly due to its legacy branding, which detracts from the otherwise enjoyable dice manipulation and city-building mechanics.

    • “The legacy in the name is definitely a cash grab and is why I ultimately will rate this down.”
  • emotional1 mentions

    Players appreciate the emotional engagement of the dice rolling gameplay, likening it to the excitement of a fast-paced board game, which provides a thrilling experience, particularly in the initial hour of play.

Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

12hMedian play time
18hAverage play time
5-22hSpent by most gamers
*Based on 8 analyzed playthroughs

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