- January 22, 2024
- Redbeak Games
- 17h median play time
Mortal Glory 2 Prologue
89%Game Brain Score
humor, emotional
story, gameplay
92% User Score 48 reviews
Platforms
About
"Mortal Glory 2 Prologue" is a prelude to the full game, offering a taste of its combat system and features. Fight enemies using a variety of tools and take advantage of unique racial strengths of different fantasy races. Discover numerous relics, perks, and synergies to create powerful combinations and increase your gladiators' abilities. Difficulty settings cater to various skill levels.








Audience ScoreBased on 48 reviews
humor2 positive mentions
story3 negative mentions
- The game features a fun art direction and polished design, enhancing the overall experience.
- The addition of artifacts and passive skills adds depth to the battles, making them more engaging.
- The demo leaves players wanting more, showcasing a solid foundation for a highly addictive and enjoyable game.
- The demo is very short, leaving players wanting more content and feeling like it ends abruptly.
- Some players feel the game is a downgrade from the previous installment, lacking sufficient new content.
- The gameplay can become repetitive and lacks challenge, with opponents not evolving much throughout.
story
6 mentions Positive Neutral NegativePlayers feel that the game lacks a compelling narrative, which diminishes their emotional investment in the gameplay. While the mechanics are enjoyable, many reviewers suggest that incorporating a story or character interactions could enhance the overall experience and provide a stronger motivation for progression.
“The game was fun to play, but it could use some story writing to make it a more engaging experience.”
“Right now it felt more like a dopamine trap - for some players I'm sure that's enough, but for me, this game really could benefit from a story, or even just a talking sidekick.”
“A little story would go a long way: 'Why do I, as a player, care that I'm traveling across a map to all these varied gladiatorial arenas?'”
“The game was fun to play, but could use some story writing to make it more of an engaging experience.”
“Right now it felt more like a dopamine trap - for some players I'm sure that's enough, but for me this game steps into an area where it really could benefit from a story, or even just a talking sidekick.”
17h Median play time
17h Average play time
17-17h Spent by most gamers