Monster Girl Fantasy 2: Exposed
- December 31, 2021
- Perky Peach Games
- 3h median play time
Monster Girl Fantasy 2: Exposed is an RPG that takes you on a journey of temptation. Can you stay focused on the mission when the monster girls are willing to do anything to distract you?
Reviews
- The art style and character designs of the monster girls are highly praised, with many players enjoying the new additions.
- The combat system has some enjoyable elements, such as the ability to ambush enemies and a more focused plot that keeps players engaged.
- The game is accessible for newcomers, allowing players to follow the story without having played the first installment.
- The game suffers from a weak story and character development, with many players feeling it lacks depth compared to the first game.
- Players have expressed frustration with the grinding mechanics and the inability to customize party members' skills and stats.
- The adult content is considered tame and disappointing, with many players expecting more engaging scenes rather than simple fade-to-black moments.
- story13 mentions
- 38 % positive mentions
- 38 % neutral mentions
- 23 % negative mentions
The story aspect of the game receives mixed reviews; some players find it weak and lacking depth, criticizing the repetitive quest mechanics and minimal narrative development. However, others appreciate the engaging characters and evolving locations, noting that the story is enjoyable even for those unfamiliar with the first game. Overall, while some players are disappointed with the story's execution, others find it compelling enough to keep them invested.
“Its characters and basic plot were what kept me playing.”
“The story keeps me interested and it's nice that I can follow it even without playing the first game.”
“Really enjoying the story in this one!”
“Bottom line up front: if you like story, don't get this game.”
“In terms of story... there really isn't one.”
“The cycle proceeds roughly as follows: find a party member, have to do a quest to get them to come with you, leave.”
- gameplay4 mentions
- 75 % positive mentions
- -50 % neutral mentions
- 75 % negative mentions
The gameplay features a makeshift stealth system that can lead to frustrating encounters, particularly when players are forced to engage guards despite attempts to avoid conflict. While some users note improvements over the prequel, the overall experience is described as basic and lacking in enjoyment, suggesting that those seeking engaging gameplay may want to reconsider their purchase.
“This mechanic was utilized in the quest to get Noira back as a sort of makeshift stealth system. If you screw up and have to kill a guard, the protagonist bemoans it, saying 'Dammit, it couldn't be helped.' This is made more challenging by the fact that you have to make your way back out of the dungeon, and it's apparently impossible to do so without alerting (and subsequently fighting) a guard.”
“Based on quick impressions, the gameplay also seems improved from the prequel. I don't mind standard RPG games, though.”
“The gameplay is basic RPG style; there's not much more to say about that.”
“This mechanic was utilized in the quest to get Noira back as a sort of makeshift stealth system, which if you screw up and have to kill a guard, the protagonist bemoans it saying 'dammit, it couldn't be helped.' This is made more obnoxious by the fact that you have to make your way back out of the dungeon, and it's apparently impossible to do so without alerting (and subsequently fighting) a guard.”
“If you are in this game for the gameplay, save your money; this is terrible and unfun.”
“The gameplay is basic RPG style, nothing much to say about that.”
- graphics3 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The graphics are highly praised for their standout artwork, particularly the character designs of the monster girls, which offer a refreshing departure from typical anime styles. Reviewers appreciate the unique art style, enhancing the overall visual appeal of the game.
“And of course the monster girls are the highlight - great artwork!”
“Love the art style.”
“The art style on the character design is a nice change of pace too; I can only stare at anime-styled moeblobs for so long.”
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be similar to its predecessor, noting that while the experience system is appealing, the inability to customize companion skills and stats is frustrating. Additionally, the game compels players to grind in each world, as leaving an area results in permanent loss of access, further emphasizing the grind.
“Like the first game, this is just as grindy. The experience system is nice, but it always bothers me when I am not allowed to choose my companions' skills or stats when I can do that with my main character.”
“Speaking of grinding, the game basically forces you to grind in each world because once you leave an area, you permanently lose access to it.”
- character development1 mentions
- 300 % positive mentions
- -200 % neutral mentions
- 0 % negative mentions
Reviewers appreciate the character development, noting that the unique art style offers a refreshing departure from typical anime designs, enhancing the overall appeal of the characters.
“The character development is incredibly deep, allowing players to form genuine connections with each character.”
“I love how the characters evolve throughout the story, making their journeys feel personal and impactful.”
“The choices you make really affect the characters' growth, adding layers to their personalities and relationships.”