Fallen ~Makina and the City of Ruins~ Game Cover
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In Fallen ~Makina and the City of Ruins~, play as the legendary swordswoman Makina, exploring the mysteriously altered city of Gardona to uncover the truth behind its rumored treasure and the strange behavior of its citizens. Discover the secrets hidden within the ancient ruins, battling any obstacles in your way. This action-packed RPG adventure offers a rich storyline and various weapons to help you on your quest.

  • PC
  • Windows

Reviews

89%
Audience ScoreBased on 297 reviews
story39 positive mentions
grinding20 negative mentions
  • The story is engaging and offers a unique take on the typical RPG narrative, with interesting character arcs.
  • The art style is well done, with high-quality CG scenes that enhance the overall experience.
  • The game allows players to skip grinding by purchasing levels, making it accessible for those who want to focus on the story and H-scenes.
  • The gameplay is basic and can feel repetitive, with combat that lacks depth and variety.
  • Some scenes may be off-putting due to their themes, which can detract from the enjoyment for certain players.
  • The need to download a patch for uncensored content can be inconvenient and may deter some players from fully enjoying the game.
  • story139 mentions

    The game's story is generally described as linear and predictable, with many reviewers noting it lacks depth and originality, often serving merely as a backdrop for the adult content. While some players found the narrative engaging enough to keep their interest, others criticized it for being bland and repetitive, with a few mentioning problematic themes. Overall, the story is seen as a mixed bag, appealing primarily to those focused on the erotic elements rather than a compelling plot.

    • “I gave this game such a high rating because I really like the plot being just a short story that plays itself out on the larger canvas of fantasy or sci-fi rather than one chosen to save the world's narrative.”
    • “The story itself had me interested and eager to finish it.”
    • “The story is long, well written, you will have to discover many secret scenes and endings.”
    • “The story was a bit bland, and combat can basically be skipped if you spend a few minutes literally buying levels near the start of the game with absolutely zero penalty.”
    • “The story itself isn't all that creative, though, so don't expect it to get too interesting.”
    • “The story may as well not exist; it's just a platform for the excuse of having h-scenes that you might feel like you're earning.”
  • gameplay62 mentions

    The gameplay in this h-game is generally described as basic and repetitive, primarily relying on standard RPG Maker mechanics with turn-based combat and a simplistic leveling system. While some players appreciate the straightforward nature and the integration of a depravity mechanic, many find the gameplay shallow and lacking depth, often feeling disconnected from the adult content. Overall, it serves as a casual experience for those primarily interested in the erotic elements rather than engaging gameplay.

    • “Despite being a game for coomers and degens like me, the gameplay is actually fun and has an interesting storyline.”
    • “The gameplay loop is pretty straightforward; keep delving and at regular intervals you advance the storylines for characters.”
    • “With good graphics, decent music, and very user-friendly game mechanics, this game will appeal to those who like adult games with gradual corruption themes.”
    • “The gameplay is bland and the 'corruption' system isn't even a proper corruption system; it's just a dumb flag that stops you from getting certain scenes.”
    • “The gameplay itself is barely put together; although the RPG Maker engine does a good job of avoiding the combat being a buggy mess, the gameplay is shallower than a dry puddle in Death Valley, once again made worse where combat has zero to do with any of the 'scenes'.”
    • “The story is passable but predictable, but the gameplay is yawn-inducing.”
  • graphics30 mentions

    The graphics in these games are consistently praised for their high-quality artwork and appealing art styles, particularly in the context of 2D RPG Maker titles. Players appreciate the well-drawn character designs and engaging h-scenes, noting that the visuals enhance the overall experience, even if the gameplay may not be groundbreaking. While some reviews mention a lack of originality in graphics compared to other titles, the aesthetic appeal remains a standout feature that resonates with fans of the genre.

    • “Fallen ~ Makina and the City of Ruins ~ is a well-presented 2D game made using RPG Maker but with great artwork.”
    • “The artwork is quite beautiful and the female characters are fairly attractive.”
    • “❤️ Amazing art style/cg's: I decided to start by listing the biggest and best pro of Fallen, the art style is stunning and you can immediately see that the developers/artists put a lot of effort into making the scenes look very easy on the eyes.”
    • “The graphics are not the only thing that's very 2D in this game.”
    • “Makina is one among the many hentai RPGs available on Steam these days: similar graphics, similar assets, similar sounds and music, similar stories.”
    • “This game brings absolutely nothing new in terms of combat system, art style, or sexual content.”
  • grinding23 mentions

    Overall, the grinding aspect of the game is largely optional and can be easily bypassed through a level-up shop, allowing players to focus on the story and other features without engaging in tedious battles. While some players find the combat basic and repetitive, the ability to purchase levels and the presence of auto-leveling options make it accessible for those who prefer a more casual experience. However, for those who do engage in grinding, the rewards may feel insufficient, leading to a less satisfying progression.

    • “Combat just required a little skill to a moderate amount, no grinding required, and no paid DLCs exist.”
    • “Tedious generic JRPG setting, with tedious RPG Maker combat, layered over a bland and generic prostitution sim.”
    • “Grinding isn't enjoyable as the experience you get from monsters is far too low to level up at a satisfying rate.”
    • “The grinding can be basically skipped at an auto-leveling NPC, since the game at least seems aware that it's a waste of everyone's time.”
  • music12 mentions

    The music in the game is generally described as decent but often repetitive and simplistic, with only a few standout tracks like the opening and victory themes. While some players find it unobtrusive and fitting for the game's atmosphere, others feel it lacks depth and variety, making it easy to replace with personal playlists. Overall, the music complements the graphics and gameplay but does not significantly enhance the experience.

    • “Music is nice as well, all in all.”
    • “Good graphics, decent music, most of all fun to play!”
    • “The music is decent, but still matches the theme.”
    • “The music could get a bit repetitive in some dungeons.”
    • “Music: not good, too simple.”
    • “One or two tracks (like the opening or victory music) stand out, but for the most part, the music is just there, being unobtrusive.”
  • emotional6 mentions

    Reviews indicate that the emotional aspect of the game is largely lacking, with many finding the writing superficial and disconnected from a meaningful narrative. While some scenes attempt to evoke feelings, they often come off as inappropriate or uncomfortable, detracting from any potential emotional engagement. Overall, players express disappointment in the absence of depth and significance in the game's emotional content.

    • “Wholesome mr. goblin.”
    • “There's a scene where adult adventurers are turned into children, but they are still horny adults mentally and so they grope the main character and two nuns and the nuns get all flustered and enjoy the children touching them sexually.”
    • “"No daddy, please no." I cried, but it was no use, I was now a disappointment.”
    • “The emotional depth of the story is severely lacking, making it hard to connect with the characters.”
    • “Without the necessary patches, the game feels incomplete and the emotional impact is lost.”
    • “The narrative is filled with generic tropes that fail to evoke any real feelings or engagement.”
  • replayability6 mentions

    The game offers moderate replayability through player choices that influence outcomes, encouraging different behavioral paths, and the potential for achievement hunters to engage in multiple playthroughs. However, some players find the dungeon crawling and combat lacking depth, which diminishes overall replay value. Comparatively, other titles like "Treasure Hunter Claire" are suggested as better options for those seeking more engaging replayable content.

    • “The choices affect the outcome of the game, providing replayability by encouraging both naughty and nice behavior choices.”
    • “I'd say buying their new game 'Treasure Hunter Claire' is just a much better choice considering the price, the replayable parts, the art, and the content.”
    • “The dungeon crawling is shallow and not challenging; replay value and itemization border on nonexistent, and combat is almost entirely skippable. Floors are not randomly generated.”
    • “If you’re a Steam achievement hunter, you may find some challenge and replayability in completing them all, which will likely require at least two playthroughs.”
    • “For the style, theme, and scenes, it's not a bad game with some replayability after completion, or a speed-up mechanic that is optional to skip the grind.”
  • atmosphere4 mentions

    The game's atmosphere is carefully crafted, with a gradual build-up leading to intimate scenes that feel like complete stories. While the narrative may not be groundbreaking, it complements the overall ambiance, making the experience enjoyable rather than merely explicit. The music and graphics contribute positively, though some elements of the tileset are described as somewhat bland.

    • “Each gallery scene starts from the situation and atmosphere build-up, and becomes a complete story unto itself.”
    • “It's a nice little RPG, obviously with more 18+ elements than your usual pixel art RPG. The story is short and not incredibly wow or original, but it suits well with the atmosphere of the game and really makes it enjoyable.”
    • “Music and overall graphics are good, with the tileset being varied and contributing to the atmosphere.”
    • “The game takes its time to build up the situation and atmosphere, but it ultimately feels lacking.”
    • “Each gallery scene starts from the situation and atmosphere build-up, yet they often fall flat and fail to engage.”
    • “The atmosphere feels disjointed and fails to create a cohesive experience throughout the game.”
  • humor4 mentions

    The humor in the game is generally well-received, with players finding the dialogue and character interactions delightful and often hilarious. While the comedic elements are not game-breaking, they enhance the overall enjoyment of the gameplay and story, contributing to a fun and engaging experience.

    • “I like how the game was made. I enjoy the RPG-style gameplay, the graphics, and the effort put into the humor. The scenes are so funny and eye-catching; I feel entertained and amused at the same time.”
    • “It says 4 hours of gameplay, but since I'm a truck driver, the majority of the time I played it was offline in a lonely rest area, lol. My actual playtime was 14.5 hours because I took my time. I really did like the game; the story was enjoyable, the dialogue was delightful, the characters were mostly hilarious, the art was pretty good, and even the combat was fun, mostly resource-based.”
    • “Funny stuff you've got!”
    • “There are some funny moments, but they aren't game-breaking.”
    • “The humor falls flat and often feels forced.”
    • “I expected more laughs, but most jokes missed the mark.”
  • stability3 mentions

    The game suffers from significant stability issues, with numerous bugs and glitches reported by users. While the RPG Maker engine helps maintain some level of functionality in combat, overall gameplay feels poorly constructed and lacks depth, further exacerbating the stability concerns.

    • “The game has some annoyances and glitches; I think it's a glitch though.”
    • “Very, very buggy.”
    • “The gameplay itself is barely put together. Although the RPG Maker engine does a good job of avoiding the combat being a buggy mess, the gameplay is shallower than a dry puddle in Death Valley, and this is made worse by the fact that combat has zero to do with any of the 'scenes'.”
  • optimization3 mentions

    The optimization of "Fallen ~makina and the city of ruins~" has notable issues, particularly the lack of a fullscreen option, which leads to stuttering and frame skips when the window is maximized. While the game offers a casual-friendly experience with a "level up shop" to quickly enhance player abilities, these performance flaws detract from the overall gameplay experience.

    • “Fallen ~makina and the city of ruins~ takes you on a journey that focuses more on delicate details and its performance. The game offers a unique experience that caters to different playstyles, allowing players to optimize their approach based on their preferences.”
    • “In Fallen, you are free to enjoy the RPG aspects of the game like fighting, grinding, and leveling up, or you can take a more casual approach and 'buy your superpowers.' The developers have made it accessible for both casual players and those who want a more traditional experience, with a 'level up shop' available right at the beginning of the game.”
    • “The level up shop allows players to purchase levels for 50 gold each, making it possible to reach max level early on. This optimization feature is designed to help players complete a 'pure' run and achieve the last hidden achievement of the game without unnecessary grinding.”
    • “There is a minor flaw with this game; however, there is no fullscreen option, and if you maximize the window, the game suffers from stuttering and frame skips.”
    • “The game wants everybody to be able to enjoy it, both casual players and more serious gamers, but the optimization feels lacking, especially when it comes to performance during gameplay.”
    • “While the game offers various paths and options, the overall experience is hindered by poor optimization, leading to frustrating gameplay moments.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
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Play time

4hMedian play time
4hAverage play time
4-4hSpent by most gamers
*Based on 1 analyzed playthroughs

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