Modest Kind
- December 21, 2017
- VedantaTeam
Modest Kind is a Rogue-lite Initiation Adventure. Ever heard of Entropy, The Selfish Gene and Schrödinger's cat? This action-heavy, story-driven top-down dungeon crawler will put your knowledge to the test. Your Path to Enlightment begins now.
Reviews
- The game offers a similar experience to The Binding of Isaac, making it appealing for fans of roguelikes.
- The controls and graphics are generally well-received, contributing to an enjoyable gameplay experience.
- The developers are actively working on updates and improvements, showing potential for future enhancements.
- The game feels unfinished, with many elements lacking polish and clarity, leading to confusion during gameplay.
- The menu system is confusing, and there are issues with weapon mechanics, such as slow firing rates and poor collision detection.
- Many gameplay elements, including item pickups and stats, are poorly explained, making it difficult for players to understand their effects.
- graphics8 mentions
- 25 % positive mentions
- 38 % neutral mentions
- 38 % negative mentions
The graphics received mixed reviews, with some players appreciating the unique art style and controls, while others criticized the inconsistent visuals and lazy animations. Additionally, the menus were noted as confusing, detracting from the overall experience. Despite these issues, fans of the genre may overlook the shortcomings due to their enjoyment of the game's story and style.
“I am a big fan of roguelikes and I really like the art style and story development.”
“I like the feel of the controls and the graphics.”
“Menus are confusing, the art style is jarringly inconsistent, and the animation feels lazy.”
“+ glorious MS Paint artwork”
“The art style is jarringly inconsistent.”
- story6 mentions
- 33 % positive mentions
- 50 % neutral mentions
- 17 % negative mentions
The story has been described as good, with some players appreciating its development and art style. However, there are significant criticisms regarding its presentation, with some reviewers feeling confused and disengaged after initial gameplay, which detracted from their overall experience.
“I am a big fan of roguelikes and I really like the art style and story development.”
“The story is good.”
“Unfortunately, the story isn't presented very well in my opinion (I played for about an hour and had no idea what was going on at all), and the gameplay felt awkward, too slow, and clunky for this style of game, and somehow unrewarding.”
- music2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The music aspect of the game is limited, with users noting a lack of setup options beyond adjusting the music and sound effects volume. There are no additional features such as resolution settings, windowed mode, or key remapping available.
“There don't seem to be any setup options other than music and sound effects volume - no resolution or windowed mode options, no key remapping.”
- gameplay2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
Players appreciate the depth and complexity of the roguelike gameplay, but they emphasize the need for clear initial information to enhance their engagement and investment in the game.
“I don't mind sussing out the mysteries and finer mechanics of a roguelike, but I need a certain amount of information available up front to get me invested.”