- March 5, 2014
- Tricktale
- 31h median play time
Diehard Dungeon
Platforms
About
"Diehard Dungeon" is a real-time roguelike game with a 16-bit aesthetic, where you traverse randomly-generated dungeons filled with enemies, traps, and treasure. Along the way, you can collect upgrades and abilities, and encounter the souls of other players in "Champion Mode." Each playthrough offers a unique experience with multiple outcomes.











- Diehard Dungeon offers a fun and challenging roguelike experience reminiscent of classic Zelda games, with randomly generated dungeons that keep gameplay fresh.
- The game features a unique companion chest mechanic that collects loot and levels up, adding an interesting layer to the gameplay.
- The developer is actively updating the game, addressing bugs and adding new content, which shows a commitment to improving the player experience.
- The combat mechanics can feel clunky, with limited weapon options and a lack of depth in character progression, leading to repetitive gameplay.
- The game suffers from visual clutter, making it difficult to see traps and important items, which can lead to frustrating deaths.
- There is no option to skip the tutorial after the first playthrough, which can be tedious for returning players.
- gameplay73 mentions Positive Neutral Negative
The gameplay has received mixed reviews, with many players criticizing its chaotic and frustrating mechanics, often likening it to a visually cluttered bullet-hell experience. While some appreciate the roguelike elements and Zelda-inspired dungeon exploration, others find the combat clunky and repetitive, lacking significant variety or impactful upgrades. Overall, the game offers a challenging experience but suffers from poor design choices that detract from its potential enjoyment.
“You learn through gameplay and build up your style.”
“The gameplay is very Zelda-like in how you move through dungeons and unlock new rooms while fighting various enemies.”
“Definately would recommend, extremely fun and gives a large amount of gameplay to discover new enemies and new perks, and on top of that, each journey is different, and sometimes a gamble for your life.”
“Visually messy bullet-hell with poor design and frustrating, chaotic combat mechanics.”
“Gameplay is by far the worst offender; clunky is not enough to describe how bad it is. You have barely any range on your melee attack, which deals a pathetic 3 damage, while most enemies have 10+ HP.”
“The repetitive gameplay just appeals to me.”