- May 19, 2017
- Brainwash Gang
- 2h median play time
Nongünz
Platforms
About
"Nongunz" is a single-player platformer game known for its fabulous gameplay, beautiful graphics, and charming soundtrack. The game features unique, dark imagery and intense action, with many secrets to discover. Credits go to the talented development team, including Verz Erd, Ezru Rubiera, Beibei Coli, Muffin de Sepia, Charly Santafé, Guille Laorga, Rafer Labarta, and Bakir Khawam. Follow Sindiecate Arts for updates.
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- The game features a unique and intriguing art style that enhances the overall atmosphere.
- The soundtrack is fantastic and complements the gameplay well.
- The game offers a challenging experience that encourages players to learn and adapt their strategies.
- The lack of clear instructions and explanations for game mechanics can be frustrating for players.
- Controls can feel clunky and unresponsive, making gameplay less enjoyable.
- The difficulty spikes can be punishing, leading to a sense of unfairness in some encounters.
gameplay
116 mentions Positive Neutral NegativeThe gameplay of "Nongünz" is characterized by its roguelike elements and a minimalist approach that leaves players to discover mechanics on their own, often leading to frustration due to a lack of guidance and clarity. While some players appreciate the challenge and depth that comes from figuring out the game, many criticize its obtuse interface and repetitive mechanics, resulting in a mixed reception regarding overall enjoyment and accessibility. The game features a blend of platforming and shooting mechanics, but the execution is often seen as lacking, with some players recommending external guides to navigate its complexities.
“Nongunz throws you into a roguelike that is reminiscent of old-school games while utilizing modern mechanics.”
“The gameplay itself is pretty standard jump and shoot, and really isn't terrible.”
“I heartily recommend Nongunz to everyone; it is an absolute gem of a game which has such intense depth and rewarding gameplay.”
“Never in my life have I cared less about learning a game’s mechanics, but even if I wanted to understand what was going on, I don’t think the deliberately opaque and artsy interface would have allowed me to.”
“The gameplay is trite and the menus are inscrutable.”
“This game just seems to lack the tight mechanics of others.”