- November 9, 2023
- Lukas VanTilburg
- 17h median play time
Mob Factory
72%Game Brain Score
gameplay, graphics
grinding, optimization
72% User Score 434 reviews
Platforms
About
Mob factory is an automation and tower defense game for the lazy adventurer. Smelt down enemy loot into turrets & factories to automate an ever expanding dungeon from the comfort of your tower.











+1
Audience ScoreBased on 434 reviews
gameplay20 positive mentions
grinding40 negative mentions
- The game combines tower defense and factory automation in a unique and engaging way, providing a fun challenge for players.
- Many players find the game charming and enjoyable, with cute graphics and a satisfying gameplay loop.
- The game offers a good amount of playtime, with some players reporting up to 20 hours of gameplay, making it a decent value for casual gamers.
- The game feels unfinished and lacks polish, with many players noting bugs, balance issues, and a lack of updates since its release.
- There is a significant lack of replayability and content, with many players feeling that the game becomes repetitive and grindy after a few hours.
- The user interface is often criticized for being confusing and lacking essential information, making it difficult for players to manage their factories effectively.
gameplay
58 mentions Positive Neutral NegativeThe gameplay is a mixed bag, with players noting that it often feels more like a frustrating puzzle than an engaging experience, primarily due to limited mechanics and a lack of variety. While the core mechanics and enemy variety are praised, many find the progression tedious and the gameplay repetitive, especially as the game lacks sufficient content and environmental interactions. Overall, the game has potential but requires significant rebalancing and additional features to enhance the player experience.
“The core gameplay mechanics are interesting and work relatively well.”
“It offers some truly engaging gameplay elements that challenge players to thoughtfully plan their enemy pathways and defense placements.”
“The game excels in its diverse mechanics.”
“The game feels more like a frustrating puzzle than something that's easy to work with, this is because of the one spawn point and the tower mechanics.”
“The game offers around 10 hours of gameplay to beat it and has no variety, no maps, no dialog, etc. The only fun is in optimizing the automation, but not being able to automate weapon production prevents you from having enough weapons to take full advantage of the map space, resulting in you only being able to concentrate on a few enemies to complete a quest then tear down and move on.”
“The first few hours of exploring felt amazing, but I got used to the core game mechanics rather quickly, and it became clear that progression is not that satisfying, tools are quite limited, and overall game challenges are rather tedious than interesting.”
17h Median play time
14h Average play time
8-20h Spent by most gamers