- June 7, 2020
- Tobias Springer
- 14h median play time
shapez
Platforms
About
"Shapez" is a factory automation game where you produce and transform shapes to solve increasingly complex puzzles. Create production lines using various tools, machines, and conveyor belts while managing resources and optimizing for efficiency. The game features a calming low-poly art style and a soothing soundtrack, providing a relaxing environment to plan and build your factories.
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- Engaging and addictive gameplay that keeps players hooked for hours.
- Relaxing experience with no time limits or resource constraints, allowing for creative factory building.
- Challenging puzzles that gradually increase in complexity, providing a satisfying sense of progression.
- Can become repetitive and tedious after a while, especially in the late game.
- Copy/paste functionality is locked behind a level, making early optimization cumbersome.
- Performance issues may arise with larger factories, leading to lag and crashes.
gameplay
336 mentions Positive Neutral NegativeThe gameplay of Shapez is characterized by its intuitive mechanics and minimalist design, making it accessible yet challenging for players. While it offers a satisfying progression through factory building and puzzle-solving, some mechanics can feel tedious or poorly explained, particularly in the late game. Overall, it provides a relaxing and engaging experience, appealing to both casual gamers and those seeking deeper strategic gameplay.
“The game stands out for its clean, minimalist design and intuitive mechanics, making it easy to pick up yet challenging to master.”
“Shapez's calming music and satisfying gameplay loops make it a perfect choice for both casual gamers and those seeking a deeper strategic experience.”
“The core of shapez lies in its ability to captivate players with its ingenious puzzle-solving mechanics.”
“Gets really stupid when you reach the endgame, the 'shrinking' mechanic isn't properly explained, works in glitchy ways that don't look like intended design and you'll probably have to google because the info the game provides you doesn't make sense.”
“The only goals of the game are to produce a specific amount of a shape; you unlock all the mechanics pretty quickly, so it becomes a matter of designing your factory to build your shape and then waiting, or making the factory bigger (by hand probably, because again, it's costly to copy/paste).”
“Unfortunately, the shallow and repetitive gameplay is matched with an insane amount of shapes you have to create - if you like monotony, this is for you as you always have to recreate the same factory patterns at different parts of the map (without blueprints) - everything is manual and boring after 1-2 hours.”