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Tower Factory Game Cover

About

"Tower Factory is a game where you build and expand your own factory to produce towers and defend against enemies. Explore procedurally generated maps to find and destroy enemy castles, while acquiring resources and permanent upgrades. The demo includes 4 levels, 12 towers, and over 20 factory buildings to choose from."

Tower Factory screenshot
Tower Factory screenshot
Tower Factory screenshot
Tower Factory screenshot
Tower Factory screenshot
Tower Factory screenshot

84%
Audience ScoreBased on 343 reviews
gameplay27 positive mentions
grinding32 negative mentions

  • Great combination of tower defense and resource management, providing a unique gameplay experience.
  • Challenging and engaging, with procedural map generation that keeps each playthrough fresh.
  • Regular updates from the developer show commitment to improving the game and addressing player feedback.
  • Progression can feel grindy, requiring repeated playthroughs of earlier levels to unlock upgrades.
  • Lack of a pause function and time pressure can make strategic planning difficult and stressful.
  • Some players find the reliance on RNG for resource availability frustrating, impacting overall enjoyment.
  • gameplay
    70 mentions Positive Neutral Negative

    The gameplay is characterized by a unique blend of tower defense and light automation, creating a satisfying loop that is enjoyable for casual play. However, many players find it repetitive and lacking in depth, with a desire for more diverse mechanics and objectives. While the core mechanics are solid, the game suffers from resource management issues and a need for improved pacing and difficulty settings to enhance engagement.

    • “The unique gameplay and satisfying gameplay loop make it easy to play and perfect for killing time.”
    • “Gameplay is chill and unique in the way that it blends original tower defense with light automation seamlessly.”
    • “It's a really engaging game; the graphics and gameplay drag you in.”
    • “Gameplay itself is repetitive after a few hours and does not have a very unique and engaging personality.”
    • “The tedium of playing the same map again and again to obtain these coins so you can progress just saps any fun out of it, and as this is core to the game's play style, I just can't see this fundamental boring core mechanic changing.”
    • “The mechanic where you need to kill enemies to gain 'energy' is a huge bottleneck and makes expanding difficult and slow.”
  • grinding
    36 mentions Positive Neutral Negative

    The grinding aspect of the game has received significant criticism, with many players finding the process of upgrading and resource gathering to be tedious and overly time-consuming. Reviewers express frustration over the necessity to grind extensively to progress, often feeling that the game prioritizes repetitive tasks over enjoyable gameplay mechanics. While some acknowledge the game's potential, the current focus on grinding detracts from the overall experience, making it more stressful than fun.

    • “Game mechanics should be fun, not tedious or repetitive just to pad out content and replayability.”
    • “You'll need a second life for grinding.”
    • “Additionally, the overall grind for coins to upgrade towers and factories can feel tedious at times.”
    • “Right now, the game’s focus on time pressure and grinding makes it more stressful than enjoyable.”
    • “I understand this is early access, but my feedback is that the game is designed in a way that you have to lose a lot of times before grinding to get necessary unlocks to progress.”
  • story
    18 mentions Positive Neutral Negative

    The game lacks a cohesive story, which many reviewers feel detracts from the overall experience and connection to gameplay progression. Players suggest that incorporating a narrative element could enhance enjoyment and memorability, while also recommending the addition of roguelite features to diversify mission approaches. The absence of a compelling story and the underwhelming nature of upgrades contribute to a frustrating gameplay loop, particularly when players repeatedly fail missions due to luck-based mechanics.

    • “The concept is good, but having to fail the first mission over and over no matter how well you play because you don't have the right upgrades or you were unlucky finding these specific buildings in the fog of war to beat the enemy is a huge turn-off.”
    • “---{ story }---”
    • “Only recommendation is for developers to come up with a story to link to the progression as it would create a more enjoyable, memorable experience.”
    • “☑ no story”
    • “Would be nice to add more roguelite elements during playthrough which may mix up how players approach completing the mission.”
  • graphics
    18 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their vibrant and cheerful art style, featuring a great color palette and crisp visuals that enhance the overall gameplay experience. Players find the combination of beautiful graphics and engaging gameplay to be captivating, making it a standout aspect of the game.

    • “The look and feel of the game is vibrant, cheerful with a great color palette, and crisp graphics.”
    • “It's a really engaging game, the graphics and gameplay drag you in.”
    • “An addicting combo of tower defense and resource management with beautiful graphics and music.”
    • “Too many games focus on bizarre high-res graphics.”
  • replayability
    10 mentions Positive Neutral Negative

    Overall, the game is praised for its addictiveness and replayability, particularly due to its engaging mix of mechanics reminiscent of Factorio and tower defense. However, some users note that while there is potential for replay value, current content may feel limited and could benefit from future updates to enhance the experience.

    • “Super addicting and replayable; it's such a great mix of something like Factorio and a tower defense game.”
    • “The first level is surprisingly difficult, but it has a lot of replay value.”
    • “Good game, very nice replayability.”
    • “Game mechanics should be fun, not tedious or repetitive just to pad out content and replayability.”
    • “There isn't currently a ton of replayability here, but this game has a lot of promise if it continues to get updated.”
  • music
    10 mentions Positive Neutral Negative

    The music in the game has received praise for its quality and immersive background tracks, with comparisons to the series "Arcane." Players appreciate the attention to detail in both the music and sound effects, enhancing the overall aesthetic experience. However, some users noted that one particular track can become repetitive over time.

    • “Great haptics and music; it's clear the dev cares about the details and is very good at what they do.”
    • “Love the music and the sound effects, and it's a very pretty game to boot.”
    • “An addicting combo of tower defense and resource management with beautiful graphics and music.”
    • “One music track can grind on you after a little while :)”
  • optimization
    4 mentions Positive Neutral Negative

    Overall, while users note that some UI optimization is still required, particularly for controls on the Steam Deck, they emphasize that adjustments can be made through the settings, allowing for a customizable experience.

    • “Controls on Steam Deck need to be optimized, but nothing you can't do on your own in the settings.”
    • “Some UI optimization is still needed.”
    • “Controls on Steam Deck need to be optimized, but nothing you can't adjust on your own in the settings.”
  • atmosphere
    2 mentions Positive Neutral Negative

    The game's atmosphere is initially engaging and promising, creating excitement and challenge; however, it becomes frustrating when players are required to search the map randomly for items, detracting from the overall experience.

    • “The game is a good concept and looked exciting, but it started more challenging and grindy than expected based on the atmosphere.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in "Tower Fortress" is characterized by its absurdity and imbalance, which adds a comedic twist to the tower defense genre. Players find the game's quirks and unexpected challenges amusing, contributing to an entertaining experience.

    • “Tower Fortress review: a hilariously unbalanced tower defense”

Buy Tower Factory

30h Median play time
36h Average play time
6-72h Spent by most gamers
*Based on 6 analyzed playthroughs

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