Skip to main content

Oddsparks: An Automation Adventure

89%Game Brain Score
story, gameplay
grinding, stability
89% User Score Based on 1,346 reviews

Platforms

PCPCSDSteam DeckWinWindowsXSXXbox Series X|SEGEpic GamesXboxXbox

About

In "Oddsparks: An Automation Adventure," players design automated workshops, craft items, and explore a fantasy world with adorable Sparks companions. This game combines automation and real-time strategy elements, appealing to both genre enthusiasts and newcomers. Customize your experience by decorating and building unique systems to optimize production.

Oddsparks: An Automation Adventure screenshot
Oddsparks: An Automation Adventure screenshot
Oddsparks: An Automation Adventure screenshot
Oddsparks: An Automation Adventure screenshot
Oddsparks: An Automation Adventure screenshot
Oddsparks: An Automation Adventure screenshot
Oddsparks: An Automation Adventure screenshot
Oddsparks: An Automation Adventure screenshot
Oddsparks: An Automation Adventure screenshot
Oddsparks: An Automation Adventure screenshot
Oddsparks: An Automation Adventure screenshot
+12

89%
Audience ScoreBased on 1,346 reviews
story26 positive mentions
grinding78 negative mentions

  • Charming blend of Pikmin and Factorio, offering a unique and engaging gameplay experience.
  • Cute graphics and sound design, with adorable characters that enhance the overall atmosphere.
  • Smooth controls and good performance, especially on handheld devices like the Steam Deck.
  • Gameplay can feel grindy, with excessive manual resource gathering required before automation is unlocked.
  • Quest progression can be confusing, leading to frustration when objectives require items that are not yet available.
  • Limited building space and rigid design choices can hinder creativity and optimization in factory setups.
  • story
    208 mentions Positive Neutral Negative

    The game's story and quest system are described as charming but in need of refinement, with many players feeling overwhelmed by the sheer number of quests and the lack of clear progression. While the quests provide a structured way to learn the game's mechanics, they often feel tedious and linear, requiring excessive backtracking and manual resource gathering. Overall, the narrative elements are engaging, but the quest design could benefit from improved clarity and pacing to enhance the overall experience.

    • “The game is very charming, the sounds the sparks make are absolutely adorable, the way the tutorial eases you into automation through the quest lines is just lovely, I have found this much more appealing to play than the likes of Factorio, which is the king of automation games but also very daunting to dive into.”
    • “There is a fun story with discovery and combat and I see this being enjoyed by a wide range of people but at least one of those people needs to like automation.”
    • “The villagers add a bit of story to the game and their quests lead you to your next achievements smoothly.”
    • “The game is throwing so many quests and unlocks at you all the time that it's easy to feel overwhelmed and lost.”
    • “There is no real order to the quests, so the progression doesn't feel cohesive and the game fails at guiding you in the learning process.”
    • “Progression only comes from story quests, and quests pretty much all boil down to a lot of inventory management and running back and forth.”
  • gameplay
    176 mentions Positive Neutral Negative

    The gameplay has received mixed reviews, with some players finding it engaging and addictive due to its charming aesthetics and solid automation mechanics reminiscent of games like Factorio. However, others criticize it for a lack of depth, monotony in tasks, and a rigid structure that stifles creativity in base building. While the game offers a fun core loop and is visually appealing, many feel it needs further refinement and content to enhance the overall experience.

    • “The mechanics are really fun to figure out and work with, and I love how you can pretty much do things however you would like, especially when it comes to designing paths and setting up your little automation stations.”
    • “These tiny, industrious beings operate an intricate automation engine that you build, and their endearing animations and personality quirks make every moment of gameplay delightful.”
    • “Even for being in beta, this already feels very polished as a gameplay loop and beautifully designed - this is the epitome of simple rules coming together to allow for managing complex systems in a factory.”
    • “Gameplay for me is rather boring, since there aren't really any interesting production chains (cannot do at start before the train probably, which is 10-20 hours into the game... meh).”
    • “The game's mechanics also stifle creativity and freedom when it comes to building bases, which was a big letdown for me.”
    • “The monotony of its tasks and the rigid gameplay mechanics made it feel more like a repetitive job than an enjoyable gaming experience.”
  • graphics
    168 mentions Positive Neutral Negative

    The graphics of the game are widely praised for their charming and cute art style, which enhances the overall gameplay experience. Players appreciate the vibrant visuals and unique character designs, noting that the graphics are both inviting and polished, contributing to a cozy atmosphere. However, some critiques mention that while the aesthetics are appealing, they can become repetitive over extended playtime, and there is a desire for more customization options to enhance the visual variety.

    • “The art style is adorable, and everything from the characters to the world feels so charming and inviting.”
    • “The game’s graphics are vibrant and inviting, with each spark sporting a unique look and personality that adds a touch of warmth and humor.”
    • “It's highly polished with good controls, camera movement, sound effects, mechanics, and graphics.”
    • “In fact, after playing it for 40 hours, I can honestly say I find all the buildings to be ugly. Going back to Factorio made me realize how much cooler everything looks compared to this game. The character customizer is truly awful. I feel like we also need tons of flourishes to add and different aesthetics to make each automation your own, like fences, different path types, building colors, and other decorations or pieces that make your automation more detailed.”
    • “Also, my playtime is at 40 hours. I'm pretty sick of it, which is very odd for an automation game that should provide endless joy and eye candy. The fruity cartoon aesthetic wore me out, I think. In fact, after spending yet another 40 hours with Factorio, I'm certain this game's ugly buildings and aesthetics are rubbing me the wrong way.”
    • “To me, these production line games feel like work, cute graphics aside.”
  • grinding
    78 mentions Positive Neutral Negative

    The grinding aspect of the game has received mixed feedback, with many players finding it tedious and overly time-consuming. Critics highlight the excessive manual resource gathering and fetch quests required to progress, which detracts from the automation experience that the game promises. While some enjoy the cozy and laid-back nature of the gameplay, others feel that the grinding is a significant barrier to enjoyment, especially as it often feels disconnected from the core automation mechanics.

    • “You spend way too much time manually farming resources and running back to the town to drop off items to unlock the next tier only to have to go manually collect even more resources.”
    • “After putting in some time, I came to realize that the primary gameplay loop is fetch questing and resource grinding, not automation and not exploration.”
    • “I cannot recommend this one if you are looking for automation to be used as a tool to progress (as opposed to a reward for grinding), or if carrying inventories back and forth over and over again is not fun to you.”
  • optimization
    38 mentions Positive Neutral Negative

    Overall, the game's optimization is generally well-received, with smooth performance on handheld devices and no significant issues in multiplayer. However, some players have reported occasional performance hiccups, particularly during busy gameplay, and noted a need for better controls to manage congestion and space around building areas. While the game offers a polished experience, further optimizations are anticipated to enhance gameplay.

    • “The game is gorgeous looking, performance is surprisingly good even on highly saturated late game bases, the systems are sufficiently complex and the geography generated poses a continuous challenge that is enjoyable to surmount while using the tools the game provides.”
    • “The structure and performance of this game is seamless; my boyfriend and I enjoyed every moment of this game.”
    • “Although the game is easy to start playing, it offers depth that seasoned factory game enthusiasts will appreciate, including detailed graphs and charts that track the performance and efficiency of your sparks and projects.”
    • “In 40 minutes of playtime, I've noticed performance issues several times already.”
    • “Gameplay has optimization issues; there are chuggies.”
    • “The performance issues I've seen are the same as from Satisfactory.”
  • stability
    28 mentions Positive Neutral Negative

    Overall, the game demonstrates impressive stability, especially on the Steam Deck, where it runs smoothly at 30fps with minimal glitches reported. While some users noted minor bugs typical of early access titles, the game is considered one of the least buggy and most polished in its category, making it a solid choice for casual play. The online co-op functionality also works well, further enhancing the overall experience.

    • “For an early access game, it runs almost bug-free, which is impressive!”
    • “It runs great on the Steam Deck, and you don't need a convoluted control scheme to make it work.”
    • “Also runs great on Steam Deck... 30fps no matter how much craziness is on screen with everything set to high.”
    • “A bit buggy at the moment, but if you're looking for an automation game which you can chill out with your girlfriend (who doesn't usually play games), this is the game.”
    • “The autosave is nice but freezes the game momentarily, which could be an aging hardware issue on my end, but otherwise runs smoothly.”
    • “Reached the 'might be buggy from here on' notification after 3.2 hours.”
  • music
    28 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players appreciating its relaxing and cozy atmosphere that complements the art style, while others criticize it for being repetitive and generic. Although many find the sound design pleasant and fitting for the game's vibe, a significant number of users feel that the music can become annoying over time. Overall, it enhances the game's charm but lacks variety and standout tracks.

    • “The musical atmosphere is light and relaxing, and the interface is well-designed and user-friendly.”
    • “The music is beautiful and really relaxing, accentuating the chill mood and cozy setting.”
    • “The art style is cozy and reminds you of Nintendo games, the music fits perfectly into that cozy setting and the sparks are just adorable.”
    • “Music is terrible.. I think there is 1 song.. I can't really tell, it just feels like 1 very repetitive song.”
    • “Music becomes annoying really fast.”
    • “Solid sound design, but the music is generic and loops too hard.”
  • humor
    12 mentions Positive Neutral Negative

    The game is praised for its vibrant graphics and charming characters, particularly the adorable sparks that bring humor through their unique personalities and amusing sounds. Players appreciate the funny creature names and the overall lighthearted storytelling, contributing to a delightful and entertaining experience.

    • “The game’s graphics are vibrant and inviting, with each spark sporting a unique look and personality that adds a touch of warmth and humor.”
    • “The little sparks are adorable, and the funny sounds they make always bring a smile to my face.”
    • “They're adorable and hilarious at the same time.”
  • atmosphere
    8 mentions Positive Neutral Negative

    The game excels in creating a unique atmosphere that blends automation with a fantasy setting, characterized by bubbly vibes and fun mechanics. Players appreciate the light and relaxing musical backdrop, alongside a well-designed, user-friendly interface and charming animations, contributing to an overall lovingly crafted experience.

    • “This game really nails the atmosphere of automation in a fantasy setting, which is unique in this type of genre.”
    • “Great vibes, bubbly atmosphere and fun mechanics.”
    • “The musical atmosphere is light and relaxing, and the interface is well-designed and user-friendly.”
  • replayability
    6 mentions Positive Neutral Negative

    The game's replayability is mixed; while the procedural world generation offers some variety, many players feel that once the main objectives are completed, there is little incentive to continue playing. Some suggest that the potential for different single-player and multiplayer worlds may enhance replay value, but overall, the lack of ongoing challenges or creative building options limits long-term engagement.

    • “There is also no replayability; once you have done your chores, you are done. There is no reason to keep playing, unlike in other games where you can create your own buildings, factories, or such.”
    • “At the moment, I am not sure how long a single run from beginning to end will be until reaching the maximum village and research level. Even with the random world generation, I am uncertain about replayability.”
    • “The worlds are procedurally generated, which really adds to the replay value.”
  • emotional
    6 mentions Positive Neutral Negative

    Players find the emotional aspect of the game to be heartwarming and cozy, highlighting its wholesome graphics and positive themes. It offers a refreshing alternative to more competitive or environmentally harmful games in the genre, making it a delightful experience for those seeking a friendly and enjoyable gaming atmosphere.

    • “I played a lot of Satisfactory and I feel this is the kind of cozy, wholesome game that the genre has been missing.”
    • “If you like Factorio but you don't like playing the bad guys ruining the environment and/or want wholesome, cute graphics... why haven't you bought Oddsparks already?”
    • “Wanna enjoy a wholesome game which is inspired by Satisfactory or Factorio, even play it together with a friend?”
  • character development
    4 mentions Positive Neutral Negative

    Reviewers appreciate the character development in the game, highlighting its unique blend of automation and exploration elements, reminiscent of Pikmin. The character design is particularly praised for its cuteness and charm, enhancing the overall appeal of the game.

    • “I love automation/factory games, and this is a unique version of those blended with some fighting, exploring (sort of Pikmin-like) and lovely character design.”
    • “And just really cute character design and portraits.”

Buy Oddsparks: An Automation Adventure

22h Median play time
32h Average play time
20-46h Spent by most gamers
*Based on 30 analyzed playthroughs

Videos

Games Like Oddsparks: An Automation Adventure

Nova Lands Image
Factory Town Image
Autonauts Image
Outpath Image
Core Keeper Image
Dyson Sphere Program Image
Planet Crafter Image
Lightyear Frontier Image
Techtonica Image
shapez 2 Image