- April 24, 2024
- Massive Miniteam
- 22h median play time
Oddsparks: An Automation Adventure
Platforms
About
In "Oddsparks: An Automation Adventure," players design automated workshops, craft items, and explore a fantasy world with adorable Sparks companions. This game combines automation and real-time strategy elements, appealing to both genre enthusiasts and newcomers. Customize your experience by decorating and building unique systems to optimize production.











- Charming blend of Pikmin and Factorio, offering a unique and engaging gameplay experience.
- Cute graphics and sound design, with adorable characters that enhance the overall atmosphere.
- Smooth controls and good performance, especially on handheld devices like the Steam Deck.
- Gameplay can feel grindy, with excessive manual resource gathering required before automation is unlocked.
- Quest progression can be confusing, leading to frustration when objectives require items that are not yet available.
- Limited building space and rigid design choices can hinder creativity and optimization in factory setups.
- story208 mentions Positive Neutral Negative
The game's story and quest system are described as charming but in need of refinement, with many players feeling overwhelmed by the sheer number of quests and the lack of clear progression. While the quests provide a structured way to learn the game's mechanics, they often feel tedious and linear, requiring excessive backtracking and manual resource gathering. Overall, the narrative elements are engaging, but the quest design could benefit from improved clarity and pacing to enhance the overall experience.
“The game is very charming, the sounds the sparks make are absolutely adorable, the way the tutorial eases you into automation through the quest lines is just lovely, I have found this much more appealing to play than the likes of Factorio, which is the king of automation games but also very daunting to dive into.”
“There is a fun story with discovery and combat and I see this being enjoyed by a wide range of people but at least one of those people needs to like automation.”
“The villagers add a bit of story to the game and their quests lead you to your next achievements smoothly.”
“The game is throwing so many quests and unlocks at you all the time that it's easy to feel overwhelmed and lost.”
“There is no real order to the quests, so the progression doesn't feel cohesive and the game fails at guiding you in the learning process.”
“Progression only comes from story quests, and quests pretty much all boil down to a lot of inventory management and running back and forth.”