- March 4, 2024
- Oleg Danilov
- 40h median play time
Sixty Four
Platforms
About
Sixty Four is a single player casual strategy game. It was developed by Oleg Danilov and was released on March 4, 2024. It received mostly positive reviews from players.
"Sixty Four" is a clicker-turned-idle game where you manage and upgrade a factory, starting from a single machine producing distinct cubes. The game evolves with you, introducing advanced machinery and new gameplay elements as you progress. Combining elements from idle, incremental, and strategy games, "Sixty Four" features a dynamic factory environment and an unknown entity sending mysterious messages. Immerse in this unique adventure accompanied by music from Jake Chudnow.










- Unique blend of clicker and factory mechanics that encourages optimization and strategic thinking.
- Beautiful graphics and sound design that create an engaging atmosphere.
- The developer is responsive to feedback and has made several quality of life improvements since launch.
- Progression can be extremely slow and tedious, requiring constant manual input to keep machines running.
- Exponential cost increases for buildings make scaling up production frustrating and limit experimentation.
- The game is not truly idle, as it demands frequent attention and clicking, which can lead to burnout.
- gameplay279 mentions Positive Neutral Negative
The gameplay of this title is characterized by a mix of factory-building and idle mechanics, offering a unique experience that can be both addictive and frustrating. While players appreciate the interesting resource interactions and aesthetic design, many find the gameplay loop tedious due to long progression times, high costs for buildings, and a lack of early automation. Overall, the game presents a compelling challenge but suffers from repetitive tasks and poorly explained mechanics that can detract from the enjoyment.
“Very addictive gameplay and got it because a real civil engineer played it.”
“The gameplay loop itself is addictive and satisfying, and just as it is pleasant to view at the close-up level, it also feels great to zoom out and appreciate the complex, interconnected system you have built piece-by-piece running smoothly and efficiently.”
“The mechanics are unique and the progression curve feels smooth.”
“The biggest issue is that the gameplay loop is not fun.”
“So the gameplay loop ends up being moving from one machine to refill to the next for hours on end.”
“New mechanics that completely change how the game works are not explained and can lead to hours of lost progress from your entire stockpile of certain resources just being deleted.”
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Frequently Asked Questions
Sixty Four is a casual strategy game.
Sixty Four is available on PC, Mac OS and Windows.
On average players spend around 36 hours playing Sixty Four.
Sixty Four was released on March 4, 2024.
Sixty Four was developed by Oleg Danilov.
Sixty Four has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its grinding.
Sixty Four is a single player game.
Similar games include Stuck In Time, Factory Town Idle, NGU INDUSTRIES, Click Mage, (the) Gnorp Apologue and others.





