Mittelborg: City of Mages
- November 30, 2018
- Armatur Games
Mittelborg: City of Mages is a strategy game where you, as the new Chancellor, must protect the city and save magic. The Tree of Order, representing universal balance, is fading, causing mysterious mortal tempests. With the power of rebirth, you must investigate the cause of the chaos, develop unique tactics to survive, and reveal the city's secrets. The fate of magic is in your hands.
Reviews
- The game has a deep backstory and beautifully written texts that enhance the overall experience.
- It offers a relaxing gameplay experience, making it suitable for casual play after a long day.
- The visuals and art style are appealing, contributing to a mystical atmosphere.
- The gameplay feels repetitive and lacks depth, often relying on random chance rather than strategy.
- There are significant game-breaking bugs that hinder the experience, especially on Mac systems.
- The tutorial is poorly designed, leaving players confused and stuck without clear guidance.
- story22 mentions
- 36 % positive mentions
- 50 % neutral mentions
- 14 % negative mentions
The game's story features a deep backstory that becomes more engaging as players progress, with a unique single-playthrough structure that encourages exploration through trial and error. However, many players find the quest system lacking in context and meaning, leading to frustration with its relevance and impact on gameplay. Overall, while the narrative and atmosphere are praised, the execution of quests detracts from the overall experience.
“This game hides its charm at first couple of cycles, but the more you play, the more involved in the story and the gameplay you get.”
“The game has a deep backstory, and the way you progress on this story is really interesting.”
“Great story and text, and atmosphere.”
“The quest popups fail to have any meaning due to a lack of context as well as no definite changes.”
“Add a hint or a tip or something to quest decisions so you have an idea of how it might work or what kind of place you're importing lumber from; anything to give context and meaning to the decisions beyond 'well let's just try to fix the roof with clay and see if it works!'”
“Since the story and progress is saved between deaths, this also means that this is a single-playthrough game, which you will beat eventually, just by trial and error.”
- gameplay6 mentions
- 33 % positive mentions
- 17 % neutral mentions
- 50 % negative mentions
The gameplay initially lacks depth and feels heavily reliant on RNG, which can diminish the player's sense of control and influence. However, as players progress through cycles, they become more engaged with both the story and the mechanics, revealing the game's underlying charm. The primary focus involves strategically positioning mages during tempest events.
“This game hides its charm at first couple of cycles, but the more you play, the more involved in the story and the gameplay you get.”
“The core gameplay is to send your mages to the right places during the tempest.”
“The main gameplay offers little depth and relies heavily on RNG, which does not provide a feeling of control or real influence.”
“The core gameplay revolves around sending your mages to the right places during the tempest, but it lacks engaging mechanics.”
“While the game may initially seem charming, the gameplay quickly reveals itself to be repetitive and uninspired.”
- replayability4 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
Players express disappointment in the game's replayability, indicating that it lacks the diversity and polish needed to enhance overall enjoyment. Many feel that improvements in these areas could significantly elevate the game's quality and encourage repeated play.
“Bought thinking it would have more replayability than it did.”
“Add comfort, replayability, diversity, and polish to the game, and it will do wonders for the overall quality.”
- humor2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game primarily stems from random events, but players note that these become repetitive over time, diminishing their comedic impact.
- graphics2 mentions
- 150 % positive mentions
- -50 % neutral mentions
- 0 % negative mentions
The graphics are consistently praised for their high quality, with users highlighting the impressive visuals and artwork.
“The visuals and artwork are stunning.”
“The graphics are incredibly detailed and immersive.”
“The art style is unique and beautifully executed.”
- music2 mentions
- 0 % positive mentions
- 50 % neutral mentions
- 50 % negative mentions
The music in the game is generally regarded as forgettable and standard, lacking any distinctive qualities that would make it memorable or engaging.
“The music was forgettable, standard issue.”
- stability2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Users report that the game may experience bugs, indicating concerns about its overall stability.
- grinding2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious, frustrating, and lacking in excitement, leading to a generally negative experience.
“This is really tedious, frustrating, and bland.”
“This is really tedious, frustrating, and bland.”