- August 7, 2026
- Somnambulist Games
- 5h median play time
Miseria
Platforms
About Miseria
Miseria is a single player casual role playing game with horror, fantasy, economy, medieval and others themes. It was developed by Somnambulist Games and was released on August 7, 2026. It received neutral reviews from players.
DESCEND INTO THE ABYSS Venture deeper into a dark, ever descending abyss in search of your deepest desires. Your party fights automatically as you progress, striking down enemies with relentless attackscharging mana and unleashing powerful abilities. The deeper you go, the greater the danger… and the reward. GROW STRONGER Your characters gain experience through combat, allowing you to level up the…


Games Like Miseria
Looking for games like Miseria? Here are top casual role playing recommendations with a horror, fantasy, economy, medieval, historical and dark fantasy focus, selected from player-similarity data — start with Zero Stress King: Idle Defense, Samawa Idle or Idle Pixel Fantasy.
Reviews
- Strong dark fantasy, Diablo-like atmosphere with appealing art style and soundtrack.
- Simple, satisfying incremental progression with rebirth mechanics and equipment upgrades.
- Enjoyable for fans of idle/incremental games looking for a chill, relatively easy experience.
- Extremely short gameplay duration with limited content and low replay value.
- Lack of depth, customization, and meaningful player decisions; repetitive and grindy.
- High price point not justified by the limited amount of content and gameplay.
gameplay
23 mentions Positive Neutral NegativeThe gameplay is built around a straightforward, incremental upgrade loop with automatic combat that emphasizes long-term optimization but may feel simplistic or repetitive to some players. While the reborn mechanic fits well with the game's bleak theme, many reviewers felt the gameplay lacks depth, variety, and endgame content, making it feel brief and underdeveloped. There is potential for improvement through more content, balance adjustments, and added complexity to make upgrades feel more rewarding.
“Improving statistics, forging better equipment, gathering resources and repeatedly using reborn to gain permanent strength form a coherent gameplay cycle that complements the theme of an endless descent.”
“It follows the prestige structure common to incremental games, but the mechanic fits the game's themes particularly well.”
“Its automatic combat will not satisfy everyone, particularly players expecting traditional action gameplay, but it supports the larger emphasis on optimization and long-term advancement.”
“The gameplay really consists of nothing more than leveling up your characters and weapons, which is tedious more than anything else.”
“"Gameplay is only pressing upgrade button." Hoped that there would be more to this game.”
“My suggestion is to work on the gameplay balance, make it more grindy, make me work for the upgrades so they feel like an actual reward, because after the first rebirth I felt like I was in the end game.”
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Play Times
Frequently Asked Questions
Miseria is a casual role playing game with horror, fantasy, economy, medieval and others themes. Common tags for Miseria include 3D, indie, automation, party-based rpg, auto battler and others.
Miseria is available on PC and Windows.
On average players spend around 5 hours playing Miseria.
Miseria was released on August 7, 2026.
Miseria was developed by Somnambulist Games.
Miseria has received neutral reviews from players. Most players liked Miseria for its graphics but disliked it for its gameplay.
Miseria is a single player game.
Similar games include Zero Stress King: Idle Defense, Samawa Idle, Idle Pixel Fantasy, Maktala: Slime Lootfest, Dragon Cliff and others.









