Mirror Angel's Paradise
- September 11, 2018
- Henez
Explore the remains of the tower Babil and encounter the terrible images left behind by those driven into madness. Rescue the artisan relics that reflect the old world and give you power as you explore the new.
Reviews
Audience ScoreBased on 10 reviews
gameplay2 negative mentions
- The game offers a good balance of difficulty and fun, with a rewarding global leveling system that encourages replayability.
- The art style is charming and unique, contributing to an enjoyable overall experience.
- Fans of bullet hell and roguelike games will find this title highly enjoyable, especially if they appreciate the mechanics similar to games like Binding of Isaac and Enter the Gungeon.
- The player sprite is difficult to see against the background, making it challenging to aim and dodge bullets effectively.
- Some enemy designs are inconsistent, with a few appearing lazily created compared to others that are well-polished.
- The dash mechanic does not provide invulnerability, which can lead to punishing gameplay, especially when combined with ground hazards.
- graphics2 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The graphics feature a charming and unique art style that is generally well-received, particularly the sprite design. However, some users have noted that there are certain issues that detract from the overall visual experience.
“The art style is charming and unique, which I can appreciate.”
“I am mostly a fan of the graphics and sprite design here, but there are some issues.”
- gameplay2 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
The gameplay is generally well-received, earning a 4/5 rating, though some players express dissatisfaction with the dash mechanic used in combat. Overall, the emphasis is on gameplay rather than visual design.
“4/5 overall, since I am not a huge fan of the dash mechanic that players utilize during the fights.”
“Now I understand that the focus here is the gameplay and not visual design.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative