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Mercenaries Saga 1 -Will of the White Lions-

Mercenaries Saga 1 -Will of the White Lions- Game Cover
41%Game Brain Score
gameplay, graphics
story, grinding
70% User Score Based on 10 reviews

Platforms

PCWindows
Mercenaries Saga 1 -Will of the White Lions- Game Cover

About

Mercenaries Saga 1 -Will of the White Lions- is a single player tactical role playing game with fantasy, anime, medieval and historical themes. It was developed by ESQUADRA,inc. and was released on October 11, 2023. It received mostly positive reviews from players.

Mercenaries Saga 1 is a turn based tactical simulation RPG. It is the first of the series followed by many other solid simulation games: Mercenaries Blaze and Mercenaries Rebirth being the most recent addition to the series. [Game Characteristics] ・Quarter view battlefield in dot-art – Command your characters and lead them to victory! ・Attacking from the side, back or higher ground deals more d…

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70%
Audience ScoreBased on 10 reviews
gameplay3 positive mentions
grinding3 negative mentions

  • The game offers solid, lightweight turn-based tactical gameplay that is accessible and enjoyable without overwhelming complexity.
  • The story features two distinct routes, providing some replay value and different character interactions.
  • The class system and strategic positioning mechanics add depth and encourage tactical thinking.
  • Grinding is heavily incentivized and can become tedious due to repetitive battles and item farming.
  • The localization is poor with numerous typos and machine-translated dialogue, detracting from immersion.
  • Limited party deployment slots and cumbersome interface elements like cluttered debuff icons can frustrate players.
  • story
    12 mentions Positive Neutral Negative

    The story in "Will of the White Lions" is simple and somewhat derivative, offering two different paths to follow. While not particularly deep, it provides an enjoyable and straightforward narrative that complements the tactical gameplay. Progression between missions may require some repetitive battles to obtain necessary upgrades, but overall the story serves its purpose without being overly complex.

    • “Storyline is ok, and it has 2 different paths you can pick.”
    • “Thoroughly enjoyed the story and gameplay.”
    • “The story is very simple, and on the derivative side.”
    • “The story is very simple and derivative.”
    • “Not an especially deep story-wise, but it scratches the itch.”
    • “Storyline is okay and has two different paths you can pick.”
  • gameplay
    7 mentions Positive Neutral Negative

    The gameplay is simple yet enjoyable, blending basic tactical mechanics reminiscent of Fire Emblem and Final Fantasy Tactics. It encourages careful positioning and slow, strategic play with features like directional damage and limited movement, though it lacks depth and some quality-of-life improvements seen in later series entries.

    • “Not an especially deep gameplay or story-wise, but it scratches the itch and I'm enjoying it.”
    • “Thoroughly enjoyed the story and gameplay.”
    • “"Will of the White Lions" also heavily incentivizes you to take things slow through different mechanics. Your characters have low base movement, so the small maps feel long, and there is directional damage: if you expose your back you will take massive hits, but you can do the same to enemies. Poor positioning means you get hit by area of effect attacks and more.”
  • graphics
    3 mentions Positive Neutral Negative

    The graphics feature a charming, old-school style that effectively conveys a cozy atmosphere, even in less visually appealing areas. While not particularly stunning or flashy, the visuals are consistent and appealing, with snapshots of villages and roads that match the game's overall tone.

    • “Graphics are charming to me; I enjoy the old school look and feel.”
    • “The store page reflects the visuals of the game well enough, and while it is not particularly interesting or stunning, I find the small snapshots of villages, roads, and other locations appealing.”
    • “Of course, there are less "nice" looking places, but the art style still gives them that same cozy air, which can be somewhat jarring in a ruined village, but I did not mind.”
  • grinding
    3 mentions Positive Neutral Negative

    Grinding in these games is often necessary to progress, especially at higher difficulties, but it tends to feel tedious and repetitive, involving repeated battles, spamming certain tactics, or replaying maps to obtain better equipment. While it can be somewhat enjoyable at first, the forced nature of grinding detracts from the overall experience.

    • “Mercenaries Saga 1 is an alright strategy RPG; it can be quite fun, but it also incentivizes grinding to acquire better equipment and levels, which gets boring and tedious.”
    • “There is also the issue of grinding. Will of the White Lions really wants you to grind because otherwise you will struggle, especially on higher difficulties, and that feels very tedious since the most efficient way is using multi-hit attacks, spamming buffs, or replaying the same map to refresh the store hoping for better magic items to appear.”
    • “This seems like a premium item, meant to give you power boosts and stave off grinding.”
  • music
    3 mentions Positive Neutral Negative

    The music in the game is competent but largely generic and repetitive, serving as unintrusive background audio. While the soundtrack is pleasant, it lacks memorability and does not significantly enhance the game's atmosphere.

    • “The music and audio of 'Will of the White Lions' is of similar quality, somewhat generic and not very memorable but still competent enough so that nothing stands out as bad.”
    • “I like the soundtrack; it is background music that supports the game's atmosphere.”
    • “The music is somewhat generic and not very memorable, though competent enough that nothing stands out as bad.”
    • “The soundtrack is repetitive and feels like background music; after just a few hours, I started listening to something else without it affecting my experience or the game's atmosphere.”
    • “The soundtrack is repetitive and feels like background music; after just a few hours, I started listening to something else without it affecting my experience or the game's atmosphere.”
  • atmosphere
    1 mentions Positive Neutral Negative

    The atmosphere is supported by a decent soundtrack that serves well as background music, but its repetitiveness diminishes its impact over time, leading players to seek other music without significantly affecting the overall game experience.

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Frequently Asked Questions

Mercenaries Saga 1 -Will of the White Lions- is a tactical role playing game with fantasy, anime, medieval and historical themes.

Mercenaries Saga 1 -Will of the White Lions- is available on PC and Windows.

Mercenaries Saga 1 -Will of the White Lions- was released on October 11, 2023.

Mercenaries Saga 1 -Will of the White Lions- was developed by ESQUADRA,inc..

Mercenaries Saga 1 -Will of the White Lions- has received mostly positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Mercenaries Saga 1 -Will of the White Lions- is a single player game.

Similar games include Mercenaries Blaze, Langrisser I & II, Mercenaries Saga 3 -Gray Wolves of War-, Druidstone: The Secret of the Menhir Forest, TROUBLESHOOTER: Abandoned Children and others.