- June 10, 2021
- RideonJapan
- 10h median play time
Mercenaries Blaze
Platforms
About
Mercenaries Blaze is a strategy RPG that follows a group of mercenaries for hire. Battle enemies in tactical, turn-based combat across varied landscapes, using character-specific abilities and environmental interactions to gain an edge. Customize your team's skills, equipment, and formation to overcome mission challenges and upgrade your squad's base. Cooperative multiplayer mode allows for combined efforts in tackling difficult missions.











- The game features a robust class system with distinct classes and skills, allowing for character customization.
- The charming sprites and character design evoke nostalgia for classic J-RPGs, enhancing the visual appeal.
- The branching storyline offers replayability, with different paths and character interactions based on player choices.
- The story is criticized for being clichéd and overly simplistic, often leaning heavily on political themes that may not resonate with all players.
- Gameplay can feel grindy, with repetitive missions and a lack of depth in combat mechanics, leading to a less engaging experience.
- The user interface and controls are clunky, with issues such as poor button mapping and a lack of clarity in skill descriptions.
story
376 mentions Positive Neutral NegativeThe story of the game has received mixed reviews, with many players finding it clichéd, simplistic, and lacking depth, often comparing it to a juvenile narrative. While some appreciate the branching paths that offer replayability, others criticize the heavy-handed political themes and character development, deeming the overall storytelling forgettable and uninspired. Despite these criticisms, the gameplay is often praised, suggesting that players may enjoy the game more for its mechanics than its narrative.
“Mercenaries Blaze has a branching storyline with two main paths, offering the chance to shape the narrative at some point.”
“The storyline was a little plain; however, it touched on things that most games never would (immigrants), although it did have a sort of Symphonia-type of story to it.”
“There's actually story branching where the choice affects the characters you get - I'm surprised that its reviews are not better than it is now.”
“It would be higher if the story didn't seem like it was written by a middle schooler.”
“As others have pointed out though, the worst part is the story; if you thought everything else was generic...welcome to awkward, forgettable, and just plain silly.”
“The story is very plain, predictable, and the feeling/mood is not building up properly.”