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Agarest: Generations of War

An old-school strategy RPG merged with dating sim elements, Agarest's complicated and difficult battles combined with its anime themes will put all but the most devoted SRPG fan off
Agarest: Generations of War Game Cover
64%Game Brain Score
Most mentioned positive aspects:story, gameplay
Most mentioned negative aspects:grinding, optimization
68% User Score Based on 1,345 reviews
Critic Score 48%Based on 2 reviews

Platforms

PCWindows
Agarest: Generations of War Game Cover

About Agarest: Generations of War

Agarest: Generations of War is a single player tactical role playing game with fantasy, romance and anime themes. It was developed by Idea Factory and was released on February 4, 2014. It received neutral reviews from critics and mostly positive reviews from players.

This version includes the base game and an artbook, wallpapers, and soundtrack.

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Games Like Agarest: Generations of War

Looking for games like Agarest: Generations of War? Here are top tactical role playing recommendations with a fantasy, romance and anime focus, selected from player-similarity data — start with Record of Agarest War Zero, Fairy Fencer F or Agarest: Generations of War 2.

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Reviews

68%Audience ScoreBased on 1,345 reviews
story266 positive mentions
grinding251 negative mentions

  • Unique generational storyline with choices influencing next heroes
  • Deep and strategic turn-based combat system with combo mechanics
  • Substantial gameplay length offering high replay value
  • Combat slow and repetitive, making battles tedious
  • Grinding required is excessive and sometimes frustrating without guides
  • Story and character development feel generic and sometimes poorly executed
  • story

    881 mentions Positive Neutral Negative
    30% positive mentions, 63% neutral mentions, 7% negative mentions

    The story of Agarest: Generations of War spans multiple generations, offering a unique legacy-based narrative with character relationships and choices impacting the plot and subsequent generations. While some players find it engaging, emotional, and enriched with themes like destiny and morality, others criticize it for being clichéd, slow-paced, fragmented, and weighed down by repetitive battles and grinding that disrupt storytelling flow. Overall, its multi-generational concept and character interactions are its strongest points, but execution issues and pacing can hamper enjoyment for some.

    • “The story begins with Leonhardt, a warrior who forms a pact to defy death and fight an encroaching evil, setting the stage for a conflict that will span five distinct generations.”
    • “Watching the world evolve across centuries, seeing familiar characters age or take on new roles, and inheriting unresolved conflicts from previous eras lends the story a feeling of continuity rarely explored in tactical RPGs.”
    • “The story spans over five generations and each one has interesting events, new characters, and light humour to keep you engaged.”
    • “The intro is bland, the music is bland, the characters are bland, the world building is bland - there is nothing to hook, story wise, within the first few hours of game play.”
    • “Because the cast shifts regularly, some characters do not receive the depth or development they might have had in a more tightly focused story, and the overarching plot can feel fragmented as it jumps forward in time.”
    • “The story seemed to have quite a few holes and some confusing dialog, and if you didn't get the true ending you have no clue why a lot of things happened.”
  • gameplay

    378 mentions Positive Neutral Negative
    27% positive mentions, 60% neutral mentions, 13% negative mentions

    The gameplay of this tactical JRPG is a mixed bag: while its unique generational and linking mechanics offer strategic depth and customization, many players find the combat slow, repetitive, and reliant on grinding, with poorly explained systems that often require external guides. The complexity and length may appeal to dedicated fans of turn-based strategy games, but its pacing, tedious battles, and inconsistent difficulty can diminish enjoyment for others. Overall, the gameplay is rewarding for those who invest time to master its nuances but can feel cumbersome and monotonous to many.

    • “This “soul breed” system is central to the game’s identity, intertwining narrative choice with mechanical consequence and encouraging players to think several steps ahead when shaping their party and future strategies.”
    • “Its generational narrative and relationship-driven mechanics offer a distinctive twist on the genre, while its deep combat systems provide plenty of room for strategic mastery.”
    • “The gameplay mechanics in Agarest: Generations of War are both challenging and rewarding.”
    • “You pretty much need to be glued to a guide to get a lot of mechanics the game doesn't explain, and to complete the game.”
    • “The game puts some unique twists on combat mechanics, but I found that this amounted to using the same strategy over and over for every battle, which made a lot of the other combat mechanics pretty much not matter at all (elemental weaknesses/resistances, status effects, etc.).”
    • “The gameplay is slow and monotonous, there is little to no strategy involved and the game seems to revolve around 'playing' your way from one contrived plot event to the other.”
  • grinding

    251 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in this game is widely described as excessive, tedious, and often necessary to progress, with slow-paced, repetitive battles that many find boring and frustrating. While some players accept grinding as part of the experience or even find it therapeutic, others feel it undermines enjoyment due to long battle times, inefficient combat, and a steep difficulty curve that demands significant time investment. Those who enjoy hardcore JRPG grinding and have ample free time might appreciate its depth, but casual players or those averse to grind should approach with caution.

    • “Given that battles are slow and time consuming, this also means grinding enemies for items or experience is extremely tedious.”
    • “Grinding is excruciating and necessary.”
    • “It's a slow-paced, tedious grindfest which ultimately becomes repetitive because of forced events and battle stages as well as random encounters in certain areas.”
  • graphics

    147 mentions Positive Neutral Negative
    39% positive mentions, 51% neutral mentions, 10% negative mentions

    The graphics of this game are generally considered dated and simplistic, reminiscent of older JRPGs and early consoles like PS1, which may deter those seeking modern visuals. However, the distinctive anime-style artwork, character designs, and vibrant backgrounds receive consistent praise for their charm and nostalgic appeal, often described as the game's strong point despite repetitive or modest combat visuals. Overall, while not graphically advanced, the art style effectively complements the game's story and tactical gameplay, appealing primarily to fans of classic JRPG aesthetics.

    • “Its captivating storyline, stunning visuals, and challenging gameplay mechanics make it a must-play for any fan of the strategic role-playing genre.”
    • “The artworks put into this game are very good-looking, making it a generally very visually impressive game.”
    • “Here is where it gets interesting, each character has something called an extended grind whereby if another ally stands on this grind they are linked and can chain their abilities together, this allows for huge combos, flashy and satisfying visuals as well as strategic and tactical movement to be able to link all your characters together.”
    • “Graphically, the game is awful, the 'battlegrounds' are generic and poorly detailed, as are the characters.”
    • “The combat is turn-based, and is the only time graphics are added... if your gaming is fueled by eye candy, then you will want to avoid this game due to grotesque 1990s Gameboy-style graphics.”
    • “The graphics are outdated and look like games on PS1 or PS2.”
  • music

    130 mentions Positive Neutral Negative
    44% positive mentions, 46% neutral mentions, 10% negative mentions

    The music in the game receives mixed reviews, with many praising its quality, fitting style, and memorable tracks, especially battle themes, while others criticize its repetitiveness and limited variety, which can become tiring during long play sessions. Overall, the soundtrack is considered enjoyable and complementary to the game's anime-inspired tone, though its appeal may diminish due to frequent looping in extended gameplay.

    • “The soundtrack and voice acting help reinforce the game’s tone, adding weight to dramatic moments even when the pacing falters.”
    • “The music is actually good, this is a soundtrack that fits well with the fantasy genre and could be listened to as a standalone.”
    • “This OST is one of my favorites in gaming.”
    • “After not even an hour combat becomes a boring slog, repeating the same motions over and over again, with the most generic rock music one could imagine playing in the back.”
    • “The soundtrack is also lacklustre and repetitive, I've known platform games to have a wider variety of music and sound effects compared to Agarest. Perhaps if the game had been developed in the late 90's the soundtrack would've been acceptable, even then it would've been outshone by the likes of the Breath of Fire series or Grandia.”
    • “Soundtrack is just a pain for ears.”
  • character development

    43 mentions Positive Neutral Negative
    42% positive mentions, 51% neutral mentions, 7% negative mentions

    Character development in the game is generally praised for its robust customization, varied character designs, and evolving personalities across a sprawling timeline, with many players appreciating the depth and complexity of heroes and heroines. However, some reviews note inconsistency, with certain characters feeling flat or rushed, and the narrative sometimes lacking smooth transitions or depth, especially early on. Overall, while not groundbreaking, the character development complements the gameplay well and is a strong element for fans of strategy RPGs with anime-inspired aesthetics.

    • “The game's character development system is robust, allowing players to customize and evolve their heroes in a myriad of ways.”
    • “All of the main characters are likable and show genuine character development throughout the game, with noticeable changes over time.”
    • “This is a story of epic fantasy with great character development, a robust skill system, and a relationship system spanned across five generations.”
    • “But there's absolutely no character development, logic, or transitioning between plot sequences.”
    • “The story feels like it is being forced down your throat, for example (minor spoiler of first 15 mins of game) you get to the elf village and then the elf girl says she is going to go make dinner, usually there would be some sort of character development where you learn about the struggles of the elves and the elven girl's background etc., but instead you are immediately zoomed into the open world with the elf girl in your party.”
    • “In terms of character development it doesn't feel right and some characters don't have any real defining points especially when they feel flat in terms of the heroines, specifically the first generation.”
  • replayability

    37 mentions Positive Neutral Negative
    24% positive mentions, 68% neutral mentions, 8% negative mentions

    Replayability is a standout aspect of the game, with many players highlighting multiple paths, choices, characters, and endings that encourage repeated playthroughs. The multi-generational gameplay, various difficulty levels, and extensive content like titles and weapon combinations contribute to hundreds of hours of replay value. While some find replaying challenging or daunting, the overall consensus emphasizes its depth and long-term engagement.

    • “Infinite replayability with different choices at each event.”
    • “With hundreds of weapons, a giant pool of titles to achieve, some really cool looking combination attacks and several endings, replayability is written all over Agarest.”
    • “I haven't finished my first run through (on gen 5) and I'm already excited to play it again and make different choices, invest points differently, focus on other characters, unlock more etc etc (did I say replay value is huge?).”
    • “Although it appears to have all the elements for replayability, I found myself dreading the idea of going through any part of it again.”
    • “Replayability is very difficult.”
    • “- Replayability = zero.”
  • humor

    26 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is generally appreciated for its funny and sometimes emotional dialogue, character interactions, and story moments, with many players finding the writing genuinely amusing and engaging. While the comedic tone adds charm and relatability, some find aspects of the gameplay and boss difficulty unintentionally humorous in a frustrating way. Overall, the humor enhances the narrative experience, though it may not appeal equally to all players.

    • “Officially completed the game, story was very emotional, hilarious and sometimes inspiring.”
    • “It always had me thinking who my next seed-bearer was going to be and it helped that the game had the main character and the females can interact with humorous dialogue.”
    • “Also, there are a lot of really funny scenes and dialogue.”
  • emotional

    14 mentions Positive Neutral Negative
    86% positive mentions, 0% neutral mentions, 14% negative mentions

    The emotional aspect of the game is divisive, with some players finding heartwarming moments, unique romance systems, and a deeply engaging story that can be touching and inspiring. However, others feel the emotional focus is diluted by boring characters and battles, leading to a lack of emotional attachment. Overall, it offers emotional rewards for fans of the genre but may fail to resonate with those seeking stronger narrative and character depth.

    • “The combat is solid, the romance and generational systems are unique and emotionally rewarding, and the premise hooked me deeply.”
    • “Officially completed the game, story was very emotional, hilarious and sometimes inspiring.”
    • “There are lots of funny, touching, sad dialogs and it was very easy for me to sympathize with every character in my team.”
    • “Boring battles, boring graphics, and most importantly boring characters and a boring story make Agarest: Generations of War one of the most boring games I've ever played in my life.”
    • “Boring battle, boring story, dull game mechanics.”
  • optimization

    6 mentions Positive Neutral Negative
    33% positive mentions, 17% neutral mentions, 50% negative mentions

    The game offers deep tactical gameplay and rich content but suffers from poor optimization, especially in its PC port. Users report issues like sound stuttering and a lack of graphics options to improve performance, making the experience frustrating despite low system demands. Overall, the optimization feels lazy and undermines an otherwise compelling game.

    • “The game comes with all its content DLC pre-installed except for non-essential DLC, has full controller support, optimized screen resolutions for big screens, and a good soundtrack.”
    • “TL;DR: Deepest tactical battle system out there, many characters, excellent growth, weapons/armor/accessories, weapon and item crafting, separate adjustable passive ability system, monster capture, in-game performance rewards, great end-game difficulty.”
    • “This is the kind of game I would love to spend hours on, but it is unbearable how poorly optimized it is.”
    • “Apparently a relic from the original console version, it is a shame to see the gameplay so poorly optimized for the PC port.”
    • “It's a very lazy port - there are no graphics options to tweak the game for performance on your computer (though the game does have very small overheads in that department anyway).”
  • stability

    5 mentions Positive Neutral Negative
    60% positive mentions, -20% neutral mentions, 60% negative mentions

    The game runs smoothly with no lag or crashes, demonstrating strong overall stability. However, some users have encountered occasional glitches, indicating that minor technical issues still exist.

    • “This runs great on my Surface Pro 4 with no issues after 20 minutes of play.”
    • “No glitches encountered during my gameplay.”
    • “The game is stable and runs smoothly without any crashes.”
    • “The only problem I've got is that there are far too many glitches.”
    • “In its native form there were some technical glitches.”
  • monetization

    2 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game’s monetization relies on microtransactions, which many users find disappointing and detracts from the overall experience, making the gameplay feel slow and clunky despite an appealing premise.

    • “I appreciate the waifus and quite like the premise, but this is a slow, awkward, clunky mess with microtransactions.”
    • “It's sad to see it go into microtransactions, but not unexpected.”
  • atmosphere

    1 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users praise the atmosphere for its dynamic soundtrack, where fast-paced tracks build tension and slower, solemn music effectively creates a compelling mood.

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Play Times

90h Median play time
98h Average play time
60-100h Spent by most gamers
*Based on 17 analyzed playthroughs
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Frequently Asked Questions

Agarest: Generations of War is a tactical role playing game with fantasy, romance and anime themes. Common tags for Agarest: Generations of War include turn-based, trading, magic, party-based rpg, tactical rpg and others.

Agarest: Generations of War is available on PC and Windows.

On average players spend around 98 hours playing Agarest: Generations of War.

Agarest: Generations of War was released on February 4, 2014.

Agarest: Generations of War was developed by Idea Factory.

Agarest: Generations of War has received neutral reviews from players and neutral reviews from critics. Most players liked Agarest: Generations of War for its story but disliked it for its grinding.

Agarest: Generations of War is a single player game.

Similar games include Record of Agarest War Zero, Fairy Fencer F, Agarest: Generations of War 2, Battle Chasers: Nightwar, TROUBLESHOOTER: Abandoned Children and others.