- March 12, 2024
- WayForward
- 2h median play time
Contra: Operation Galuga
Platforms
About
"Contra: Operation Galuga" is a modern reimagining of the classic run-and-gun series, bringing new stages, enemies, and bosses, as well as updated mechanics and weapons. As elite commandos Bill Rizer and Lance Bean, you must defeat the Red Falcon terrorist group that has taken over the Galuga Islands. The game features eight levels of intense action, with a wide range of customizable difficulties and a devastating arsenal of weapons at your disposal. The Contra legacy is reborn with modern graphics and sound, while maintaining the classic spirit of the series.











- The game successfully captures the nostalgic feel of the original Contra games while introducing modern gameplay mechanics.
- The character selection and perk system add depth and replayability, allowing players to customize their experience.
- The graphics and sound design, while not perfect, provide a vibrant and engaging atmosphere that appeals to both new and veteran players.
- The game is considered overpriced for its short length, with many players feeling it should be priced lower.
- There is no online multiplayer option, which disappoints fans who expected this feature for a modern game.
- Some players find the story mode and cutscenes to be unnecessary and detracting from the overall gameplay experience.
- story260 mentions Positive Neutral Negative
The story in "Contra: Operation Galuga" is generally viewed as simplistic and somewhat cliché, serving primarily as a backdrop for the gameplay rather than a compelling narrative. While it attempts to incorporate elements from various Contra games and features decent voice acting, many players find the story mode too short (around 1.5 to 2 hours) and filled with unskippable dialogue that disrupts the flow of action. Overall, the story is seen as a nostalgic nod to the franchise, but it lacks depth and may disappoint those seeking a more intricate narrative experience.
“I liked that it attempts to incorporate characters and plot points from many different Contra games across the decades and it sets up a sequel that seems to be based on Contra III: The Alien Wars for the SNES.”
“The story keeps close to Contra's established lore, but with some fresh twists that make it feel modern without losing the nostalgic charm.”
“Wayforward knows the story of Contra is ridiculous and leans into that with purposefully cheesy writing and voice acting that makes it feel almost satirical.”
“If you approach it expecting a modern gaming experience with a multitude of complex mechanics and a deep story, you're going to be sorely disappointed.”
“40 dollars is outrageous to charge for a story that you can complete in about 2 hours.”
“The story mode is pretty bad, not because the story is particularly bad, but there are unskippable dialogue sequences lasting a minute or so that repeat when you continue from checkpoint.”