"Mega Man Legacy Collection 2 includes faithful reproductions of Mega Man 7, 8, 9, and 10 with updated features. This collection offers additional content such as time trials, remix challenges, and extra modes with additional playable characters. Players can also reduce damage received for easier gameplay. Explore the evolution of the iconic Blue Bomber in these classic Capcom titles.".
Includes Mega Man 9 and 10, which are considered some of the best games in the franchise.
The collection features a solid presentation with a music player and gallery mode.
Checkpoint save system allows for easier gameplay without the frustration of starting over from the beginning.
Lacks the rewind feature and save states from the first collection, making it more challenging.
Does not include Mega Man & Bass or the Sega Saturn version of Mega Man 8, which is a significant omission.
Requires an internet connection to launch the game, which is frustrating for single-player titles.
music
225 mentions Positive Neutral Negative
37%
59%
4%
The music in the Mega Man Legacy Collection 2 is widely praised, with many reviewers highlighting the exceptional soundtracks of Mega Man 7, 8, 9, and 10, particularly noting that Mega Man 8 features one of the best soundtracks in the series. The inclusion of a music player and art gallery enhances the experience, allowing players to enjoy the catchy and memorable tunes that are a hallmark of the franchise. However, some users reported issues with sound mixing and volume levels, detracting slightly from the overall musical experience.
“Mm9 has one of the best soundtracks of any game I've ever played.”
“The music in Mega Man 8 is just insanely good, Sonic CD level.”
“Each game has amazing stages, unique characters, incredible soundtracks and great visual style.”
“The music stinks for both Mega Man and Capcom, featuring short, looping melodies with no clear themes anywhere.”
“The music volume is too low, and some sounds get cancelled by others when they shouldn't (and didn't originally).”
“Not to mention there is no cool remixes; unlike the first collection, the music for the menus is just Mega Man 8 music.”
graphics
156 mentions Positive Neutral Negative
26%
65%
9%
The graphics in this Mega Man collection are a mix of nostalgia and varying quality, with titles like Mega Man 7 and 8 showcasing beautiful 16-bit and 32-bit sprite work, respectively, while Mega Man 9 and 10 revert to 8-bit aesthetics that some players find disappointing. While the visuals generally hold up well and feature vibrant pixel art, there are occasional graphical glitches that do not significantly impact gameplay. Overall, the art styles evoke a sense of nostalgia, though opinions vary on their suitability and execution across the different games.
“The graphics feature gorgeous pixel art -- more gorgeous with age, to be honest, than on release when we all craved for 3D.”
“First, Mega Man 7: an absolute classic on the SNES, 7 embodies the best of the Mega Man series, challenging but fair platforming, great graphics and sound, and fun gameplay.”
“The game has a gorgeous and vibrant 32-bit art style and animated cutscenes that are... at least aesthetically sound, though the voice acting is another matter entirely.”
“The only thing that I don't understand is why Capcom graphically downgraded Mega Man 9 and 10.”
“Mega Man 9, a nearly 15-year-old game with NES graphics, ran poorly on my top-end PC.”
“If you've grown up with AAA titles for new systems, and you love HD graphics, orchestral tracks, and fleshed-out stories, then this is not the purchase for you.”
gameplay
143 mentions Positive Neutral Negative
29%
63%
8%
The gameplay in the Mega Man Legacy Collection 2 is a mix of classic mechanics and new features, with titles like Mega Man 7 and 8 introducing varied gameplay elements, while 9 and 10 return to the series' roots with challenging platforming. Players appreciate the nostalgic run-and-gun action, though some express frustration with difficulty spikes and control issues, particularly in the later titles. Overall, the collection is praised for its polished presentation and engaging gameplay, making it a worthwhile experience for fans of the franchise, despite some minor glitches and a steep learning curve for newcomers.
“In this second volume, the flow of gameplay is facilitated by the checkpoint save function, which helps players get through long obstacles and fight hard bosses.”
“The gameplay is still the same run & gun fun you've come to love but with more focus on exploration.”
“With its polished presentation, challenging gameplay, and a treasure trove of extra content, this collection is a must-have for fans looking to relive the golden era of Mega Man.”
“Of course, while the graphics and music are sound, the gameplay falls flat.”
“I will say the gameplay itself felt a bit sluggish at times; it could be the control input lag though.”
“Clunky and terrible gameplay.”
story
62 mentions Positive Neutral Negative
26%
58%
16%
The story aspect of the Mega Man series is generally viewed as minimal and often overshadowed by gameplay, with some titles attempting to incorporate more lore and anime cutscenes. While games like Mega Man 7 and 8 offer a slightly richer narrative experience, many players acknowledge that the story is not a primary draw, often finding it simplistic or lacking depth. Overall, the consensus is that while there are attempts at storytelling, the gameplay remains the main focus, and the narrative is often considered secondary or even unimportant.
“Mega Man 7: in light of the Mega Man X series coming out around the time of this game's release, Mega Man 7 is a slightly darker take on the classic series with more emphasis on story.”
“Mega Man 9 features a compelling story and gameplay that harkens back to the Mega Man 1 and 2 games.”
“They tried making an actual story, with lore, and super tacky but adorable anime cutscenes.”
“There is not much story progress in each title.”
“Given the nature of the plot (the gist is you're a kid robot destroying a bunch of other robots to stop a mad scientist from taking over the world), nobody plays the classic Mega Man games for the story, and anybody who did would probably be sorely disappointed.”
“This one comprises the Mega Man games from the SNES era... you know, the ones with a real storyline to follow, not just some NES pixelated mumbling that doesn't make sense.”
humor
30 mentions Positive Neutral Negative
100%
The humor in the Mega Man series, particularly in Mega Man 8, is characterized by its hilariously bad voice acting and campy cutscenes, which many players find endearing and entertaining. While the dialogue is often criticized for its quality, it adds a unique charm that enhances the overall experience, making it a fun choice for platforming fans. The combination of absurd humor and quirky animations contributes to the game's appeal, ensuring that players are often laughing throughout their gameplay.
“Plus, Mega Man 8 has that hilariously bad voice acting which makes it even more entertaining.”
“Atrocious voice acting but it doesn't really detract from the game, though Dr. Light sounding exactly like Elmer Fudd is pretty hilarious.”
“Mega Man 8's English dialogue and voice acting are so terrible it's hilarious in a lovably cheesy sort of way.”
optimization
30 mentions Positive Neutral Negative
27%
46%
27%
The optimization of Capcom's games has received mixed reviews, with many users criticizing the implementation of DRM that significantly hampers performance, causing frame rate drops of 10-15 FPS, stuttering, and even crashes. While some players report smooth performance on low-end systems, the overall sentiment highlights frustration over the DRM's negative impact on modding capabilities and game stability. Despite these issues, certain titles in the collection are noted for their commendable optimization, particularly in terms of emulation quality.
“Now, to the reason I find this at all definitive comes from just how well optimized its half emulation is. The collection runs plenty great on a low-end system with no hiccups to speak of, and a huge point of interest is that MM9 and MM10 are full PC ports, hence half emulation. This is commendable, especially when they also include 9 and 10's DLC for free out of the gate, making this a must-get.”
“When it comes to performance, all of the four games run smoothly even on a low GPU (mine is Intel HD Graphics 4000).”
“Another thing it improves upon the first legacy collection is the overall presentation and performance of the game due to it not being beholden to the past: the menus are much more colorful and the digital eclipses engine was replaced for a more stable emulation.”
“Blocking all mods, adding performance issues and stutter, game crashes, and this specific DRM itself is kind of shady.”
“DRM that not only blocks mods, but also ruins performance and has allegedly even bricked Steam Decks.”
“Capcom treating modders as cheaters, adding a DRM called Enigma that is complete garbage and ruins performance for some setups.”
replayability
24 mentions Positive Neutral Negative
25%
62%
13%
The game is praised for its high replayability, with players consistently motivated to improve their skills due to its genuine difficulty and lack of cheap tricks. The inclusion of multiple playable characters and additional challenges enhances the replay value, making it a rich experience that encourages exploration and repeated playthroughs. Overall, it is considered infinitely replayable, with many players expressing a desire to return to the game multiple times.
“Very replayable too, as you will always be desiring to improve, as there are very few cheap tricks, but plenty of genuine difficulty.”
“It's insanely good, I give it a perfect 10/10 on its own (even though the Wily stages have a couple segments that are a little lackluster, the overall design and pacing is absolutely phenomenal - it blew my mind when it first came out, I've fully cleared it around 20 times, and it still holds a significant amount of replay value to me).”
“Plus Mega Man 10 has 3 playable characters, which in turn increases replay value (2 playable characters in MM9).”
“A solid collection that plays perfectly, with a few extra features - challenges and endless attack - offering replay value.”
“Finally, we have MM10, a title that is packed to the brim with content and replayability along with a comparatively more traditionally fair level of difficulty.”
stability
12 mentions Positive Neutral Negative
17%
83%
Overall, the game's stability is mixed; while some users report minor graphical glitches and buggy save states, these issues do not significantly disrupt gameplay. Performance varies, with some players experiencing smooth operation on lower-end hardware, while others have encountered unresolved bugs and inadequate support from troubleshooting resources.
“I have an Intel Celeron 1.1 GHz processor, Intel UHD 600, and 4GB RAM laptop, and this game runs great on these specs.”
“Along with that, the save states can be a bit buggy and overall the games run a bit worse compared to the original legacy collection.”
“The worst part was when the troubleshooting forums suggested updating DirectX via the installer that came with the game - that both temporarily messed up another of my games and failed to fix this one.”
“The response I got was literally a lazy copy-and-paste of the pinned troubleshooting post here on Steam's forums, all of them suggestions I already attempted, proving they didn't even read my letter!”
grinding
12 mentions Positive Neutral Negative
100%
Players find grinding in the Mega Man series to be a mixed experience; while it can lead to satisfying victories and is necessary for acquiring power-ups, it often becomes tedious, especially against certain bosses that require repetitive grinding for optimal strategies. The need for grinding can detract from the enjoyment, particularly when battles are influenced by luck and scripted patterns.
“You'll need a second life for grinding.”
“However, the second set of four robot masters only takes 1 damage from a half charge shot, and they don't give you high speed charge in the buster-only challenges, so this makes them very boring and tedious to fight.”
“These entirely come down to just grinding them for optimal luck; it's very unfun, especially considering some of them are scripted to always start off with giving you a suboptimal pattern.”
monetization
6 mentions Positive Neutral Negative
100%
The monetization strategy of the game has been criticized as a blatant cash grab, particularly due to the decision to release separate volumes for different game segments on PC, which many users find frustrating and unnecessary. Overall, players feel that this approach detracts from the value of the game.
“Yeah, fine, disc space for consoles used to be a thing and a reliable excuse for splitting game volumes, but as a PC release on Steam, releasing separate volumes for 1-6 and 7-10 is pure cash grab and annoying.”
“Just a cash grab is all this game is.”
“The new (post-NES) cash grab Mega Man games are a joke.”
emotional
4 mentions Positive Neutral Negative
100%
Players generally find the level design to evoke positive emotions, particularly a sense of accomplishment when overcoming challenges. However, technical issues like instability and frame rate drops detract from the overall emotional experience, leading to frustration and reluctance to engage further with the game.
character development
2 mentions Positive Neutral Negative
150%
Character development in the game is generally well-received, though some characters, like Clown Man, are criticized for their lackluster design and boring stages. Additionally, the difficulty of certain levels, particularly in the early Wily Castle, detracts from the overall experience.
“The character development feels shallow and uninspired, making it hard to connect with the protagonists.”
“I found the character arcs to be predictable and lacking depth, which diminished my overall enjoyment of the story.”
“The lack of meaningful choices in character development left me feeling detached from the characters and their journeys.”