MechCorp Game Cover
Starting at €7.39Buy now

MechCorp is a single-player strategy game with around 3 hours of playtime, where you manage a mercenary mech squadron in space. Create your own tactical mech builds from 18 types and 3 base classes, and engage in turn-based combat while exploring a randomized world. Every decision is permanent, making for a challenging and unique experience, inspired by X-COM, FTL, and MechWarrior.

  • PC
  • Windows

Reviews

79%
Audience ScoreBased on 58 reviews
graphics5 positive mentions
grinding1 negative mentions
  • The game offers a fun and addictive mech collection and customization experience, with a well-balanced difficulty curve.
  • It features a clean, minimal aesthetic and enjoyable music, making for a pleasant gameplay atmosphere.
  • Despite some bugs, the game is praised for its solid mechanics and engaging tactical combat, appealing to fans of the genre.
  • The game suffers from frequent bugs and crashes, which can disrupt gameplay and lead to lost progress.
  • Resource management can be frustrating, as supplies are scarce and running out can lead to an abrupt game over.
  • The story lacks depth and can feel linear, with some players finding the gameplay repetitive over time.
  • story21 mentions

    The story is generally seen as simplistic and somewhat predictable, serving primarily as a backdrop for tactical mech combat, yet it remains engaging enough to keep players invested. While the narrative features branching missions and character interactions, it suffers from occasional bugs and rough text, but many players appreciate its execution and potential for future expansions. Overall, it offers a casual and enjoyable experience, particularly for those who prefer quick missions.

    • “The game comes together via paragraph events and some multi-paragraphs of events as the world story moves on while you do you.”
    • “But it's quite well-executed, and honestly if anything the story is more compelling than Battletech's.”
    • “I like the plot and how it goes, so I really really liked it; I got the peaceful ending, by the way.”
    • “The story wasn't very detailed; it was more of an excuse to make mechs fight, but that worked for me.”
    • “Short and predictable story, but still worth a spin.”
    • “The story text can be a little rough at times, with incorrect names or character portraits appearing a few times over the course of the game.”
  • gameplay17 mentions

    The gameplay is generally well-received, featuring solid mechanics with RPG elements such as crew training and mech upgrades, reminiscent of classic titles like "Into the Breach." While the turn-based combat and strategic elements provide a fun experience, some players feel that the depth may not satisfy more advanced gamers, and there are occasional issues with hit rate accuracy. Overall, the game runs smoothly with minimal bugs, making it a polished and enjoyable experience for many.

    • “The basic gameplay is similar, in that you travel between star systems taking on different jobs, fighting turn-based battles and getting paid.”
    • “Fun gameplay with RPG elements and nice RTS combat.”
    • “Its a very neat game, with great polish and fantastic gameplay.”
    • “The motive behind my thumbs down is that I tracked my hit rate across the hour of gameplay - and it is more than 10% below the indicated chance when I hover over the enemy.”
    • “Strategic: not enough in-game mechanics, combinations, mutations, ability additions that keep the intermediate and expert player coming back for more.”
    • “There are many bugs that need to be ironed out for solid gameplay.”
  • graphics12 mentions

    The graphics of the game are generally described as clean and minimal, with well-designed mechs and pleasant artwork, though they are often considered basic and occasionally plagued by graphical bugs. While the visuals are adequate and allow for some customization, they lack depth and complexity, leading to mixed feelings among players. Overall, the presentation is appreciated for its clarity and intuitive design, contributing to an enjoyable gaming experience despite its limitations.

    • “Presentation: its layouts, easy controls, colors, graphics all give a nice clean presentation.”
    • “Graphics: mechs are well designed, nice animated portraits of crews and clear turn-based mechanics.”
    • “The graphics are nice and clear.”
    • “Frequent persistent graphical bugs require saving and reloading.”
    • “The graphics are very basic, but you are able to customize them and they give the game a unique feel.”
    • “Graphics are pretty basic but adequate.”
  • music6 mentions

    The music in the game is consistently praised for its soothing and enjoyable quality, featuring a pleasant synthy sci-fi soundtrack that complements the gameplay. While the game may not have a high budget, the music enhances the overall experience, making it a worthwhile addition to the tactical genre alongside titles like Into the Breach and Battletech.

    • “The music is soothing and the interface is kind of intuitive.”
    • “The soundtrack is quite soothing and well done.”
    • “Has nice, synthy sci-fi music soundtrack.”
  • replayability4 mentions

    Overall, the game's replayability is mixed; while some players find it enjoyable and engaging due to its strategic depth and simplicity, others criticize it for being too short and lacking content, leading to limited replay value. Adding more content, such as exotic mechs and upgrades, could enhance the experience significantly.

    • “A lot of replay value here.”
    • “The simplicity of the UI and the complexity/variation of strategies required to progress make this very replayable and enjoyable.”
    • “Sadly, it is too short, there is too little to do and it has little to no replayability.”
    • “I've spent the same amount on games that have lasted me 10 times the duration and had way more replayability; simply adding more exotic and rare mechs/upgrades to acquire would go a long way.”
  • grinding1 mentions

    Players generally tolerate grinding in games, especially when it involves RNG elements; however, frustration arises when the AI consistently performs better than the player, such as hitting at 80% accuracy while the player only hits at 60%.

    • “Honestly, I do not mind a grindy RNG, but too many games have this problem where AI units hit at 80% and player hit is around 60%.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

Buy MechCorp

Play time

4hMedian play time
3hAverage play time
2-4hSpent by most gamers
*Based on 2 analyzed playthroughs

Videos

Similar Games