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Marble Mage

55%Game Brain Score
gameplay, music
91% User Score Based on 11 reviews

Platforms

iPhoneiPhonePCPCPhonePhoneWindowsWindowsAndroidAndroidLinuxLinuxMobile PlatformMobile PlatformTabletTabletXboxXboxiPadiPad

About

Dash and roll your way through 60 fast-paced levels to try and find the way back home after a magic exam goes wrong, leaving a young mage stranded in a strange dimension. Marble Mage offers classic marble-rolling platforming with a unique twist: Charge up and release to blast off in any direction!

Marble Mage screenshot
Marble Mage screenshot
Marble Mage screenshot
Marble Mage screenshot
Marble Mage screenshot
Marble Mage screenshot
Marble Mage screenshot
Marble Mage screenshot
Marble Mage screenshot
Marble Mage screenshot
Marble Mage screenshot
+4

91%
Audience ScoreBased on 11 reviews
gameplay6 positive mentions

  • The game features a unique charge mechanic that adds depth and fun to the gameplay, allowing for creative movement and speedrunning opportunities.
  • Levels are well-designed with short, engaging challenges and multiple goals, making them enjoyable to replay and explore.
  • The art style is cute and the music is enjoyable, contributing to a charming overall experience.
  • The controls can be frustrating, particularly with the charge mechanic feeling mandatory and sometimes leading to unpredictable movement.
  • Some levels suffer from repetitive gem routing, requiring backtracking that can detract from the overall enjoyment.
  • There are minor technical issues, such as gaps in music and a lack of audio/display options, which could be improved for a better experience.
  • gameplay
    11 mentions Positive Neutral Negative

    The gameplay is praised for its simplicity and polished mechanics, particularly the unique charge mechanic that enhances movement and level navigation. While many players find the controls satisfying and the stage design cleverly integrated with the charge feature, some feel it can detract from the sense of freedom and challenge, making the game a bit too easy. Overall, the gameplay is considered fun and engaging, with potential for further refinement.

    • “Simple game, yet handles mechanics, graphics, and layout with class.”
    • “Super fun and unique charge mechanic sets it apart from other marble games, while working extremely well.”
    • “The charge mechanic is super busted in the best way and allows for so much freedom of movement and skips.”
    • “I'll be blunt here... honestly my main problem with this game is the boost/charge mechanic; it kind of takes the feel of 'freedom' away.”
    • “Instead of being able to build up momentum on your own, you're basically forced to use this mechanic to do everything, since you can't really move forward without it.”
    • “Hope the devs work on it a little bit more to refine the mechanics, because I'd love to come back when I have a reason to navigate the level design instead of blasting over all the pits and going directly to the goal.”
  • music
    6 mentions Positive Neutral Negative

    The music in the game is generally well-received, described as fun and jammin', enhancing the overall experience, especially during gameplay. However, there are notable issues with the placement of music tracks, leading to awkward silences between songs that disrupt the flow. Overall, while the music contributes positively to the atmosphere, its execution could use improvement.

    • “The star system encourages the player to explore different ways of playing the game (raw speed vs collecting crystals), the level design is really fun, the music is jammin', and your character is just a cute lil cat fella!”
    • “The music was relaxing and I enjoyed boosting around the levels.”
    • “I also really like the music, so even though it's pretty busted and dumb it's also kind of fun to play.”
    • “Gaps in music: the music tracks just aren't positioned correctly in respect to one another, so when a song ends, you'll be sitting with just game noises for much longer than feels right.”
    • “I also really like the music, so even though it's pretty busted and dumb, it's also kind of fun to play. However, I was 100% done with it in three hours.”
  • story
    3 mentions Positive Neutral Negative

    The game features a genuine storyline, enhanced by a brief introductory narrative that adds depth. However, some players noted that the story may not be immediately apparent during gameplay, particularly in the first level, leading to some confusion about its presentation.

    • “It has an actual story!”
    • “The little intro story is a nice addition.”
    • “Playing the first level did not show the story; I'm not sure if that's because I already viewed it or because it just doesn't show at that time.”
    • “Playing the first level did not show the story - I'm not sure if that's because I already viewed it or because it just doesn't show at that time.”
  • graphics
    2 mentions Positive Neutral Negative

    The graphics are praised for their simplicity and class, featuring a cute and concise 2D art style that enhances the overall gameplay experience.

    • “Simple game, yet handles mechanics, graphics, and layout with class.”
    • “The art style is very cute and concise, especially the 2D art.”

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