- March 26, 2024
- Bandai Namco Studios Inc.
BOOMEROAD
Platforms
About
"BOOMEROAD is a single-player Action game featuring masterful gameplay and lots of grinding. As the character Boomy, players slide along boomerang rails they create in an ancient ruin sky setting, overcoming obstacles and aiming for the Ancient Tower. Test your skills in TimeAttackMode, aiming for efficient routes and skillful boomerang handling."
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- The core gameplay mechanic of using a boomerang to create paths in the air is unique and fun, providing a liberating experience.
- The game has a charming atmosphere and good graphics, making it visually appealing despite its short length.
- As a free game, it offers a satisfying experience with potential for expansion into a full-fledged title, and many players are eager for more content.
- The game is very short, with only two levels and around 30 minutes of playtime, leaving players wanting more.
- Movement controls can feel sluggish and clunky, detracting from the overall gameplay experience.
- The level design and gameplay mechanics need refinement, as some players found the boomerang aiming and rail creation to be awkward and imprecise.
gameplay
114 mentions Positive Neutral NegativeThe gameplay of Boomeroad features a unique boomerang mechanic that allows players to create rails for grinding, which is generally well-received for its fun and innovative concept. However, many reviewers note that the execution is somewhat lacking, with awkward movement and limited control over the boomerang's trajectory, suggesting that the game feels more like a mechanic showcase than a fully realized experience. Despite its short length and some design flaws, the core gameplay is seen as solid and has potential for further development into a more polished title.
“The core mechanic of throwing a boomerang to create paths in the air is pretty easy to grasp.”
“Fun mechanics and has the potential for a high skill ceiling title with some refinement.”
“This game could actually be a fantastic platformer, the boomerang-rail mechanic is really nice overall and provides quite a lot of freedom to the player.”
“The gameplay admittedly doesn't take full advantage of its 'draw your own rail to grind on' conceit - you don't actually have that much control over the boomerang's trajectory, so in practice, you're mainly either using it as a super jump or to flip switches - but for a free game that takes maybe half an hour to complete, it's fun enough.”
“It feels like you are fighting against the core game mechanic to play the game.”
“Boomeroad is pretty much in the awkward middle of doronkowanko and nottolot (the other two games of the Bandai Namco studio's rookie training program), and that's because Boomeroad, while being in concept a fun and unique 3D action game, I think the game design isn't very good...? I kind of wish that Boomeroad looked at how Rodea: The Sky Soldier on Wii did its 3D action game flying gameplay, but sadly flying is a lot more awkward in Boomeroad.”