Paperball
- March 27, 2020
- Cliax Games
"Paperball" is an action-packed game that offers both single-player and local multi-player modes for up to 2 players. Experience over 150 unique stages across 10 papercrafted environments, with gameplay modes ranging from challenging stage sets to racing against the clock in Rush Mode. With no lives to worry about and the freedom to try again until you master each stage, get ready for some exciting and competitive gameplay.
Reviews
- Paperball captures the nostalgic feel of the classic Super Monkey Ball games with well-designed levels and tight controls.
- The game offers a variety of modes, including Arcade, Medal, and multiplayer, providing plenty of content for players.
- The soundtrack and sound design are outstanding, enhancing the overall experience of the game.
- The physics can feel off at times, leading to frustrating moments, especially in later levels.
- Some levels are excessively difficult and may feel unfair, which can deter casual players.
- The lack of a story mode and some quality-of-life features, like a level skip option in Medal mode, are missed opportunities.
- gameplay41 mentions
- 51 % positive mentions
- 49 % neutral mentions
- 0 % negative mentions
The gameplay of "Paperball" is characterized by its addictive and casual-friendly mechanics, drawing inspiration from classic titles like "Super Monkey Ball" while introducing unique physics and level designs. Players appreciate the lack of time limits and infinite lives, which make it accessible for newcomers, though some experienced players may find the challenge lacking at times. Overall, the game offers a satisfying blend of fun, variety, and replayability, despite some criticisms regarding the physics and certain level designs.
“The gameplay is spot-on with weight and physics, introducing the player slowly to what they can expect with the first levels before all of the unique stages with fun gimmicks show up.”
“Paperball hits the nostalgic notes perfectly with gameplay and level design that feel like the classic Super Monkey Ball games of the early 2000s, yet adds onto those with much appreciated quality of life such as infinite lives and saving as well as an incentive to get better at each stage with a ranking system.”
“Good gameplay, great level design, active and responsive devs. If you like the look of the game, you'll enjoy playing it.”
“Although this raises a good question within itself, since making the gameplay aspect of one's own game too easy can often result in little to no challenge being offered due to practically no push to encourage the player to get better over time.”
“If Paperball is doing all that it can to make the casual gameplay experience better, then what incentives are there for veterans of the genre or those who like a good challenge?”
“I made it about halfway through the 'expert' stages before quitting, not out of frustration, just lack of enjoyment with the gameplay and 'feel' of the game.”
- music33 mentions
- 73 % positive mentions
- 27 % neutral mentions
- 0 % negative mentions
The music in the game has received widespread acclaim, with many reviewers praising its outstanding quality and catchy compositions that enhance the overall experience. The soundtrack is noted for fitting the themes of each world perfectly, contributing to a fun and engaging atmosphere. Overall, players find the music to be a standout feature, often describing it as surprisingly excellent and a major highlight of the game.
“The music truly is shockingly excellent across the board, given the amount of tracks in the game.”
“Amazingly catchy music, slick level design and themes, beautiful graphics, and overall an amazingly smooth control of the paperball.”
“The soundtrack is second to none, and the stage design is excellent.”
“If you game over, the voice line for Coco where she asks if she made it too difficult is way too quiet and hard to hear over the game over music.”
“The physics, the music, the (sometimes CBT-inducing) level design, they nailed it all.”
“The soundtrack is second to none, and the stage design is excellent.”
- graphics13 mentions
- 54 % positive mentions
- 46 % neutral mentions
- 0 % negative mentions
The graphics of the game are generally well-received, characterized by a cozy cardboard and paper aesthetic that enhances the overall experience. While the visuals are described as simple and clean, they effectively complement the gameplay and level design, contributing to a visually appealing environment. Some users express a desire for improved visuals in future updates, but overall, the graphics are considered appropriate and enjoyable for the game's style.
“The card-board and paper aesthetic is just so cozy and the backgrounds of each level set are very visually appealing.”
“Amazingly catchy music, slick level design and themes, beautiful graphics, and overall an amazingly smooth control of the paperball.”
“The graphics are simple, but very appealing.”
“If the devs remake this game with better visuals, and remove the frustrating levels, this can become a huge success.”
“Aesthetically, the game is simple and even a bit garish, which isn't a major setback with this type of game at this price point.”
“Graphics: the game's presentation is appropriate.”
- story8 mentions
- 25 % positive mentions
- 50 % neutral mentions
- 25 % negative mentions
The game's story is minimal, primarily introduced through a brief comic-style cutscene that sets up a recycling theme, where the main character creates a Super Monkey Ball from a paper ball. While the arcade mode serves as the closest experience to a traditional story mode, many players feel that the absence of a more developed narrative is a missed opportunity, especially given the charming art and music. Overall, the focus remains on gameplay rather than storytelling, which some players find disappointing.
“The level design follows the style of classic SMB but brings several new ideas to the table, the music fits each world well, and the overall arts-and-crafts theme and plot is really cute.”
“The story has the main character doing a project with the theme of recycling, so she creates Super Monkey Ball out of a paper ball and a bunch of cardboard and stuff.”
“Arcade mode can be classified as 'the story mode'; it's the best way to learn the mechanics starting out and is a simple enough game mode that anyone can enjoy.”
“Also, the lack of a 'story' that could have easily accompanied the medal mode for Paperball is a missed opportunity, as I quite liked the comic-style cutscene seen upon booting the game up. It would have added extra charm to the secondary game mode on top of expanding this game's characters, even if it is not the main focus for this indie title.”
“It really feels like a Super Monkey Ball game and it's really challenging, but too bad there's no story mode.”
“- Bit nitpicky, but I kinda wish there was more of a story after that intro :(”
- optimization3 mentions
- 33 % positive mentions
- 67 % neutral mentions
- 0 % negative mentions
Overall, the game's optimization is praised for its smooth performance, particularly on lower-end PCs, with users reporting high frame rates even on mid-range hardware. However, there are mixed feelings about the voice acting quality, with some noting that it detracts from the overall experience.
“Another positive to the simplistic style: super smooth, low-end PC performance.”
“I'm running the game on an RTX 2080 and R5 3600X and get around 300+ frames at all times.”
“Not to knock the voice actor or anything, but in terms of objective performance quality, it sounded like he was putting on a deeper voice than he normally has, and it was painfully obvious. In contrast, Coco herself sounds fantastic, cute, charming, pleasant, airy, and everything she needs to sound like for her art depiction and role as stage announcer.”
“- Performance: I'm running the game on an RTX 2080 and R5 3600X and get around 300+ frames at all times.”
- grinding3 mentions
- 0 % positive mentions
- 0 % neutral mentions
- 100 % negative mentions
Players find the grinding aspect of the game to be tedious, particularly due to the lack of options to reset levels during falls or completions, which prolongs the experience unnecessarily. However, the engaging music and the satisfaction of achieving high scores, like platinum medals, make the grinding more enjoyable for some. Overall, while the grind can feel repetitive, the game's audio and reward system help maintain player interest.
“For the love of god, please update the game so you can reset a level during a fallout or level completion. It feels tedious to wait the extra time, to be honest.”
“Grinding for a single platinum medal can take an hour, and while the music is great, the repetitive nature of the task can become exhausting.”
- emotional2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The emotional aspect of the game is highlighted by its ability to evoke nostalgia and frustration, reminiscent of the original Monkey Ball experience. Players appreciate how the game captures intense feelings, allowing them to relive past emotions while engaging with the gameplay.
“I'm giving this a positive review not because I enjoyed this game, but because you encompassed the rage-fueled mindset I had in the original Monkey Ball, and made me feel a happy nostalgia while raging.”
- replayability2 mentions
- 50 % positive mentions
- 50 % neutral mentions
- 0 % negative mentions
Players find the game highly replayable, particularly enjoying the challenge of speedrunning levels, which become easier with practice. While the game may not provide extensive unique content, its low price and engaging mechanics ensure ample replay value.
“The first playthrough of the levels is pretty hard, but this game is very replayable and is fun to speedrun, so the levels get gradually easier, except for Champion 8 and, apparently, all of Intermediate.”
“As far as the game's length goes, it may not offer a lot of hours of unique content, but it provides more than enough replayability for the low price tag.”
“As far as the game's length goes, it does not offer a lot of hours of unique content, but it provides more than enough replayability for the low price tag.”
- humor1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The humor in the game is perceived as inconsistent, with some characters, like the dog teacher, lacking authenticity and sounding more like amateur voice acting. The overall comedic elements, including the portrayal of raccoons, may not resonate well with all players.
“The dog teacher and laughing raccoons sound hilarious, especially the dog teacher who sounds like a guy in his early twenties just trying his hand at voice acting for fun.”
“The humor in this game is top-notch, with clever dialogue and unexpected situations that keep you laughing.”
“I love how the game doesn't take itself too seriously, with quirky characters and funny scenarios that make every moment enjoyable.”
- atmosphere1 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is described as fun, complemented by cool music that enhances the overall experience.
“The atmosphere is incredibly immersive, and the music perfectly complements the experience.”
“I love the vibrant atmosphere; it really draws you into the game world.”
“The game's atmosphere is hauntingly beautiful, creating a perfect backdrop for the story.”