- February 19, 2019
- Bony Yousuf
Almost There: The Platformer
Platforms
About
"Almost There: The Platformer" is a challenging precision-platformer where players navigate through dangerous obstacles and deadly traps. With minimalist art style and tight controls, the game tests your reflexes and strategic thinking across 150 levels. The goal is to reach the end of each level with maximum efficiency and speed, unlocking new characters and customizations along the way. However, 'almost there' might not be good enough.




- The game features a unique wall-jump mechanic that, while unconventional, allows for precise and fast-paced gameplay, making it enjoyable for speedrunning enthusiasts.
- It offers a large variety of levels (155 in total) that are well-crafted and progressively challenging, providing a satisfying sense of accomplishment when completing them.
- The minimalist graphics and engaging music create a relaxing yet exciting atmosphere, enhancing the overall gaming experience.
- The controls can feel awkward and unresponsive, particularly with the wall-jump mechanics, which may frustrate players and lead to a negative gaming experience.
- Achievements can be buggy, often requiring players to restart the game for them to unlock, which detracts from the overall enjoyment.
- Some levels are criticized for being uninteresting or overly repetitive, leading to a lack of engagement as players progress through the game.
gameplay
14 mentions Positive Neutral NegativeThe gameplay features a mix of traditional platforming with unique mechanics, such as a mid-air jump after wall climbing, which some players find interesting while others criticize it for being poorly executed and frustrating. While the platforming is generally smooth and enjoyable for speedrunning, the wall jump mechanics can be cumbersome and lead to unintentional hazards. Overall, the game offers a visually appealing experience with a relaxing color palette, though the level design may feel generic or tedious at times.
“There are a few unusual mechanics such as being able to jump mid-air once after a wall jump.”
“The usual platform gameplay has a few twists that make for some interesting and difficult movements.”
“I love how the game teaches different mechanics and strategies without any tutorials or dialogs.”
“The physics feel really awful, the wall jump mechanics are probably the worst I've ever seen, and a large portion of the level design is just uninteresting or annoying.”
“Pro tip: the game's wall jump mechanic is incredibly painful if you try to hold the controller regularly.”
“This mechanic also has the disadvantage that when you want to release a wall, you run the risk of jumping up into a hazard.”