- February 19, 2019
- Bony Yousuf
- 5h median play time
Almost There: The Platformer
When you think platformers, chances are you think iconic characters and useful power-ups. Almost There: The Platformer proves that you don’t need either of them.
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About
Almost There: The Platformer is a single player casual platformer game. It was developed by Bony Yousuf and was released on February 19, 2019. It received mostly positive reviews from critics and neutral reviews from players.
"Almost There: The Platformer" is a challenging precision-platformer where players navigate through dangerous obstacles and deadly traps. With minimalist art style and tight controls, the game tests your reflexes and strategic thinking across 150 levels. The goal is to reach the end of each level with maximum efficiency and speed, unlocking new characters and customizations along the way. However, 'almost there' might not be good enough.




- The game features a minimalist aesthetic that is visually appealing and easy to understand.
- It offers a challenging experience with 155 levels that gradually increase in difficulty, making it engaging for fans of precision platformers.
- The controls are tight and responsive, allowing for precise movements that are essential for mastering the game's mechanics.
- The wall-jumping mechanic can feel awkward and unintuitive, leading to frustration during gameplay.
- Many levels rely on tedious waiting for moving platforms, which disrupts the fast-paced nature of the game.
- The time requirements for achieving 3 stars on levels can be excessively tight, making it feel unfair and discouraging for players.
- gameplay88 mentions Positive Neutral Negative
The gameplay of "Almost There: The Platformer" is characterized by a mix of basic mechanics, primarily focused on wall jumping and air jumps, which many players find frustrating and inconsistent. While some appreciate the nostalgic feel reminiscent of titles like Super Meat Boy, the clunky controls and repetitive level design detract from the overall experience, making it feel more tedious than enjoyable. Despite its potential, the game suffers from overly tight timing requirements and mechanics that often feel unrefined, leading to a gameplay experience that can be more frustrating than rewarding.
“The other mechanic is wall jumping, which also allows you to perform an air jump right after.”
“Interesting gameplay, easy to learn controls.”
“The levels introduce new mechanics in smart ways so you never feel overwhelmed or stuck.”
“The spammy wall jump mechanic in particular is practically begging players to develop RSI.”
“The physics feels really awful, the wall jump mechanics are probably the worst I've ever seen, and a large portion of the level design is just uninteresting or annoying.”
“The wall sliding and jumping mechanics are what a lot of the game is built on, and they drag down the pace of the game greatly and just don't feel very fun.”
Almost There: The Platformer
When you think platformers, chances are you think iconic characters and useful power-ups. Almost There: The Platformer proves that you don’t need either of them.
80%Almost There: The Platformer (Switch)
One of the most accurate titles for a game I’ve ever seen.
65%Almost There: The Platformer (Switch eShop)
In conclusion, Almost There is a simplistic platformer that has very tight controls and works well as a pick up and play experience. However, despite the variety in terms of obstacles and hazards, along with some good level design, the game will breeze by you in a few hours, and while getting all the stars will absolutely make this worth the $10 pricetag due to the solid level design and enjoyable challenge, I can’t say I’m that blown away by this.
70%
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Frequently Asked Questions
Almost There: The Platformer is a casual platformer game.
Almost There: The Platformer is available on Nintendo Switch, PlayStation 5, PlayStation 4, Steam Deck and others.
On average players spend around 5 hours playing Almost There: The Platformer.
Almost There: The Platformer was released on February 19, 2019.
Almost There: The Platformer was developed by Bony Yousuf.
Almost There: The Platformer has received neutral reviews from players. Most players liked this game for its gameplay but disliked it for its story.
Almost There: The Platformer is a single player game.
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