- September 7, 2022
- Guilda Entertainment
Machina Blade
Platforms
About
"Machina Blade" is a fast-paced, action-packed hack and slash game set in a world of fantasy and technology. As a member of the elite guild known as "Machina Blade," players must strategically battle against hordes of enemies using an array of melee weapons, ranged attacks, and powerful abilities. With a variety of missions, upgradeable skills, and customizable loadouts, "Machina Blade" offers endless replayability and excitement.











- The gameplay is fun and fast-paced, with tight controls that make for an engaging experience.
- The game features diverse characters with unique playstyles, adding replayability.
- The combat is fluid and rewarding, with a solid core gameplay loop reminiscent of other successful roguelikes.
- The game lacks content, feeling more like a demo than a full release, with only a few biomes and bosses.
- There is no story or lore, making the experience feel empty and unfulfilling.
- UI and audio issues detract from the overall experience, with basic navigation and lack of feedback during gameplay.
- gameplay30 mentions Positive Neutral Negative
The gameplay is generally praised for its solid mechanics and diverse character playstyles, offering a fun and engaging experience reminiscent of titles like Dead Cells and Risk of Rain. However, some players criticize the lack of depth in combat mechanics, underwhelming boss encounters, and a strict gameplay loop that can be hindered by random level generation and enemy spawns. Despite these flaws, many find the core gameplay enjoyable enough to warrant replayability, even in a relatively short game.
“You will likely clear the game within the first few hours, but the gameplay is so solid that you'll keep coming back for more.”
“You can tell the focus was on the core gameplay, which is a lot of fun.”
“The three characters all feel diverse with unique playstyles and satisfying skills & mechanics for each.”
“Characters have undermined abilities, lack of combat mechanics, and the bosses are boring.”
“While the gameplay loop of getting to 20 kills for a huge boost in power works in concept, the timer is far too strict, and more often than not you'll lose the combo due to the level generation and enemy spawn RNG rather than your actual skill.”
“If this is fixed, the gameplay loop would feel even better, but for now it's the biggest flaw in this game's design.”