- April 11, 2024
- Unstable Games
Lotus Lantern: Rescue Mother
Platforms
About
"Lotus Lantern: Rescue Mother" is a roguelike top-down action game inspired by Chinese mythology. As Chenxiang, you'll rescue your mother Sanshengmu from imprisonment by mastering martial arts from Sun Wukong, combatting enemies with distinctive styles, and utilizing magical treasures to defeat formidable foes. Multiple sect systems and magical treasures offer rich combat possibilities in this sincere retelling of a classic tale.
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- The game offers a fun and accessible experience, making it suitable for casual gamers.
- Combat mechanics are fluid and well-designed, with a decent amount of meta progression and viable artifacts.
- Great value for the price, providing enjoyable gameplay and a unique take on Chinese mythology.
- The English translation is poor, leading to confusion and affecting the overall experience.
- The game is considered too easy, with many players able to complete it on their first run without much challenge.
- Graphics and level design are not as polished as similar games like Hades, resulting in a less engaging visual experience.
gameplay
16 mentions Positive Neutral NegativeThe gameplay is described as a blend of complexity and simplicity, featuring multiple artifacts and combat mechanics reminiscent of Hades, but with a perceived lack of challenge due to an infinite dash mechanic that makes encounters feel too easy. While some players appreciate the variety and replayability, others criticize the overall mechanics as weak and the difficulty as inconsistent. The game offers solid gameplay for its price, appealing to fans of the genre.
“The gameplay is more complex than Hades: instead of one special attack, you have up to four artifacts you can use besides the normal and secondary attacks.”
“"Scratches my Hades itch with solid gameplay; definitely a steal for the price!"”
“Think of Hades and Warm Snow having a baby, easier combats, a lot of sparkling visual effects, high variety of in-game mechanics, and surprisingly a lot of replayability, not for the story end but the gameplay itself.”
“While the core gameplay experience is similar, the difficulty is not – I'd go as far as saying this game is too easy.”
“The gameplay itself is pretty weak; the infinite dash makes it a simple task to breeze through by simply adding almost any damage modifier to your dash.”
“The combat mechanics are similar, and you’ll have to clear several different types of rooms in each chapter until you reach the last, where you’ll face a boss.”