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Lotus Lantern: Rescue Mother Game Cover

About

"Lotus Lantern: Rescue Mother" is a roguelike top-down action game inspired by Chinese mythology. As Chenxiang, you'll rescue your mother Sanshengmu from imprisonment by mastering martial arts from Sun Wukong, combatting enemies with distinctive styles, and utilizing magical treasures to defeat formidable foes. Multiple sect systems and magical treasures offer rich combat possibilities in this sincere retelling of a classic tale.

Lotus Lantern: Rescue Mother screenshot
Lotus Lantern: Rescue Mother screenshot
Lotus Lantern: Rescue Mother screenshot
Lotus Lantern: Rescue Mother screenshot
Lotus Lantern: Rescue Mother screenshot
Lotus Lantern: Rescue Mother screenshot

81%
Audience ScoreBased on 62 reviews
story4 positive mentions
stability2 negative mentions

  • The game offers a fun and accessible experience, making it suitable for casual gamers.
  • Combat mechanics are fluid and well-designed, with a decent amount of meta progression and viable artifacts.
  • Great value for the price, providing enjoyable gameplay and a unique take on Chinese mythology.
  • The English translation is poor, leading to confusion and affecting the overall experience.
  • The game is considered too easy, with many players able to complete it on their first run without much challenge.
  • Graphics and level design are not as polished as similar games like Hades, resulting in a less engaging visual experience.
  • gameplay
    16 mentions Positive Neutral Negative

    The gameplay is described as a blend of complexity and simplicity, featuring multiple artifacts and combat mechanics reminiscent of Hades, but with a perceived lack of challenge due to an infinite dash mechanic that makes encounters feel too easy. While some players appreciate the variety and replayability, others criticize the overall mechanics as weak and the difficulty as inconsistent. The game offers solid gameplay for its price, appealing to fans of the genre.

    • “The gameplay is more complex than Hades: instead of one special attack, you have up to four artifacts you can use besides the normal and secondary attacks.”
    • “"Scratches my Hades itch with solid gameplay; definitely a steal for the price!"”
    • “Think of Hades and Warm Snow having a baby, easier combats, a lot of sparkling visual effects, high variety of in-game mechanics, and surprisingly a lot of replayability, not for the story end but the gameplay itself.”
    • “While the core gameplay experience is similar, the difficulty is not – I'd go as far as saying this game is too easy.”
    • “The gameplay itself is pretty weak; the infinite dash makes it a simple task to breeze through by simply adding almost any damage modifier to your dash.”
    • “The combat mechanics are similar, and you’ll have to clear several different types of rooms in each chapter until you reach the last, where you’ll face a boss.”
  • story
    16 mentions Positive Neutral Negative

    The story is generally considered uninteresting and predictable, particularly for those familiar with wuxia narratives, as it revolves around a simple quest to save a character's mother. While some players appreciate the unique mythology and characters, the poor English translation detracts from the experience, leading to confusion. Overall, the gameplay is more engaging than the story itself, with many players focusing on mechanics and replayability rather than narrative depth.

    • “The story is rather simple: you’re a disciple of Sun Wukong and a demi-god that needs to save his mother who is currently being held captive by your nemesis.”
    • “Lotus Lantern is a good Hades clone, with its own style and mythology and an interesting story and characters, but the translation is terrible.”
    • “I got lost a bit in the story because of the English translation, but I tried to understand as much.”
    • “The story is rather simple: you’re a disciple of Sun Wukong and a demi-god that needs to save his mother, who is currently being held captive by your nemesis.”
    • “I beat the game on my first run... not because I'm really good, but because I just mashed every skill that wasn't on a cooldown... but I apparently have to beat it multiple times to get the ending to a story I don't really care that much about.”
  • graphics
    6 mentions Positive Neutral Negative

    The graphics have received mixed feedback, with some users noting that they fall short compared to Hades, particularly in level design, which features a simplistic, low-polygon 3D aesthetic typical of many indie games. However, the character design and dialogue screens are praised for their originality and quality, striking a balance that avoids a cartoonish appearance. Overall, while the graphics may not reach the heights of Hades, they still contribute positively to the game's appeal.

    • “Action roguelite + cool graphics + addictive = cultivator themed action adventure.”
    • “The graphics are a bit worse than Hades regarding the level design: the levels and starting zone have that usual Unity simple, low polygon 3D look some indie games have, but the character design in the game and in the dialogue screens look great and original, without looking too cartoonish.”
  • humor
    4 mentions Positive Neutral Negative

    The humor in the game is widely praised for its outrageousness, with many users finding it exceptionally funny. The brutal translation adds an extra layer of hilarity, enhancing the overall comedic experience.

    • “The translation is brutal, which is hilarious.”
  • replayability
    4 mentions Positive Neutral Negative

    The game offers significant replayability due to its diverse gun options and a variety of in-game mechanics, allowing players to experience different gameplay styles with each new run. While the story may not be the main draw for replaying, the engaging combat and vibrant visuals contribute to a compelling reason to return.

    • “There is replayability considering you can use different gun options each time you start anew!”
    • “Think of Hades and Warm Snow having a baby: easier combats, a lot of sparkling visual effects, high variety of in-game mechanics, and surprisingly a lot of replayability, not for the story end but for the gameplay itself.”
  • character development
    2 mentions Positive Neutral Negative

    While the level design may suffer from a simplistic, low-polygon aesthetic typical of some indie games, the character design and dialogue screens are praised for their originality and visual appeal, striking a balance that avoids a cartoonish look.

  • atmosphere
    2 mentions Positive Neutral Negative

    The atmosphere of the game is highly praised, with players noting that it feels immersive and engaging, complementing the abilities well. Despite some concerns about balancing, the overall ambiance contributes positively to the gaming experience.

    • “The atmosphere, the abilities, they all feel great.”
  • stability
    2 mentions Positive Neutral Negative

    The game's stability is criticized for poor translation and a glitchy, buggy user interface that does not accommodate English well, leading to a frustrating experience for players.

    • “The translation is poor, and the UI is extremely glitchy and buggy, making it difficult to navigate.”
    • “The translation is poorly done, and the user interface is filled with glitches and bugs that disrupt the experience.”

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