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Border Pioneer is a single player city builder game. It was developed by DVVdev and was released on February 6, 2025. It received positive reviews from players.

You! the most outstanding pioneer who graduated from this kingdom, are finally about to embark on your legendary journey. Construct towns across various levels to fend off waves of attacks from diverse enemies until you establish a firm footing and complete your exploration! Build your own mini town Expand progressively on the barren map, construct a complete town, and uncover rarer buildings an…

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85%
Audience ScoreBased on 211 reviews
gameplay19 positive mentions
story3 negative mentions

  • Border Pioneer offers a unique blend of tower defense, city-building, and deck-building mechanics, providing a refreshing and engaging gameplay experience.
  • The game features a high level of replayability with various strategies, unlockable characters, and different difficulty levels that cater to both newcomers and veterans.
  • Players appreciate the charming pixel art style and the fun, addictive nature of the game, making it a great choice for casual and strategic gameplay.
  • Some players find the game lacks depth and variety, leading to repetitive gameplay and a feeling of monotony after a few hours.
  • The user interface and translations can be buggy and confusing, detracting from the overall experience and making it difficult to understand certain mechanics.
  • While the game is enjoyable, many reviews mention that it feels unfinished or unpolished, with a need for more content and better balancing in gameplay.
  • gameplay
    36 mentions Positive Neutral Negative

    Border Pioneer offers a compelling blend of city-building, tower defense, and deck-building mechanics, creating a tight and engaging gameplay loop that appeals to fans of strategic planning and tactical combat. While the game features simple yet charming pixel art and a variety of mechanics that enhance the experience, some users noted minor UI issues and a lack of substantial new content. Overall, the gameplay is praised for its depth, fun mechanics, and rewarding challenges, making it a standout title in the indie strategy genre.

    • “Tons of content and a really tight gameplay loop.”
    • “Its inventive blend of gameplay systems, paired with a charming pixel art aesthetic, provides a fresh perspective on strategy games, appealing to players who enjoy careful planning, tactical combat, and adaptive decision-making.”
    • “Bonafide fun game, if you like seeing numbers go up fast, and you like variety in gameplay, this is genuinely the game for you. You can choose to focus on the RTS element with leveling up soldiers, focus on it being more of a tower defense game with emplacements, build up your industry by putting building bonuses together, and use magic if you feel like nuking enemies.”
    • “As far as gameplay goes, it plays like a light deck builder mixed with tower defense.”
    • “Force people to make use of kiting mechanics just to survive, make the economy something you have to think carefully about instead of just adding in as much as you can each turn.”
    • “There's about 18-24 hours of real gameplay to the final credits.”
  • story
    13 mentions Positive Neutral Negative

    The game's story is minimal, featuring limited character development and progression, which may disappoint players looking for a deeper narrative. While it has a clear beginning and end, the focus is more on strategic gameplay rather than storytelling, with players able to engage in random maps or create their own after completing the campaign. Overall, the narrative serves as a backdrop to the gameplay rather than a central element.

    • “Fun, casual, easy to get into, not too difficult to beat on pioneer after progressing through the whole story on normal.”
    • “+ king’s quests provide additional choices during gameplay (rewarding currency and food each turn based on affinity level).”
    • “The narrative is relatively minimal, offering limited character development and story progression, which may leave players seeking a deeper plot wanting.”
    • “It has a story, a beginning and an end (although you can play random maps or create your own if you want to play more than the campaign).”
    • “☐ no story”
  • graphics
    11 mentions Positive Neutral Negative

    The game features a charming pixel art aesthetic that enhances its strategic gameplay, providing clear visual cues for units and environments. While the graphics are simple and colorful, they effectively support the gameplay experience, though some players feel the content may become repetitive over time. Overall, the visuals are well-received, contributing positively to the game's atmosphere and enjoyment.

    • “Its inventive blend of gameplay systems, paired with a charming pixel art aesthetic, provides a fresh perspective on strategy games, appealing to players who enjoy careful planning, tactical combat, and adaptive decision-making.”
    • “The game’s pixel art style is both functional and aesthetically pleasing, providing clear visual cues for units, buildings, and enemy types.”
    • “As with most games that are a reasonable price with a pleasing art style, you will find the first few hours of gameplay threatening to suck you in, only to quickly find out you've essentially played all of the game's content and exhausted all the creative scenarios the devs have prepared for you, the rest feeling like a slog to pad out time and use assets that are functionally identical to the ones you've been staring at since you clicked play for the first time.”
    • “Graphics are ok (low pixel, colorful, yet still quite easy to 'read').”
    • “Visually, the game sports a charming pixel art style.”
  • music
    8 mentions Positive Neutral Negative

    The music in the game receives mixed reviews, with some players appreciating its charm and atmosphere, while others find it repetitive and mismatched with the game's visual theme. There are calls for improvement, particularly in normalizing audio levels and enhancing the soundtrack to better fit the game's setting. Overall, while the music has its moments, it appears to need further refinement.

    • “Solid, fun, with a nice yet simple soundtrack. I really hope they keep working on this game as there's so much more they could add to the game!”
    • “Adorable little sounds and music.”
    • “The pixel graphics are nice, and the music sets the perfect atmosphere.”
    • “The music and sound effects in this game are repetitive and grating.”
    • “The music levels need to be normalized between the main menu and in-game.”
    • “The Chinese-style music doesn't really match the European medieval visual theme, and the UI bugs out occasionally, revealing the game's Chinese origins quite clearly.”
  • replayability
    7 mentions Positive Neutral Negative

    The game offers significant replayability, particularly at its $15 price point, with various levels, a level editor, and permanent progression that encourage players to experiment with different strategies. The inherent randomness of card draws adds both challenge and variety, making it appealing for fans of base builders and tower defense games. Overall, players appreciate the tactical depth and multiple setups that enhance the game's replay value.

    • “Lots of replayability with quite a few levels, towers, a level editor, and permanent progression.”
    • “Replayability is a key strength of this game.”
    • “Although simple in design, it's highly replayable thanks to the many tactical ways to finish a level.”
    • “Still has replay value at the $15 price point, as long as you don't mind a little repetition with different setups to challenge yourself in different ways.”
    • “Additionally, the inherent randomness of the card draws can occasionally create moments where players feel disadvantaged, though this also contributes to the game’s replayability and challenge.”
    • “If you like base builders, tower defense games with replayable/roguelike elements then you will love this.”
  • character development
    3 mentions Positive Neutral Negative

    Character development in the game is minimal, with limited narrative depth and story progression, potentially leaving players desiring a more intricate plot and richer character arcs.

    • “The narrative is relatively minimal, offering limited character development and story progression, which may leave players seeking a deeper plot wanting.”
    • “Character arcs feel rushed and underdeveloped, making it hard to connect with the protagonists.”
    • “The lack of meaningful choices in character development results in a static experience that fails to engage players.”
  • atmosphere
    3 mentions Positive Neutral Negative

    The game's pixel graphics are visually appealing, complemented by a soundtrack that effectively enhances the overall atmosphere.

    • “The pixel graphics are beautiful, and the music creates the perfect atmosphere.”
    • “The immersive sound design and stunning visuals transport you to another world.”
    • “The haunting soundtrack combined with the detailed environments really enhances the overall atmosphere.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is well-received, with players enjoying the amusing voicelines of the units and appreciating the blend of Japanese quirks, graphics, and comedic elements.

    • “I love the funny voice lines of the units as well.”
    • “It's just right with its Japanese quirks, graphics, and humor.”
  • monetization
    2 mentions Positive Neutral Negative

    The monetization aspect of the game is criticized for feeling like a cash grab, with players expressing that it prioritizes profit over quality. The incomplete transition to the Yogscast branding further contributes to this perception, leading to a sense of insincerity in the game's development.

    • “The biggest thing wrong with this game is that it feels like a cash grab. The more you play, the more it seems like they made this game to make money and nothing more.”
    • “This type of thing happens, and I'm not against it in principle, but the transition to the Yogscast branding was not complete before the game launched, which makes it feel like a cheap cash grab.”
  • grinding
    2 mentions Positive Neutral Negative

    Players find the grinding aspect of the game to be excessively time-consuming and frustrating, likening it to a tedious experience that requires significant effort. The limited control over army AI and the restriction to a single control group contribute to the challenge, which some feel detracts from overall enjoyment. Developers have indicated that these design choices are intended to maintain difficulty, but opinions on their effectiveness vary.

    • “You'll need a second life for grinding.”
    • “RTS-wise, this is like diet soda. Your own army AI can be tediously bad, and you only get one control group; according to the dev in discussions, this is to make sure the game isn't too easy.”
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18h Median play time
20h Average play time
12-40h Spent by most gamers
*Based on 4 analyzed playthroughs
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Border Pioneer is a city builder game.

Border Pioneer is available on PC, Mac OS and Windows.

On average players spend around 20 hours playing Border Pioneer.

Border Pioneer was released on February 6, 2025.

Border Pioneer was developed by DVVdev.

Border Pioneer has received positive reviews from players. Most players liked this game for its gameplay but disliked it for its story.

Border Pioneer is a single player game.

Similar games include Thronefall, The King is Watching, Nordhold, There Are No Orcs, The Last Spell and others.