Lost in the Dungeon Game Cover
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"Lost in the Dungeon" is a turn-based roguelike game with pixel art graphics. The player controls a party of adventurers, exploring procedurally generated dungeons and fighting monsters in tactical combat. Permanent death and permissive save system make each run unique and challenging.

  • Mac OS
  • PC
  • Windows
  • Linux

Reviews

50%
Audience ScoreBased on 56 reviews
graphics10 positive mentions
grinding14 negative mentions
  • The game features a fresh take on the genre with strategic gameplay and a variety of classes and skills to customize your deck.
  • The graphics and art direction are praised as marvelous, and the soundtrack enhances the overall experience.
  • Players appreciate the ability to collect loot and choose when to exit a run, allowing for a more forgiving approach to failure compared to traditional roguelikes.
  • The game suffers from a lack of clear tutorials and tooltips, making it difficult for players to understand mechanics and strategies.
  • Many players find the game overly grindy and poorly balanced, leading to frustration and a sense of tediousness.
  • Requiring a third-party account to play a single-player game has been criticized as unnecessary and off-putting for many users.
  • gameplay22 mentions

    The gameplay of "Lost in the Dungeon" combines card mechanics with roguelite elements, emphasizing grinding and leveling up to progress. However, players find the game mechanics unclear and poorly explained, leading to frustrating gameplay experiences, particularly with mana regeneration and overtuned difficulty in early areas. While the game features original mechanics and a smooth interface, the overall feel is hampered by its core design, making it more of a nuisance than a challenge.

    • “The gameplay is built around grinding, so keep that in mind – you won’t beat an area until you level up enough, and that doesn’t mean that this game is impossible; it was designed to be this way.”
    • “Turns out you need to get intimate with the game mechanics, dungeon monsters specific to the quest you're working on, and card combos/strategy.”
    • “This game is very original, it has interesting mechanics and appears to be very smooth.”
    • “Game mechanics are unclear.”
    • “There is very little explanation of game mechanics.”
    • “The first 'dungeon' is overtuned and gameplay does not encourage you to 'keep adventuring,' for if you die you get nothing at all except wasted time.”
  • grinding14 mentions

    The game is heavily centered around grinding, requiring players to level up significantly to progress, which many find tedious and frustrating. Players express disappointment with the design, noting that mistakes in skill allocation can only be rectified through additional grinding. Overall, the grinding aspect is seen as a major detractor, making the gameplay feel monotonous and overly challenging.

    • “The gameplay is built around grinding, so keep that in mind – you won’t beat an area until you level up enough, and that doesn’t mean that this game is impossible; it was designed to be this way.”
    • “Nothing but grinding until you have better gear or the right spells so you can move on.”
    • “I had high hopes that this may be similar or sort of like 'Slay the Spire'... but no, instead it is a grindy nightmare.”
  • graphics12 mentions

    The graphics of the game are consistently praised for their marvelous art direction and beautiful artwork, making them visually appealing and easy to navigate. Players appreciate the well-optimized performance, even on older hardware, and highlight the effective design of the user interface and card visuals. Overall, the graphics contribute significantly to the game's aesthetic and user experience.

    • “The graphics of this game are marvelous, with a great art direction, and the soundtrack is really well made.”
    • “Well designed card deck based dungeon crawler game, great artwork and UI.”
    • “All the graphics are very well done and pleasant to see.”
  • music10 mentions

    The music in the game is highly praised for its quality and ability to enhance the overall experience, with many players expressing a desire to keep it on rather than listen to their own playlists. While some users noted the lack of separate controls for music and sound effects, the soundtrack is generally considered enjoyable and complements the game's impressive graphics and art direction. Overall, the music contributes significantly to the fun and value of the game.

    • “The graphics of this game are marvelous, with a great art direction, and the soundtrack is really well made.”
    • “Awesome art and great soundtrack.”
    • “Things like no separate music and effect sound bars.”
    • “I enjoy playing card games while I listen to my own playlist, but with this game I don’t have the desire to turn off the music.”
  • story6 mentions

    The story aspect of the game is criticized for its lack of depth, featuring minimal items and virtually no plot points. Players are required to focus more on mastering game mechanics and strategies rather than engaging with a compelling narrative.

    • “There are very few items and approximately zero plot points.”
    • “Turns out you need to get intimate with the game mechanics, dungeon monsters specific to the quest you're working on, and card combos/strategy.”
  • replayability4 mentions

    The game offers a fun experience, but many players note that after completing the fourth level, there is limited replayability. However, some users still highlight a high replay value overall.

    • “The game offers high replayability, with multiple paths and choices that keep each playthrough fresh and exciting.”
    • “With its high replayability, I find myself coming back to explore different strategies and outcomes every time.”
    • “The high replayability factor ensures that no two sessions feel the same, making it a game I can enjoy over and over.”
    • “Having finished the 4th level, there is very little replayability, but it was a fun ride.”
  • stability4 mentions

    The game suffers from significant stability issues, including frequent bugs and login failures that can result in lost progress. Players have reported that the grinding mechanics exacerbate these problems, leading to a frustrating experience.

    • “But, after spending a bunch of hours trying to grind through this awfulness, the game started getting buggy, the login stopped working, and I lost all my progress.”
    • “This game is not only buggy, but by design is grinding.”
  • optimization4 mentions

    The optimization of the game is mixed; while some users appreciate the nice graphics and commend its performance on older hardware, others note that as an early access title, it lacks optimization and has not yet addressed player feedback.

    • “Nice graphics and well-optimized even on my old notebook.”
    • “I would expect what I see here, as an early access game that hasn't been optimized, nor implemented feedback changes.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

64hMedian play time
48hAverage play time
15-80hSpent by most gamers
*Based on 4 analyzed playthroughs

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