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"Lost in Hell" is a 2D side-scrolling thriller set in a remote lab in Nunavut, where a deadly outbreak has occurred. As a former soldier, explore a world of constant dread, uncover the truth behind the outbreak, and battle deadly threats. The game features a Laser Sight aiming system for precision aiming and 2D character navigation. Survive the horrors that blur the lines between science and myth, buried beneath the facade of human progress.

  • PC
  • Windows

Reviews

37%
Audience ScoreBased on 30 reviews
graphics6 positive mentions
  • The game features a compelling storyline and a unique 2D shooter experience that many players found enjoyable.
  • There is a noticeable passion and effort put into the game's design, with some players appreciating its charm and humor.
  • The atmosphere and challenge of facing hordes of zombies provide exciting gameplay moments.
  • The controls and navigation are often unintuitive, making it difficult for players to understand objectives and interact with the environment.
  • Combat mechanics are clunky and frustrating, particularly with ranged enemies that can overwhelm players quickly.
  • The game lacks essential features such as an options menu for audio and controls, leading to a frustrating experience for many players.
  • gameplay18 mentions

    The gameplay of this 2D shooter is described as having a compelling storyline and addictive elements, but it suffers from significant balance and design issues, particularly in later stages. While some players appreciate the charm of its art style and improved combat mechanics, many find the controls heavy and the overall experience frustrating and punishing due to numerous gameplay flaws. Overall, the game shows potential but requires substantial updates to enhance its playability.

    • “A distinctive 2D shooter with a compelling storyline and addictive gameplay!”
    • “The art style and 2.5D shooter gameplay might not be for everyone, but it has a charm to it, and works for this game.”
    • “Its one of my favorite aspects of this game; the gameplay was fairly alright, although the controls felt really heavy at times.”
    • “Perhaps I could enjoy it with a lot of updates, but it's almost unplayable in the later stages because of how poorly balanced the ranged enemies are, not to mention all kinds of gameplay and design issues.”
    • “I can almost see a decent game somewhere in there, but it's just a really frustrating experience all around. There are too many design problems that distract from the gameplay, and overall it feels punishing to play.”
    • “Based on what I have talked to other beta testers (and viewing the development progress myself), the dev cared more about the visuals than working on the accessibility and gameplay.”
  • graphics14 mentions

    The game's graphics receive mixed reviews, with some praising the detailed environments and gritty visuals, while others criticize the inconsistency in level design and outdated frame-by-frame animations. The overuse of bloom effects can detract from the experience, and there are concerns that the focus on aesthetics may have overshadowed gameplay and accessibility. Overall, the art style has its charm, but it may not appeal to everyone.

    • “The presentation was great, the visuals were gritty and crisp, and they worked well with each other.”
    • “The art style and 2.5D shooter gameplay might not be for everyone, but it has a charm to it and works for this game.”
    • “The graphics are pretty cool and the environments are quite detailed.”
    • “Based on what I have talked to other beta testers (and viewing the development progress myself), the dev cared more about the visuals than working on the accessibility and gameplay.”
    • “Graphics-wise, the game has very outdated frame-by-frame style animation.”
    • “But it isn't just not being able to lower the graphics.”
  • story12 mentions

    The game's story is praised for being compelling and engaging, particularly in the context of a distinctive 2D shooter. However, some players find the delivery of the narrative to be less intuitive, which can detract from the overall experience, especially in a survival horror setting where audio cues are crucial.

    • “A distinctive 2D shooter with a compelling storyline and addictive gameplay!”
    • “Hella of a good story!”
    • “My likes: mainly the story.”
    • “No ways to tinker around with the audio in a game where the premise is that you will be interacting with NPCs a whole bunch to make up the story, and since it's a survival horror game, your best friend are the sound clues.”
    • “Also, after getting 10 minutes into the first mission, I died from a swarm and had to restart the entire level.”
  • atmosphere4 mentions

    The atmosphere of the game is praised for its unique take on survival horror, effectively enhancing the experience of puzzles and zombie encounters. However, some reviewers feel that the level design could have been more imaginative to further enrich the overall ambiance.

    • “When I first saw it in development, it had its unique spin on survival horror atmosphere, and I did look forward to it until I fell out of touch for a couple of years.”
    • “But before that, I enjoyed the atmosphere, puzzles, and shooting zombies, although the level design could've been a bit more creative.”
  • music4 mentions

    The music in the game is generally well-received, but users have noted significant issues with audio mixing, where sound effects, music, and voiceovers are poorly balanced, and there are no options to adjust these settings.

    • “The soundtrack is relatively good.”
    • “The audio mixing is all over the place between SFX, music, and voice-over, and there's no way to adjust this.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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