Lost in Hell
- July 8, 2022
- Luan Prates de Souza
"Lost in Hell" is a 2D side-scrolling thriller set in a remote lab in Nunavut, where a deadly outbreak has occurred. As a former soldier, explore a world of constant dread, uncover the truth behind the outbreak, and battle deadly threats. The game features a Laser Sight aiming system for precision aiming and 2D character navigation. Survive the horrors that blur the lines between science and myth, buried beneath the facade of human progress.
Reviews
- The game features a compelling storyline and unique atmosphere that many players found engaging.
- There is a noticeable amount of passion and effort put into the game's design and visuals.
- Despite its flaws, some players found the gameplay to be enjoyable and entertaining, with moments of humor.
- The puzzles and objectives are often unclear, leading to confusion and frustration during gameplay.
- Combat mechanics are clunky and unbalanced, particularly with ranged enemies, making encounters feel unfair.
- The game lacks essential features such as an options menu for audio and controls, which detracts from the overall experience.
- gameplay9 mentions
- 33 % positive mentions
- 33 % neutral mentions
- 33 % negative mentions
The gameplay of this 2D shooter is characterized by a compelling storyline and addictive elements, but it suffers from significant balance and design issues, particularly in later stages, leading to a frustrating experience. While some players appreciate the charm of its art style and improved combat mechanics, many feel that the heavy controls and overall jankiness detract from the enjoyment, indicating a need for better accessibility and refinement. Overall, the gameplay is seen as a mixed bag, with potential overshadowed by its shortcomings.
“A distinctive 2D shooter with a compelling storyline and addictive gameplay!”
“The art style and 2.5D shooter gameplay might not be for everyone, but it has a charm to it, and works for this game.”
“The combat mechanics feel better for sure, but the game in general is still janky.”
“Perhaps I could enjoy it with a lot of updates, but it's almost unplayable in the later stages because of how poorly balanced the ranged enemies are, not to mention all kinds of gameplay and design issues.”
“I can almost see a decent game somewhere in there, but it's just a really frustrating experience all around. There are too many design problems that distract from the gameplay, and overall it feels punishing to play.”
“Based on what I have talked to other beta testers (and viewing the development progress myself), the dev cared more about the visuals than working on the accessibility and gameplay.”
- graphics7 mentions
- 43 % positive mentions
- 14 % neutral mentions
- 43 % negative mentions
The game's graphics receive mixed reviews, with some praising the gritty and crisp visuals and detailed environments, while others criticize the inconsistency in level design and outdated frame-by-frame animations. Although the art style has its charm, the overabundance of bloom effects and empty spaces detract from the overall aesthetic experience. Overall, the focus on visuals seems to overshadow other important aspects like accessibility and gameplay.
“The presentation was great, the visuals were gritty and crisp, working well with each other.”
“The art style and 2.5D shooter gameplay might not be for everyone, but it has a charm to it and works for this game.”
“The graphics are pretty cool and the environments are quite detailed.”
“Based on what I have talked to other beta testers (and viewing the development progress myself), the dev cared more about the visuals than working on the accessibility and gameplay.”
“Graphics-wise, the game has very outdated frame-by-frame style animation.”
“But it isn't just not being able to lower the graphics.”
- story6 mentions
- 50 % positive mentions
- 0 % neutral mentions
- 50 % negative mentions
The story aspect of the game is generally praised for its compelling and distinctive narrative, particularly in the context of a 2D shooter. However, some players find the delivery of the story to be less intuitive, and frustrations arise from gameplay mechanics, such as having to restart levels after dying, which can detract from the overall experience.
“A distinctive 2D shooter with a compelling storyline and addictive gameplay!”
“The story seems like it's probably interesting, but it's not delivered in a very intuitive way.”
“My likes: mainly the story.”
“The story is the main highlight of the game.”
“There are no options to adjust the audio in a game where interacting with NPCs is crucial for the story, and since it's a survival horror game, sound clues are essential.”
“After just 10 minutes into the first mission, I died from a swarm and had to restart the entire level.”
- atmosphere2 mentions
- 100 % positive mentions
- 0 % neutral mentions
- 0 % negative mentions
The atmosphere of the game is generally praised for its unique take on survival horror, enhancing the experience of puzzles and zombie encounters. However, some users feel that the level design could have been more creative to further enrich the overall ambiance.
“I enjoyed the atmosphere, puzzles, and shooting zombies, although the level design could have been a bit more creative.”
“When I first saw it in development, it had its unique spin on survival horror atmosphere, and I looked forward to it until I fell out of touch for a couple of years.”
- music2 mentions
- 50 % positive mentions
- -100 % neutral mentions
- 150 % negative mentions
The soundtrack is generally well-received, but users note significant issues with audio mixing, as the balance between sound effects, music, and voiceovers is inconsistent and lacks adjustable settings.
“The soundtrack is relatively good.”
“The audio mixing is all over the place between sound effects, music, and voiceovers, and there's no way to adjust this.”
“The music is repetitive and lacks variety, making it feel tedious after a short while.”
“The soundtrack doesn't fit the game's atmosphere, which detracts from the overall experience.”