Skip to main content
HyperViolent Game Cover

About HyperViolent

HyperViolent is a single player and multiplayer survival role playing shooter game with horror, violence and science fiction themes. It was developed by F.P. and was released on September 23, 2025. It received neutral reviews from players.

Download the folder and open the setup.exe.

Skip Games Like HyperViolent

Games Like HyperViolent

Looking for games like HyperViolent? Here are top survival role playing shooter recommendations with a horror, violence and science fiction focus, selected from player-similarity data — start with RIPOUT, GRAVEN or Industria.

Skip User Reviews

Reviews

55%Audience ScoreBased on 344 reviews
graphics22 positive mentions
optimization9 negative mentions

  • Strong retro shooter vibe with influences from classic games like Doom and System Shock, delivering a nostalgic and immersive sci-fi horror atmosphere.
  • Satisfying combat mechanics including dual-wielding and a variety of weapons, with weighty melee and interesting guns like the neurotether that allows enemy control.
  • Great art direction, pixelated visuals, atmospheric lighting, and a fitting soundtrack that enhances the tense, eerie space mining colony setting.
  • Numerous bugs and technical issues including crashes, map holes causing player to fall through, sound/audio glitches, and performance problems with inconsistent frame rates locked at 60fps.
  • Clunky controls and user interface, including awkward inventory management, weapon swapping, and cumbersome looting system; lack of quality-of-life features such as a map or hotkeys for loot.
  • Confusing level design with maze-like, repetitive backtracking and unclear objectives; resource scarcity unbalanced leading to frustrating gameplay pacing and occasional soft-locks, especially at the final boss.
  • graphics

    87 mentions Positive Neutral Negative
    25% positive mentions, 65% neutral mentions, 10% negative mentions

    The game's graphics embrace a deliberate retro, pixelated 90s aesthetic reminiscent of classic shooters like Doom and System Shock, with strong stylistic choices and detailed weapon sprites that some find charming and atmospheric. However, many criticize the visuals as blurry, overly dark, or generic, compounded by technical issues like forced film grain, limited graphical settings, and inconsistent performance despite the low-fidelity style. While the art style maintains nostalgic appeal, problems such as poor camera movement, janky animations, and uneven visual effects detract from the overall experience for some players.

    • “From a presentation standpoint, the title successfully merges retro aesthetics with modern enhancements.”
    • “There's definitely a lot of love and attention to detail put into the game, especially the aesthetics; the weapon sprites are simply gorgeous to look at.”
    • “This early access demo is very promising: beautiful pixelated and colorful graphics, cool level design, gore and violence and a lot of atmosphere!”
    • “Graphics are very blurry, forced film-grain and no graphical options other than resolution.”
    • “The graphics and UI is terrible.”
    • “The developer proudly announced they didn't really do much since this review, none of the major problems are fixed, the graphics are a laughable insult, the jank is the same, but they did drop this out of early access regardless of the shoddy state it's in.”
  • gameplay

    76 mentions Positive Neutral Negative
    33% positive mentions, 63% neutral mentions, 4% negative mentions

    The gameplay of the game blends elements from boomer shooters like Doom with immersive sim aspects akin to System Shock, featuring diverse weapons and strategic combat. While some players find it enjoyable and appreciate its retro charm and thoughtful mechanics, many cite inconsistent tone, bugs, poor optimization, clunky inventory management, and a lack of polish that undermine the experience. Overall, it offers a solid foundation with potential, especially for fans of classic 90s shooters, but currently suffers from execution issues and unclear design direction.

    • “The mechanics are easy to grasp, but they leave plenty of room for skill and momentum, letting you focus on movement, positioning, and tearing through enemies without unnecessary complexity.”
    • “Great boomer shooter with elements from both System Shock and Doom with a lot of pros such as the art style is great, the gameplay is extremely fun and the enemy variety and gun variety is almost perfect. The guns change design when adding traits to them. Overall, a great boomer shooter with evident love and care from the studio; an 8.5 out of 10 in early access with potential to be a 9.5 or 10 with more polish and levels.”
    • “The gameplay is solid survival/action horror - you have to do everything manually, there's no running or crouching, no map to pull up when lost, and saving is only at certain terminals. This creates a stressful, desperate horror environment that some might find difficult or laborious, but it is really enjoyable.”
    • “It looks and sounds fantastic, but the gameplay feels bad and it runs poorly.”
    • “The touted piloting mechanics are reserved for two sequences, one more or less polished and the other incredibly buggy, responsible for many game crashes and/or instant death screens with zero rhyme or reason.”
    • “During gameplay it has a few bugs that I thought might have been fixed by 1.0 but since I'm not able to get a refund, the hit detection is non-existent and you don't get a chance to shoot anything on 'normal' because you have to tank damage to get anywhere where a small amount of ammo is.”
  • music

    63 mentions Positive Neutral Negative
    48% positive mentions, 47% neutral mentions, 5% negative mentions

    The music and soundtrack receive widespread praise for perfectly matching the game's grim, techno, and cyberpunk vibe, greatly enhancing atmosphere and tension. However, several users report audio bugs such as music playing at incorrect times, not playing at all, or causing slowdowns, which detracts from the experience. Overall, the music is considered a standout aspect despite these technical issues.

    • “The soundtrack is fantastic: dark, techno, cyberpunk, and perfectly unsettling.”
    • “Grimy vibes and banging soundtrack make it boomer shooter heaven.”
    • “There's no lying, the game engine is a tad janky and I'm sure lots of bugs will be ironed out (it is still in early access when I wrote this review) - but, the art design, sound design, and music in this game are so fantastic I don't even care about the bugs so far.”
    • “The music seems bugged as well; it sometimes plays the music at the wrong time or doesn’t play the music at all.”
    • “Also probably missed like half of the 'tutorial' because the AI tells you it while techno music is blasting away, drowning out the dialogue.”
    • “- The music bug: it cuts up the music and makes the game ultra slow.”
  • story

    49 mentions Positive Neutral Negative
    31% positive mentions, 63% neutral mentions, 6% negative mentions

    The story is generally described as atmospheric and engaging, using environmental storytelling and terminal logs to reveal a cosmic horror mystery without heavy exposition. While some find it compelling and integral to the game's eerie setting, others criticize it as clichéd, unevenly paced, or lacking depth, though it is still appreciated for contributing to the overall immersive experience. Early access status suggests potential for story improvement in future updates.

    • “What begins as a mission to investigate a distress signal quickly becomes a desperate fight for survival through dark industrial corridors filled with grotesque enemies and unsettling mysteries.”
    • “Environmental storytelling plays a significant role, gradually revealing the events that led to the disaster without interrupting the pacing with excessive exposition.”
    • “I found the environmental storytelling to be surprisingly dense—you’re reading terminal logs and piecing together a cosmic horror mystery while the floor is slippery with the remains of the colony's former staff.”
    • “I'd really wish to write a positive review (and I'll leave a thumb up) but I'm tired of seeing the same story over and over again, this time with gameplay 'inspired' by the first System Shock without understanding what made that game great.”
    • “At least this time developers tried something original, adding a (small) inventory, a sort of story, a decent vehicle, and some atmosphere... but failed to make anything featured 'good enough'.”
    • “The gunplay, level design, story, and objectives don’t particularly stand out, and the controls and level navigation are clunky.”
  • atmosphere

    43 mentions Positive Neutral Negative
    53% positive mentions, 40% neutral mentions, 7% negative mentions

    The game’s atmosphere effectively blends retro-inspired visuals, dynamic lighting, and unsettling audio to create a tense, oppressive, and immersive experience reminiscent of classic 90s shooters and sci-fi horror. Players frequently praise the creepy, dangerous vibe of the space station setting, enhanced by sound design and level layout that keep encounters thrilling and suspenseful. Though not perfect in mechanics or story, the strong, deliberate atmosphere is widely regarded as a standout strength that elevates the overall experience.

    • “Every corridor feels dangerous, every encounter feels explosive, and the atmosphere keeps you on edge in the best way.”
    • “It’s a grim, crunchy, and unapologetically difficult FPS that proves you don't need millions of polygons to create a soul-crushing atmosphere.”
    • “They took simple space station designs and actually made them feel properly imposing; I find myself checking corners even though I'm 90% sure it's clear. I cannot stress how well done the atmosphere is here.”
    • “At least this time developers tried something original, adding a (small) inventory, a sort of story, a descent like vehicle and a little atmosphere... but failed to make anything featured 'good enough'.”
    • “Dark corridors, flickering lights, and grotesque mutants lurking in the shadows make for an oppressive, unsettling atmosphere.”
    • “- strong aesthetics and atmosphere”
  • optimization

    26 mentions Positive Neutral Negative
    12% positive mentions, 53% neutral mentions, 35% negative mentions

    The game suffers from significant optimization issues, including frequent stuttering, low and inconsistent frame rates, random crashes, and physics tied to framerate causing sluggish gameplay. Despite modest graphics, the performance is often worse than expected and compounded by unpolished code, limited settings for adjustment, and frequent bugs. While some players report acceptable performance, overall it requires substantial improvement to meet modern standards.

    • “Performance is generally good, but I have experienced a few instances of brief, random freezes during gameplay.”
    • “Needs a little optimization and the gameplay is fine.”
    • “Didn't have any performance issues, but it should be improved by the end of the early access period either way.”
    • “Performance is pretty bad overall but in certain levels it is felt more than others, especially because physics and movement are tied to the framerate.”
    • “Optimization issues (constant 60fps often felt jittery and stuttery), made hyperviolent feel even more sluggish than it already is.”
    • “Low framerate (30 - 45 fps) with no options available to optimize performance.”
  • stability

    18 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The game suffers from numerous bugs, glitches, and performance issues, particularly in the latter stages, leading to crashes, freezes, and poor responsiveness that significantly undermine the player experience. While some players acknowledge it as an early access title with potential, the current state feels unfinished and poorly polished.

    • “The game started pretty good and all the areas are interesting to explore but unfortunately the end part was probably rushed and the end result is the areas are buggy and/or poorly tested, which makes the end levels feel pretty dismal in comparison to the rest of the game.”
    • “The touted piloting mechanics are reserved for two sequences, one more or less polished and the other incredibly buggy, responsible for many game crashes and/or instant death screens with zero rhyme or reason.”
    • “And the biggest problem is the bugs: while the developers are fixing them, plenty still remain: from crashes and softlocks to fps drops and smaller UI glitches.”
  • grinding

    9 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    Grinding in the game is widely criticized for being tedious and disruptive, especially due to a slow, clunky inventory and looting system that breaks gameplay flow. Repetitive enemy encounters, lack of navigation aids, and frequent backtracking further contribute to the overall monotonous experience.

    • “After you kill an enemy you have to engage the most tedious and slow looting system in a boomer shooter.”
    • “It gets a bit tedious killing the samey enemies for hours on end, the lack of map makes navigating some stages a pain, and swapping weapons rearranging your entire inventory is just the icing on the cake.”
    • “Otherwise we end up with 10 identical weapons in the inventory and then we have to extract the bullets and throw away the weapon, which makes all the looting tedious and slow.”
  • monetization

    5 mentions Positive Neutral Negative
    0% positive mentions, 0% neutral mentions, 100% negative mentions

    The monetization approach is heavily criticized for aggressively pushing ads through a third-party launcher that promotes other games, leading users to view it as a greedy and intrusive cash grab rather than a legitimate game.

    • “Another unacceptable release from Fulqrum Publishing, shoving ads in your face with their launcher.”
    • “My first issue with this game is it comes with a third-party bloatware launcher, Fulqrum Publishing launcher, which mainly displays an advertisement for another game.”
    • “At the moment, I am not convinced that the developers intend to deliver a legitimate game rather than a quick early access cash grab.”
  • emotional

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    Users find the emotional experience frustrating and disengaging, feeling a lack of impact or feedback during combat that leads to a sense of futility and even physical discomfort while playing.

  • humor

    2 mentions Positive Neutral Negative
    100% positive mentions, 0% neutral mentions, 0% negative mentions

    The humor in the game is quirky and absurd, with unique, amusing mechanics like hitting people with someone else's arms, appealing to players who enjoy offbeat and unconventional comedy.

    • “Hitting people with someone else's arms is quite funny. 10/10.”
  • replayability

    1 mentions Positive Neutral Negative
    0% positive mentions, 100% neutral mentions, 0% negative mentions

    The game's replayability is generally seen as moderate, with some players appreciating its value for multiple playthroughs, while others find limited reasons to revisit it extensively.

Skip Game Offers

Buy HyperViolent

Some of these are affiliate links — if you buy through them, we may earn a commission at no extra cost to you.

Play Times

1h Median play time
1h Average play time
1-1h Spent by most gamers
*Based on 1 analyzed playthroughs
Skip Videos

Videos

Skip FAQs

Frequently Asked Questions

HyperViolent is a survival role playing shooter game with horror, violence and science fiction themes. Common tags for HyperViolent include first-person, indie, trading, pixel graphics, inventory management and others.

HyperViolent is available on PC and Windows.

On average players spend around 1 hours playing HyperViolent.

HyperViolent was released on September 23, 2025.

HyperViolent was developed by F.P..

HyperViolent has received neutral reviews from players. Most players liked HyperViolent for its graphics but disliked it for its optimization.

HyperViolent is a single player game with multiplayer and local co-op support.

Similar games include RIPOUT, GRAVEN, Industria, WRATH: Aeon of Ruin, Project Warlock II and others.