HyperViolent Game Cover

HYPERVIOLENT is a horror shooter game that offers a chilling single-player experience. The game features a haunting soundtrack that adds to the overall atmosphere of fear and suspense. To start playing, download the folder and run the setup.exe file. Get ready for a thrilling and intense ride in this game of survival against the unknown.

  • PC
  • Windows

Reviews

70%
Audience ScoreBased on 93 reviews
music21 positive mentions
monetization4 negative mentions
  • The game features a tense atmosphere reminiscent of classic titles like System Shock and Doom, with engaging combat and a variety of weapon combinations.
  • The art design, music, and sound effects are well-crafted, contributing to an immersive experience that many players find enjoyable.
  • Despite being in early access, the game shows potential with its interesting lore, rewarding exploration, and a solid core gameplay loop.
  • The game suffers from numerous bugs, including audio glitches, hit detection issues, and performance drops, which can detract from the overall experience.
  • The user interface is cumbersome and difficult to navigate, making inventory management and looting a frustrating process for players.
  • Many players feel that the combat lacks impact and depth, with enemies often behaving predictably and the weapons not feeling powerful enough.
  • music45 mentions

    The music in the game is widely praised for its variety, featuring action-packed tracks, spooky tunes, and beautiful melodies that enhance the overall atmosphere. However, many users report significant audio bugs, including music playing at inappropriate times or not playing at all, which detracts from the experience. Despite these issues, the soundtrack is considered a standout element, contributing to the game's engaging ambiance and design.

    • “Oh man, the music is amazing! You have some action music, some spooky tunes, and sometimes really beautiful tracks.”
    • “There's no denying it, the art design, sound design, and music in this game are so fantastic that I don't even care about the bugs so far.”
    • “The simple environments combined with just the right kind of music and movement make what we have feel tense.”
    • “The music seems bugged as well; it sometimes plays at the wrong time or doesn’t play at all.”
    • “I have a bug where sometimes upon reloading a save, my sound (except for the flies sound) completely cuts out and I have no music, enemy, or weapon sounds.”
    • “Bugs: audio glitches including no audio playing, music playing at wrong times, and no music at all.”
  • atmosphere17 mentions

    The atmosphere of the game is widely praised for its tense, brooding quality reminiscent of classic titles like System Shock, effectively creating a sense of solitude and horror. Players appreciate the beautiful pixelated graphics, immersive sound effects, and well-designed environments that enhance the overall experience. The combination of art style, music, and level design contributes to a compelling and imposing atmosphere that keeps players engaged and on edge.

    • “The atmosphere is great and horrifying, chilling.”
    • “The sound effects and soundtrack are very fitting and atmospheric; hard to fault.”
    • “They took simple space station designs and actually made them feel properly imposing. I find myself checking corners even though I'm 90% sure it's clear; I cannot stress how well done the atmosphere is here.”
    • “The atmosphere of the settings and sound effects definitely express the sense of solitude well.”
    • “This early access demo is very promising: beautiful pixelated and colorful graphics, cool level design, gore and violence, and a lot of atmosphere!”
  • gameplay16 mentions

    The gameplay is a blend of survival and action horror, drawing inspiration from classic titles like Doom and System Shock, but it lacks immersive sim mechanics such as stealth and puzzles, which can lead to a less engaging experience. While the mechanics are polished, they feel basic and require further development to enhance player engagement. The manual gameplay elements, such as limited saving and no map, create a stressful atmosphere that some players may find challenging yet enjoyable.

    • “I adore Hyperviolent; it's a game similar to those classic sprite-based 3D games. Hyperviolent mixes that style and feeling very nicely with a much cleaner UI, gameplay, and mechanics.”
    • “The gameplay is solid survival/action horror - you have to do everything manually, there's no running or crouching, there's no map to pull up when you're lost, you can only save your game at certain terminals - which gives it all a kind of stressful, desperate horror environment that some people might find too difficult or laborious, but I really enjoyed.”
    • “In fact, to be honest, the game functions fine for the most part, but the gameplay feels very raw. I'd say basic, but there's a level of extra polish to so many random things that the word feels wrong.”
    • “The gameplay is solid survival/action horror - you have to do everything manually, there's no running or crouching, there's no map to pull up when you're lost, you can only save your game at certain terminals - which gives it all a kind of stressful, desperate horror environment that some people might find too difficult or laborious.”
    • “To describe it simply, this game is the incredible love child of Doom and System Shock, so you can reasonably expect to find highly similar gameplay here.”
  • graphics14 mentions

    The graphics in this early access demo are praised for their beautiful, colorful pixelated style and atmospheric level design, reminiscent of classic games like Doom and Deus Ex. Reviewers highlight the effective combination of aesthetics, gore, and violence, noting that the visuals, along with the audio design, contribute significantly to the game's immersive experience. Overall, the graphics are considered a strong point, enhancing the enjoyment of the gameplay despite some minor critiques.

    • “This early access demo is very promising: beautiful pixelated and colorful graphics, cool level design, gore and violence, and a lot of atmosphere!”
    • “The guns feel good, movement feels good, music is very fitting, visuals are very well done.”
    • “1) Minor critique aside, this is a worthy Doom-like game, especially in the aesthetics department, which also reminds me of the original Deus Ex, which is definitely a plus.”
  • optimization6 mentions

    Overall, the optimization of the game shows mixed reviews; while some users report no significant performance issues, others note the presence of audio/visual bugs and a framerate cap that may be bothersome. Many anticipate improvements by the end of the early access period, suggesting that while the current performance isn't the worst, it still requires attention.

    • “Performance isn't the best, but it really isn't bad either (at least for me). However, the framerate cap will probably bother some people.”
    • “They've done sorcery with it, but still - buyers be aware of the performance issues and audio/visual bugs.”
    • “They've done sorcery with it, but still - buyer beware of the performance issues and audio/visual bugs.”
    • “Didn't have any performance issues, but it should be improved by the end of the early access period either way.”
  • story4 mentions

    The story is described as engaging and compelling, contributing significantly to the overall experience of the game. Reviewers appreciate how it intertwines with the game's gritty soundtrack, horrifying level design, and creatively scary enemies, enhancing the immersive atmosphere. Overall, the narrative is seen as a standout element that complements the game's artistic and auditory design.

    • “Every aspect is perfect: gritty soundtrack, horrifying level design, engaging storyline, unique punchy weapons and modifiers, on point lighting and sound/art design, creatively scary enemies, engaging combat, and little touches (adding in visor wiping was *chef's kiss*) that make this a masterpiece of subtlety.”
    • “The story is compelling.”
    • “The maps, art, and music sound good and the story is compelling.”
  • monetization4 mentions

    Reviews indicate skepticism regarding the game's monetization strategy, with many users labeling it as an early access cash grab. There are concerns about the developers' commitment to delivering a legitimate product, suggesting a focus on quick financial gain rather than quality development.

    • “Until you see another update posted about Hyperviolent, it's safe to assume the game is another early access cash grab.”
    • “At the moment, I am not convinced that the developers intend to deliver a legitimate game rather than a quick early access cash grab.”
  • grinding4 mentions

    Players find the grinding aspect of the game to be tedious, citing slow character movement and excessive backtracking as significant drawbacks that detract from the overall experience.

    • “Generally, it feels tedious.”
    • “The character moves fairly, but I think it's a bit slow, and the game has a lot of backtracking, which is tedious to do.”
  • stability2 mentions

    The game has been reported to have significant stability issues, particularly with audio glitches such as missing sound, music playing at inappropriate times, and complete audio failures. These bugs detract from the overall experience and suggest a need for further refinement.

    • “Bugs: audio glitches including no audio playing, music playing at wrong times, and no music at all.”
    • “Bugs: audio glitches including no audio playing, music playing at wrong times, and no music at all.”
Positive mentions (%)Positive
Neutral mentions (%)Neutral
Negative mentions (%)Negative

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Play time

5hMedian play time
5hAverage play time
5-5hSpent by most gamers
*Based on 2 analyzed playthroughs

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