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HYPERVIOLENT Game Cover

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HYPERVIOLENT is a single player and multiplayer survival role playing shooter game with horror and science fiction themes. It was developed by F.P. and was released on September 23, 2025. It received neutral reviews from players.

HYPERVIOLENT is a horror shooter game that offers a chilling single-player experience. The game features a haunting soundtrack that adds to the overall atmosphere of fear and suspense. To start playing, download the folder and run the setup.exe file. Get ready for a thrilling and intense ride in this game of survival against the unknown.

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56%
Audience ScoreBased on 306 reviews
graphics19 positive mentions
optimization5 negative mentions

  • The game features a nostalgic retro aesthetic reminiscent of classic shooters, with engaging visuals and a strong atmosphere.
  • The dual-wielding mechanic allows for creative weapon combinations, enhancing the combat experience.
  • The soundtrack and sound design contribute significantly to the game's immersive horror atmosphere.
  • The user interface is unintuitive, making inventory management cumbersome and frustrating.
  • The game suffers from performance issues, including a 60 FPS cap and occasional frame drops, which detract from the overall experience.
  • The level design can be confusing, with a lack of clear direction and no map, leading to frustrating backtracking.
  • graphics
    71 mentions Positive Neutral Negative

    The graphics of the game evoke a nostalgic 90s aesthetic, featuring gritty neon palettes and stylized visuals that resonate with classic shooters, though opinions are divided. While some players appreciate the retro charm and attention to detail in weapon sprites, others criticize the overall quality, describing the graphics as blurry, poorly optimized, and lacking in options. Despite the mixed reviews, the game's atmosphere and art style are often highlighted as strong points, contributing to its unique appeal.

    • “Aesthetic and audio are strong points: gritty neon palettes, punchy sound effects, and a blood-splattered presentation that nods to classic shooters without becoming a straight parody.”
    • “There's definitely a lot of love and attention to detail put into the game, especially the aesthetics; the weapon sprites are simply gorgeous to look at.”
    • “The retro aesthetic is amazing.”
    • “The graphics and UI are terrible.”
    • “Graphics are very blurry, forced film-grain, and no graphical options other than resolution.”
    • “The developer proudly announced they didn't really do much since this review, none of the major problems are fixed, the graphics are a laughable insult, the jank is the same, but they did drop this out of early access regardless of the shoddy state it's in.”
  • gameplay
    63 mentions Positive Neutral Negative

    The gameplay of the game is a blend of retro-inspired mechanics reminiscent of classic titles like Doom and System Shock, featuring a variety of weapons and dual-wielding options. While many players appreciate the enjoyable shooting mechanics and level design, they also note significant issues such as bugs, unintuitive mechanics, and a lack of quality-of-life features that detract from the overall experience. Despite these drawbacks, the game offers a nostalgic vibe and creative storytelling, making it a worthwhile purchase for fans of the genre, especially at a lower price point.

    • “The gameplay overall is really enjoyable, if you're looking for a shooter where you have to think a bit, instead of just rushing forward into an arena after arena and blasting rockets every which way.”
    • “Great boomer shooter with elements from both System Shock and Doom with a lot of pros such as the art style is great, it really fits the gameplay, and the enemy variety and gun variety is almost perfect.”
    • “Heavily inspired by the old 3D classics from the 1990s, Hyperviolent is a really cool game where the retro art style of the graphics and the overall nostalgia of the 90s games match the gameplay features of a modern-day game.”
    • “I couldn't make it through the tutorial, so I can't comment on the gameplay, but I cannot recommend the game in this state.”
    • “The game's core mechanics fall apart at the seams, especially after the first third of the game.”
    • “Don't buy it in this state; the gameplay is all over the place, doom-like doors and keys, but still some doors are locked without reason.”
  • music
    60 mentions Positive Neutral Negative

    The music in the game has received widespread praise for its fitting and atmospheric qualities, with many reviewers highlighting the fantastic soundtrack that enhances the overall experience. However, some players have reported issues with audio bugs, including music playing at inappropriate times or not at all, which detracts from the immersion. Overall, while the soundtrack is celebrated for its intensity and alignment with the game's themes, technical glitches have marred the experience for some users.

    • “The soundtrack is fantastic: dark, techno, cyberpunk, and perfectly unsettling.”
    • “The music is epic and the amount of weapons and monster variety is great.”
    • “There's no lying, the game engine is a tad janky and I'm sure lots of bugs will be ironed out (it is still in early access when I wrote this review) - but, the art design, sound design, and music in this game are so fantastic I don't even care about the bugs so far.”
    • “Also, the enemy sounds are too high compared to the rest of the effects and music.”
    • “There was that one track in the bio-deck section that had a high-pitched keening going off constantly, which just grated.”
    • “The music seems bugged; it sometimes plays at the wrong time or doesn’t play at all.”
  • atmosphere
    36 mentions Positive Neutral Negative

    The atmosphere of the game is widely praised for its immersive and unsettling qualities, with dark corridors, flickering lights, and a sense of danger that keeps players on edge. Many reviewers highlight the effective use of sound design and pixel art to enhance the overall vibe, creating a blend of horror and action reminiscent of classic titles like System Shock. While some players note that the atmosphere may not appeal to everyone, it is generally regarded as a strong point that significantly contributes to the game's enjoyment.

    • “Every corridor feels dangerous, every encounter feels explosive, and the atmosphere keeps you on edge in the best way.”
    • “They took simple space station designs and actually made them feel properly imposing; I find myself checking corners even though I'm 90% sure it's clear. I cannot stress how well done the atmosphere is here.”
    • “At least this time developers tried something original, adding a (small) inventory, a sort of story, a descent-like vehicle and a little atmosphere... but failed to make anything featured 'good enough'.”
    • “Dark corridors, flickering lights, and grotesque mutants lurking in the shadows make for an oppressive, unsettling atmosphere.”
    • “The atmosphere of the game kinda reminds me of Supplice.”
  • story
    36 mentions Positive Neutral Negative

    The game's story has received mixed reviews, with some players appreciating its atmosphere and interesting elements reminiscent of classic titles like System Shock, while others find it clichéd and lacking depth. Many noted that the narrative can be engaging, particularly through environmental storytelling and journal entries, but the pacing and execution vary, especially in early access. Overall, while the story may not be groundbreaking, it contributes to the game's immersive experience, complemented by strong visuals and sound design.

    • “The story is no Shakespeare, but it's fun, and the space station has so much atmosphere.”
    • “The atmosphere is creepy, the pixel art is gorgeous, the story is interesting, and the weapon variety with dual-wielding keeps combat fresh.”
    • “I loved the story and finding out more as I played - every time I found a note, I genuinely got excited.”
    • “After a while, you start going through the motions and just ignore the plot, and you're better off doing so.”
    • “Worst of all, and most importantly, I'm simply not having fun with it for the reasons mentioned above, including the fact that the enemies are boring, there is no hyperviolence to speak of, the levels are boring, and the story is cliché (if even worth noting at all).”
    • “The plot and all 'twists' were pretty standard.”
  • optimization
    21 mentions Positive Neutral Negative

    The game's optimization has been widely criticized, with many players reporting unpolished performance, frequent bugs, and inconsistent frame rates ranging from 30 to 60 fps. While some users experienced no significant issues, the overall sentiment indicates a need for substantial improvements in performance and visual fidelity, particularly given the game's technical shortcomings and lack of standard optimization features. Many players express hope that these issues will be addressed in future updates, especially during the early access phase.

    • “Needs a little optimization and the gameplay is fine.”
    • “Performance isn't the best, but it really isn't bad either (at least for me) but the framerate cap will probably bother some people.”
    • “Didn't have any performance issues, but should be improved by the end of the early access period either way.”
    • “Unpolished, unoptimized, and riddled with bugs.”
    • “Technical rough edges - occasional performance dips and texture pop-in - can break immersion for more demanding players.”
    • “Low framerate (30 - 45 fps) that has no options available in order to try and optimize performance.”
  • stability
    12 mentions Positive Neutral Negative

    The game's stability is a significant concern, with numerous users reporting a variety of bugs and glitches, including crashes, frame rate drops, and audio issues. While some players acknowledge the game's potential and recognize that it is in early access, many feel that the current state is unpolished and frustrating, detracting from the overall experience. Overall, the game is described as a "buggy mess," indicating that it requires substantial improvements before it can be considered stable.

    • “And the biggest problem is the bugs: while the developers are fixing them, plenty still remain: from crashes and softlocks to FPS drops and smaller UI glitches.”
    • “The game was buggy, had bad frame rate issues, and didn't really feel good or responsive to play.”
    • “In its current state, it's kind of a buggy mess.”
  • grinding
    7 mentions Positive Neutral Negative

    Players find the grinding aspect of "Hyperviolent" to be frustrating due to its cumbersome inventory system and tedious looting process, which disrupts gameplay flow. The repetitive nature of enemy encounters and the lack of navigational aids contribute to a sense of monotony, making backtracking and inventory management feel like a chore. Overall, the grinding experience is seen as a significant drawback that detracts from the game's enjoyment.

    • “After you kill an enemy, you have to engage the most tedious and slow looting system in a boomer shooter.”
    • “It gets a bit tedious killing the same enemies for hours on end; the lack of a map makes navigating some stages a pain, and swapping weapons and rearranging your entire inventory is just the icing on the cake.”
    • “No indicator for looted bodies makes looting tedious.”
  • monetization
    5 mentions Positive Neutral Negative

    The monetization strategy of the game has been heavily criticized for its intrusive advertising, particularly through the use of a third-party launcher that prioritizes ads over user experience. Reviewers express concerns that this approach reflects a focus on profit over quality, leading to perceptions of the game as a cash grab rather than a legitimate product.

    • “Another unacceptable release from Fulqrum Publishing, shoving ads in your face with their launcher.”
    • “My first issue with this game is it comes with a third-party bloatware launcher, Fulqrum Publishing launcher, which mainly displays an advertisement for another game.”
    • “At the moment, I am not convinced that the developers intend to deliver a legitimate game rather than a quick early access cash grab.”
  • humor
    2 mentions Positive Neutral Negative

    The humor in the game is highlighted by its absurd and quirky elements, such as the comedic act of hitting characters with disembodied arms. Players appreciate the offbeat and surreal humor, which adds a unique charm to the gameplay experience.

    • “Hitting people with someone else's arms is quite funny! 10/10”
  • emotional
    1 mentions Positive Neutral Negative

    Players report that the game evokes strong emotional responses, with some feeling discomfort and unease while engaging with it, highlighting its impactful and potentially unsettling narrative or mechanics.

    • “This is the first game that made me feel unwell just trying to interact with it.”
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1h Median play time
1h Average play time
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*Based on 1 analyzed playthroughs
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HYPERVIOLENT is a survival role playing shooter game with horror and science fiction themes.

HYPERVIOLENT is available on PC and Windows.

On average players spend around 1 hours playing HYPERVIOLENT.

HYPERVIOLENT was released on September 23, 2025.

HYPERVIOLENT was developed by F.P..

HYPERVIOLENT has received neutral reviews from players. Most players liked this game for its graphics but disliked it for its optimization.

HYPERVIOLENT is a single player game with multiplayer and local co-op support.

Similar games include Strafe, GRAVEN, Ripout, P.A.M.E.L.A, WRATH: Aeon of Ruin and others.