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Loot Rascals

Procedural generation is a simple solution to limitless gameplay. However, if the gameplay beneath it leaves you wanting more, being limitless serves no purpose.
Loot Rascals Game Cover
65%Game Brain Score
gameplay, graphics
stability
67% User Score Based on 150 reviews
Critic Score 63%Based on 10 reviews

Platforms

PCPlaystation 5Playstation 4XboxWindowsPlayStation
Loot Rascals Game Cover

About

Loot Rascals is a single player role playing game. It was developed by Hollow Ponds and was released on March 7, 2017. It received mostly positive reviews from both critics and players.

Only you can rescue Big Barry - your huge robot head pal - from a space theme park that’s been invaded by a tentacled pan-dimensional godbeast.

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67%
Audience ScoreBased on 150 reviews
gameplay33 positive mentions
stability1 negative mentions

  • Unique and clever turn-based roguelike with a strategic card placement system that enhances replayability and requires thoughtful planning.
  • Highly praised for its distinctive and charming art style, humorous narration, and atmospheric soundtrack.
  • Engaging gameplay with a day/night cycle mechanic that influences combat order, creating dynamic and tactical encounters.
  • Lack of save feature forces players to complete runs in one sitting, making it difficult for those with limited time and causing frustration.
  • Gameplay is heavily influenced by RNG, leading to some runs feeling unfair or unwinnable, which detracts from skill-based progression.
  • Procedural level generation and enemy placement sometimes create dead ends or impossible scenarios, negatively impacting game balance and player experience.
  • gameplay
    78 mentions Positive Neutral Negative

    Gameplay in Loot Rascals offers a clever, turn-based roguelike experience with unique card placement mechanics, a day-night cycle, and strategic combat that many find fun and engaging. However, some criticize its unbalanced difficulty, repetitive elements, lack of mid-run saving, and occasional randomness, which can hamper long-term appeal despite its innovative design and accessibility. Overall, the gameplay is charming, addictive, and well-crafted, but could benefit from polish and deeper progression systems.

    • “Loot Rascals is a fun modernized true roguelike with a very well implemented and cleverly central core mechanic.”
    • “A true roguelike, complete with turn-based gameplay, random level generation, permadeath, and tactical decisions.”
    • “The card mechanics, where they receive benefits or negatives depending on the placements within your deck, keep you puzzling throughout every run.”
    • “I found the gameplay loop to be unexciting, and not being able to save mid-run is a deal breaker.”
    • “Add to this the possibility of the game randomly crashing halfway through a really promising run - which has happened to me 5 times in 9 hours of gameplay - with no save/recover feature in place, it makes for an incredibly infuriating experience.”
    • “Mechanics are sloppy.”
  • graphics
    41 mentions Positive Neutral Negative

    The game's graphics feature a unique, charming, and vibrant cartoon art style that many find visually delightful and a major draw, often described as quirky, whimsical, and beautifully animated. While some players appreciate the relaxing color scheme and impressive character designs, others find the aesthetic unusual or polarizing. Overall, the art style is widely praised for its creativity and strong synergy with the sound design, significantly enhancing the game's appeal.

    • “The art style is incredible and reminds me of a modern day Toejam & Earl, which is what drew me to play it in the first place.”
    • “There’s a whimsical air surrounding Loot Rascals, with its nonsensical plot, goofy, exaggerated cartoon art style, and vibrant pastel colour scheme, but that makes it no less viciously homicidal.”
    • “I really liked the artwork - for an indie studio, the work put into the characters and backgrounds is amazing; also the animations and the color scheme are relaxing.”
    • “I expected to like the art style, and I didn't.”
    • “Two things I cannot bear, plus visuals that I don't like.”
    • “I personally find it a bit weird but I don't let graphics ever get in the way of my gameplay so I don't mind it.”
  • music
    23 mentions Positive Neutral Negative

    The game's music is widely praised for its atmosphere, unique style, and seamless synergy with visuals and sound effects, contributing to a playful and immersive experience. Many users find the soundtrack enjoyable, quirky, and fitting with the game's theme, though some note it can become repetitive due to limited variation and lack of audio settings. Overall, the music is considered a strong and memorable aspect that enhances the game's charm.

    • “The music, storyline, narration are all nicely done.”
    • “Sounds effects, enemy appearances/voices and the background music all create a wonderfully brutal yet playful tone that I was infatuated with for the first quarter-hour or so of my time with the game.”
    • “Everything is so humorously and wonderfully animated, the pacing of the game is perfectly fast and fluid, and the music is like some cosmic clash of Jean-Jacques Perrey retro electronics and Super Bomberman 5 pop-y cartoon synth complete with spooky Moog and theremin.”
    • “I enjoyed the music for a while but then it got repetitive because a) I'm stuck in area 1 most of the time, so if there are different tunes in other areas I'm not aware of them, and b) there is no audio setting!”
    • “Loot Rascals' art is some of the oddest art I've seen in a game, but the art and music can begin to have a homey feel after playing for a while.”
    • “I was initially a little nervous about whether I could tolerate the unique graphics and music but the mechanics quickly won me over and subsequently did the accompanying window dressing.”
  • humor
    21 mentions Positive Neutral Negative

    The game's humor is widely praised for its clever, colorful, and often surreal style, combining witty writing with unique, bizarre visuals and characters. It successfully blends quirky, sometimes gross-out humor with imaginative sci-fi elements, creating an amusing and memorable experience that enhances the gameplay and narrative. Many reviewers highlight the humor as a standout feature, contributing significantly to the game's charm and replayability.

    • “The visuals and narration are hilarious and definitely one of the game's strengths.”
    • “Absolutely love the humor and good character and voice acting; I would definitely watch a TV show in this style, it's perfect!”
    • “The combat system is polished, the humor is spot on, and the levels are challenging, but fair.”
  • story
    20 mentions Positive Neutral Negative

    Reviews of the game's story are mixed, with some appreciating its humorous and surreal sci-fi narrative, artful cutscenes, and unique style, while others criticize the limited depth, repetitive quest structure, and lack of character development. Many find the story engaging but sparse, wishing for more variety and fleshed-out content to enhance the overall experience.

    • “The music, storyline, and narration are all nicely done.”
    • “A humorous intergalactic story of survival and a daring rescue of the coveted 'big barry' from the clutches of a cosmic entity is brought to life by the talented hands of this impressive collaboration of artists, and I couldn't have been more intrigued by the prospect.”
    • “It manages that perfect balance of weird and cute that could make even the most die-hard Nintendo fans blush while telling a story that is so awesomely surreal, so hilariously over-the-top in ways the most old school cartoon and sci-fi comic geek could appreciate.”
    • “With no real story and a bland objective, there's little appeal to playing it.”
    • “There is only one guy that gives a quest on every level, and it's the same thing every time: 'go kill some guy and bring my card back and I'll give you some small reward.'”
    • “There is no story, and the 'multiplayer' experience is really invisible; they should have used a random mechanic event. All this server work for such a small feature.”
  • replayability
    9 mentions Positive Neutral Negative

    The game offers high replayability due to its randomly generated levels and enemies, providing unique and challenging runs each time. However, some users note that the reliance on randomness can sometimes hinder playability, and replay interest may decline after completing the game. Overall, it’s praised for its fast-paced, strategic gameplay and strong replay value despite a steep learning curve.

    • “A really fun game to play, hard game to master, tons of replay value as levels are randomly generated.”
    • “High replayability because every map is generated at random and so are your enemies.”
    • “It's an entertaining game with endless replay value albeit with a steep learning curve.”
    • “I understand a lot of roguelike/roguelite games use procedural generation to create the illusion of variance and replayability, and sometimes it works really well. However, Loot Rascals falls short of being playable roughly 50% of the time.”
    • “In a game where you're relying on randomness to provide replayability, you better make sure it doesn't make playthroughs impossible to navigate.”
    • “You can get some replayability out of it, but once you beat the game, there isn't any incentive to do more runs.”
  • atmosphere
    4 mentions Positive Neutral Negative

    The atmosphere is charming and fresh, combining lighthearted, playful elements with a fitting outer space theme. The music and sounds enhance the setting, creating an inviting and whimsical experience reminiscent of a children's TV show.

    • “Adorable, fresh, atmospheric, and fun.”
    • “The sounds and the music are a+ too, it is quite atmospheric and suits the outer space theme.”
    • “The background tune is a light, innocent melody and the general atmosphere would not be out of place in a children's TV show.”
  • optimization
    2 mentions Positive Neutral Negative

    The game's optimization is praised for smooth gameplay that runs well even on lower-end PCs, and the card system adds a unique, board game-like layer of strategic optimization.

    • “The card system reminds me of some board game type optimization, and is very cool to see on a digital title.”
    • “Gameplay is smooth and doesn't require a high-end PC to run smoothly.”
  • stability
    1 mentions Positive Neutral Negative

    The game shows promise but currently suffers from significant bugs affecting stability, such as unexpected character behavior after opening the HUD. Once these issues are resolved, the stability is expected to improve and enhance the overall experience.

    • “A really neat game, but seems super buggy so far - I could place a snail on my screen and it would move faster than my character after opening the HUD... once such things are ironed out I would definitely recommend this game.”
  • emotional
    1 mentions Positive Neutral Negative

    The emotional aspect is enhanced by the game's unique day and night system, which dynamically changes the behavior of strange lifeforms and adds a strategic layer to auto-battles, creating an engaging and immersive experience.

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3h Median play time
4h Average play time
8h Main story
31h Completionist
3-7h Spent by most gamers
*Based on 5 analyzed playthroughs
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Frequently Asked Questions

Loot Rascals is a role playing game.

Loot Rascals is available on PC, PlayStation 5, PlayStation 4, Windows and others.

The main story can be completed in around 8 hours, while the entire game is estimated to take about 31 hours to finish. On average players spend around 4 hours playing Loot Rascals.

Loot Rascals was released on March 7, 2017.

Loot Rascals was developed by Hollow Ponds.

Loot Rascals has received mostly positive reviews from both players and critics. Most players liked this game for its gameplay but disliked it for its stability.

Loot Rascals is a single player game.

Similar games include Ring of Pain, Dungeon of the Endless, Caveblazers, Kingsway, Coin Crypt and others.